
A puzzle platformer with a new twist on co-op and single player gameplay. Solve puzzles, platforming challenges, and encounter dangerous monsters and traps that require you to KILL and resurrect your brother to advance! Death is just part of the adventure.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun until it isn't. Cute idea, enjoyed it at first, but a game breaking bug ruins it. No Cave November has an unclear section where you steer fireballs to advance. Immediately after that there's a trigger to the right you need to light to advance. I tried steering a fireball just over the wall and by positioning the other player at the goal, you can hit the trigger with a redirected fireball. Cool, right? Nope, doesn't ignite. Alright, I'm running out of ideas, maybe I need to light myself on fire to light the trigger on fire and advance. Nope, that doesn't work, I burn to death. Alright, I've banged my head enough to watch a walk-through...and you're supposed to light yourself on fire to light the trigger on fire to advance. Except it doesn't work after you've hit that trigger with a redirected fireball, it simply won't ignite. Used all my remaining lives doing exactly what the walk-through does. Apparently redirecting a fireball, which is a clever and difficult way to hit the trigger item with fire, prevents the trigger from igniting at all. If the game had continued being the kind of game you can enjoy without a walk-through, I'd have stuck with it as a fun enough 2D game. But pulling out a walk-through spoils the fun. Finding out that the game breaks when you solve outside the box so you can't even advance with the intended solution makes it not worth continuing to play. Cute enough and fun enough for what it is, if a bug didn't get in the way. But it did.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $14.99 |
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| — |
| — |
| not modelled |
| $14.99 | — | 70%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $280.5K | 3.2K | 80% | $4.99 | |
| $33.5K | 181 | 77% | $14.99 | |
| $5.8K | 29 | 83% | $12.99 | |
| — | 0 | — | — | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $1.2M | 13K | 91% | $2.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8K | 66 | 82% | $6.99 | |
| $7.8K | 146 | 66% | $2.49 | |
| $7.8K | 53 | 70% | $7.99 | |
| $7.8K | 53 | 91% | $9.99 | |
| $7.8K | 162 | 49% | $2.99 | |
| $7.8K | 60 | 83% | $5.99 |