
Revulsion takes classic Doom and Quake style gameplay and combines it with a loot based shooter.This involves getting better and better weapons and armor as you climb toward the level cap. In addition to that, there is a large amount of potential loot that you can discover to help you along the way.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly one of the most fun and deceptively deep shooters I've played in a long time. Tight controls, intense atmosphere, decent challenge, fun art style, and interesting world. Absolutely recommend.
This is more complex then I was expecting for such a low price, this is a solid indie looter shooter.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] I'm so starved for looter shooting and this ones not bad at all [/h1] The game might be a bit overtuned in difficulty, causing slower gameplay and corner shooting. But death seems to be pretty consequence free, everything just respawns, but your stage completion stays, so you will naturally be able to grind more power while you play. It's a nifty idea to have an open word, missions and a dungeon playstyle open from the get-go. A lot of weapons to try, and after the first mission I'm kitted out with an electric pistol for armored foes, reload free shotgun for close range, sniper for long range and a grenade launcher if I'm feeling chaotic. Out of all these "costs less than a burger" games this might make me the most happy. Honestly if there was weapon or enemy expansions on offer I'd buy them in an instant to support such a simple but does it well game.
It's actually really good.
Just don't waste money and time for this shіt. RPG elements of this game are it's weakspot which make it annoingly unplayable. Without it this game be much better and thi isn't jocke. All RPG elements are in fact only leveling up without any skills/perk/upgraids and etc. There are four classes... But they are like some sadistic jocke, because playable only one. Playing other classes are like act of ВDSМ. Each levelup lower stats of Your items including guns and make enemies more "fatty" via increasing thier health points and damage. If enemies have not drastical incrementation of health points then Your items degrade crucially. Four levels diference of item with Your actual level lowered it's stats by around 50% or more. And You phisically can't obtain enough resources or actual items to keep it up with Your character level. It meanned that You always underequipped. Game mechanics of actual combat simple and it works, but it not enough to close eye on ♥♥♥♥♥♥ "RPG" which maded only to prolongated playtime... In a bad way. If in some update in future this leveling mechanics will be cuted out - then I can recomend it as fun in it's simplistic shooter, but for now it belongs to the thrashcan.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.9K | 665 | 77% | $4.99 | |
| $39.6M | 103.7K | 93% | $13.99 | |
| $878.8K | 2.2K | 88% | $14.99 | |
| $773.9K | 2.3K | 83% | $13.99 | |
| $175.6K | 562 | 81% | $10.99 | |
| $332.2K | 1.4K | 68% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 692 | 90% | $1.69 | |
| $15.3K | 64 | 94% | $8.99 | |
| $15.3K | 208 | 66% | $4.99 | |
| $15.3K | 150 | 87% | $6.99 | |
| $15.3K | 1.3K | 66% | $0.49 | |
| $15.3K | 191 | 91% | $4.99 |