
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $100 — a different platform, not this one.
Time to Get Crackin’ The flashlight held between your teeth casts a dim light on the combination locks in the otherwise pitch-black vault. Near-inaudible clicks tap out the rhythm of the delicate dance of your heist as your trembling hands coax the discs into place with precise movements of the dials. The silent alarm was tripped minutes ago and the police are on their way. But you’re not backing out now — you came for fortune, and you’re not leaving without it. Revelation is an intense arcade-style puzzle game from Krisalis where you spin color-coded interconnected dials inside clockwork locks to match colors and create chain reactions to open each safe. Thinking ahead is crucial, as each lock will affect adjacent locks when spun. These tricky puzzles would be difficult on their own, but they’re made even more challenging with the addition of a timer counting down the time until you’re caught red-handed breaking in. Keep one eye on the dials, and another on the lookout for collectibles that appear on the screen to give you additional time, stop the clock, and more. Finish each puzzle before time runs out, grab the loot, and get out of there! Over 80 puzzling stages of increasingly complex safe-cracking gameplay, including bonus stages where you have ten seconds to figure out the one move which will solve the entire safe. Choose wisely! Quickly solve each stage to plunder the safe for valuables — some of which can be used to help you in later stages Break in alone, or with an accomplice in two-player mode
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.75−75% | 5ratings | 68% | — | not modelled |
| $6.99 | 1reviews | 100% | — | $100 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 104 | 84% | $1.99 | |
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| — | 30 | 90% | Free | |
| — | 485 | 92% | $3.99 | |
| — | 126 | 72% | $3.99 | |
| — | 9 | 42% | Free |