
rFactor 2 is a realistic, easily extendable racing simulation that offers race customization, great graphics, outstanding multiplayer and the height of racing realism. It features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics.
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Prices
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About
rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. rFactor 2 features mixed class road racing with ultra realistic dynamics, an immersive sound environment and stunning graphics, perfect for top-level esports and a rich single-player experience.
Race against a field of AI cars, or in multi-player mode against others. rFactor 2 supports a full day-night cycle as well as dynamically varying weather conditions such as rain which dynamically builds into puddles. Tracks feature "real-road" technology that changes the grip as more cars drive on it. You can run full 24 hour endurance events and in multi-player mode, driver swaps are also supported. Everything can be customized by the community, including adding new tracks and cars, and a wealth of add-ons are available on-line.Working with several partners, rFactor 2 has been used in hundreds of esport championships all over the world – in particular McLaren’s World’s Fastest Gamer and Formula E.
rFactor 2 is also an evolving product, which will be updated and added to for many years, so the list of features will expand!
Physics
Updated to use multi-core CPU technology
Advanced physics engine
Newly updated tyre model
Driving surface construction, even painted line thickness, affects grip levels
Engine boost and Turbo modeling
Complex aerodynamics
Head physics, cockpit vibrations, detailed bump modeling
Dynamic Racing Experience
Real-time day/night lighting transitions
Realistic wet/dry weather transitions
Dynamically laid rubber increases grip throughout racing session(s)
Rubber chunks (“marbles”) roll off tyres and can affect grip
Tyres sustain damage from poor driving (such as "flatspotting" a tyre) or setups, affecting grip immediately and over time
Dynamically drying racing line after rain
Environments filled with animated events like planes, flag marshalls and more…
Graphics/Sound
Real-time day/night lighting transitions
Projected headlights for night time driving
Open VR support for multiple headsets
Look to apex and head motion tracking support
DX11 advanced graphics engine
Real-time day/night transitions
Adjust player and opponent volume ratio
See the apex with the Look Ahead slider
Adjust your seat and mirror while in the driver’s seat
Updating real-time scoring towers
Expanded and enhanced gauge and LCD features for vehicle cockpits
Improved loading times
Updated sound engine
Changing engine sounds based on upgraded vehicle performance
Gameplay
New AI who will race for and defend positions
Define AI opponent types, strength and aggression
Races can be lap based, time based or both
Vehicle upgrade system that affects both the appearance and performance of a vehicle
Camera/Replays
“Resume from Replay” allows you to resume a race from a saved replay
Full screen monitor and ability to rewind
Freely move camera from any position including the ever famous exclusive Swingman
Spectator mode
Multiplayer
Opponent car skins automatically transmitted
Completely new multiplayer engine
Dedicated server
Native voting system
Add AI to multiplayer games
Boot and ban player lists that can be passed around
Security checks to combat potential cheating
Open Architecture
Support for modder created car,track and plugin content
Fully adjustable Showroom, UI and HUD layouts
More Plugin Interfaces
Easy to use customizable multi-language support
Rules to simulate different types of racing
Completely customize your controller
Drop in new vehicle liveries
Cars and Tracks
Over 35 free and paid licensed cars and tracks includiing Silverstone, Renault, Formula E, McLaren, Mercedes, Bentley - the list goes on
Steam Workshop support for installing cars and tracks
For a current list of cars and tracks shipped with the simulation visit the Studio 397 website
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
いろんなレースシムをしてきましたが、rfactor2が一番刺さりました。 現行GT3車種が増えれば文句なしの最強挙動シム!!
very fun except from graphics
kk
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| $0 | 28.2K | 76% | Free |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
probabilmente l'unica simulazione che trasmette realismo da ogni auto o pista
In VR this is my favorite. Great Physics. Graphics are descent. Competitive in multiplayer...well theres always one Idi** that dive bombs. But thats part of every online racing game. cons: Im getting errors in online mode. My races doesent count anymore. Cant load Race History. I hope that will be fixed soon.
is good game
fun not alot of free content though
very good and realistic game. It can be buggy and the ai is kinda crap but its the most realistic racing game thats very near realism of iracing
rFactor 2 non è semplicemente un gioco, è una simulazione di guida vera e propria. Se cerchi gare realistiche, una fisica avanzata e un feeling dell’auto autentico, solo rFactor 2 può essere definito la simulazione definitiva. Gli altri simulatori, per quanto divertenti, restano giochi. La fisica è eccezionale, il force feedback è tra i migliori in assoluto e l’evoluzione dinamica della pista rende ogni sessione diversa dalla precedente. Qui ogni dettaglio conta: gomme, temperature, grip e condizioni della pista influenzano davvero la guida. Il contenuto è vastissimo: centinaia di piste e auto, con una quantità enorme di mod, molte delle quali gratuite grazie alla community di Steam Workshop. Dai prototipi alle GT, dalle monoposto alle piste storiche e moderne, c’è sempre qualcosa di nuovo da scoprire. Il multiplayer è sempre attivo: gare e tornei sono costantemente disponibili, sia ufficiali che organizzati dalla community. Perfetto per chi cerca competizione seria, eventi endurance o semplicemente gare online di alto livello. Se vuoi un gioco, guarda altrove. Se vuoi simulare davvero le corse, rFactor 2 è la scelta definitiva. rFactor 2 is not just a game, it is a true racing simulation. If you are looking for realistic racing, advanced physics and an authentic car feel, only rFactor 2 can be called the ultimate simulation. Other simulators, while enjoyable, are still just games. The physics are outstanding, the force feedback is among the best available, and the dynamic track evolution makes every session unique. Every detail matters: tires, temperatures, grip levels and track conditions all have a real impact on driving. The amount of content is massive: hundreds of cars and tracks, with an incredible number of mods, many of them free thanks to the Steam Workshop community. From GT cars to prototypes, open-wheelers, historic and modern circuits, there is always something new to race. The multiplayer is always alive: races and tournaments are constantly available, both official and community-organized. Perfect for serious competition, endurance events or high-quality online racing. If you want a game, look elsewhere. If you want to truly simulate racing, rFactor 2 is the definitive choice.
Between not being able to enter a single player race because all the tracks were not showing up (restarted game verified files, even reinstalled the game just to have no tracks show up), to not being able to get my Moza R5 to work correctly force feedback was inverted (even though my Moza app to adjust my setting and the game still acks like my feedback is inverted), and every online lobby that was join able was a F1 race. Not going to recommend this train wreck of a game to anyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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