
Manage your very own video store in the early 90s! Rent, sell, decorate and expand your business from the ground up and relive the golden ages of video rentals!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.71/day in the week to Aug 7 → 26.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Relive the golden ages of video rentals by opening your very own video store. Rent, sell, organize and build your business from the ground up. Hire staff, manage your team and become the best rental destination in town!

From taking reservations and charging late fees to recommending movies and preparing delicious snacks, there’s never a dull moment when running your store!

Customize your walls and floors, decorate with posters and memorabilia and expand your layout to build the video store of your dreams.

Fill your shelves with thousands of unique VHS tapes, each with their own title, genre and hand-drawn cover art! Order movies on your old PC or buy exclusive bootleg films from the shady Tape Dealer. Each week will have new releases inspired by real iconic movies of the 80s and early 90s.
Additional Game Features:
Build Your Dream Team: Hire staff to give you a hand on daily tasks to run your store.
Manage Your Returns: Add returned movies in the system, rewind tapes and set aside reserved movies for your customers.
Charge Late & Broken Fees: Track late and damaged returns and deal with different customer reactions and complaints.
Evolving Customer Interactions: Seasons, weather and holidays affect gameplay and what your customers rent! Be ready, rainy Friday nights are crazy busy in the store!
Seasons & Festivals: Play through all four seasons as the environment transforms around you. Each season features special holidays and festivals, all brought to life with unique artwork!
Share Movies With Your Friends: Every movie can be ordered on your PC with a unique code that you can share with your friends!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1430 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So much fun!
Did you ever grow up wanting to run your own movie store and then the advances of technology 360 no-scoped your dream before you got a chance? This is the game for you!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm really enjoying this game so far. I'm at 31 hrs currently. The controls, UI, and things like tooltips are pretty good. I think it tells me all the things I really want to know at any given time or within one click or keypress except a couple of niche things I could think of (like wanting to know how many times something has been rented in the last week or something, or when the title was purchased). The artwork is really nice. The spoof titles and art are so entertaining to me. It was really a fun experience to unlock new titles and see what they chose to include, and they picked some great choices very core to the time period imho. I like the shop customization and how there are different themes you can use. My only wish is that there were a few more colors, especially ones that match some of the later genre colors. The game progression feels exceptionally polished in this vs most store-like simulation games. The beginning doesn't seem to fly by too fast, and the end doesn't feel like it drags on forever before something new unlocks. The money and xp feel very balanced with each other instead of having tons of money but not enough XP or vice versa. At 31 hours, I'm nearing the end of what unlocks by level, but then there is still plenty of gameplay in finding titles I haven't found before, collecting rare editions, and fully expanding the store to hold a huge collection instead of being a little conservative about what to buy. From watching let's plays, it seems there is some randomness in which new release titles come out first, and I love that. Not exactly an accurate to life movie history experience, but it makes a different save feel more fresh that way. The non-new-release titles are also extremely random, so you can end up with very different things in your collection than someone else or yourself in another save. Once you have employees, it doesn't feel boring, not having anything to do but just standing around like many other store sims. You can have employees handle the two main tasks, but there are lots of other little things you need to do. I wouldn't complain if they added a third employee task to stock candy shelves. fridge, toy rack, and things like that. It wouldn't need a dedicated employee, but you could swap the cash register employee to it after close for example. I feel plenty occupied and fulfilled just dealing with customer requests in the daytime and handling purchases and adding them to the racks during the closed hours.
Boah, was für ein Hammer-Spiel! Retro Rewind versetzt mich sofort zurück in die 80er-Jahre und weckt Erinnerungen, die ich längst vergessen glaubte. Als Kind durfte ich meinen Vater regelmäßig in die Videothek begleiten. In die Horrorabteilung durfte ich natürlich nie – aber genau dorthin wollte ich immer! Schon damals haben mich die Filmcover, die Flyer der Neuerscheinungen und die Ankündigungen kommender Filme unglaublich fasziniert. Dieses ganz besondere Videotheken-Feeling bekommt man heute eigentlich nirgendwo mehr geboten. Doch Retro Rewind schafft es tatsächlich, genau dieses Gefühl wieder zum Leben zu erwecken. Allein das entspannte Durchstöbern der Filme macht unglaublich viel Spaß. Dazu kommt die Möglichkeit, den eigenen Store ganz nach den persönlichen Vorstellungen zu gestalten – einfach großartig! Das Handling ist unkompliziert, die Spielmechanik leicht verständlich und das gesamte Spielerlebnis gleichzeitig entspannend und fesselnd. Die Entwickler haben damit bei mir – und sicherlich auch bei vielen anderen – voll ins Schwarze getroffen. Ich bin so begeistert von diesem Spiel, dass ich momentan kaum aufhören kann zu zocken. Ganz ehrlich: Was habt ihr da bitte für ein geniales Spiel entwickelt? Vielen Dank für diese wunderbare Reise zurück in eine Zeit, die viele von uns niemals vergessen werden. Absolute Empfehlung für alle, die die 80er, Videotheken und Retro-Games lieben!
Really fun game. And honestly perfect for my gf and me to each play one day. Recommend playing it like that:)
Приятный симулятор для медитативного геймплея с атмосферой ностальгии. Процесс затягивает, но быстро становится рутинным.
fun
The game is easy to play, easy to understand and even one if not the most fun simulator i have played yet. The only complaint i would give is that i dont like that i can not adjust pricing, but besides that its a fun game.
One of my top 5 shop sims. You can mostly set up the store the way you want. You get an employee at that perfect spot where you're starting to get too busy for one person. You can customize what plays on the TVs. The flow of the checkout and returns is (SO IMPORTANT) smooth. And the titles are a scream, especially if you are a movie buff (Also the customers have an Easter Egg or two wandering around). This is just all around fun. If i had ONE complaint, I wish there were more decorating options. The shelves, the carpet, and the walls just need more. I dunno, I feel restricted there more than any other part of the game. Outside of that, 9/10 game, easily. Great work!
[h1]Retro Rewind - Video Store Simulator[/h1] [b]Recommended, but it needs more variety and deeper management options.[/b] Retro Rewind makes a great first impression. The presentation is polished, the tutorial is clear, and running your own video rental store is genuinely entertaining during the first several hours. However, once you settle into the routine and hire an employee, the lack of variety and deeper customization starts to become noticeable. [h1]The Good[/h1] [b]Excellent visuals and attention to detail[/b] The graphics, models, textures, and material work look very nicely done. There is a lot of detail throughout the store, and the overall presentation feels polished. Even the sign above your business looks great. Visually, this is easily one of my favorite things about the game. [b]A clear and helpful tutorial[/b] The opening tutorial does a very good job of explaining what to do and how everything works. The instructions are straightforward and easy to follow, making it comfortable to jump in and start running the store without feeling lost. [b]An entertaining early gameplay loop[/b] For the first several hours, there is a satisfying amount of activity. You are checking returns, working the register, putting movies back on the shelves, and keeping the business moving. Switching between these responsibilities keeps you occupied and makes the early experience enjoyable. [b]A little extra atmosphere[/b] The dark alley adds a small sense of mystery and excitement outside the normal store routine. It is a nice idea that gives the game some extra personality, although I think it could offer much more. [h1]The Bad[/h1] [b]The alley feels underdeveloped[/b] From my experience, the main benefit of visiting the alley seems to be buying movies at lower prices. Beyond that, its purpose feels limited. I would like to inspect the movies or see useful information about their demand, rarity, or potential value before buying them. Finding a limited-edition cover, an out-of-print movie, or another genuinely collectible item would make these visits much more interesting. As it stands, the alley creates a little excitement, but I do not feel there is enough behind it. [b]Some employee behavior does not make much sense[/b] Employees sometimes arrive at work and then head into the back room because they are sick or vomiting. From a realism standpoint, I would expect someone that unwell to call in sick rather than come to work. Employees also fall asleep while the store is busy. I understand that supervising staff gives the player another responsibility, but this feels more frustrating than engaging. Dozing off during a very quiet shift would be more understandable than sleeping while customers need service. [b]Staff management needs more depth[/b] Having an employee handle the register, concessions, and other duties is helpful. However, I would like more ways to develop and manage that employee rather than mainly checking whether they are doing their job. Training staff to become faster and more efficient, setting wages, promoting an employee to manager, expanding the team, and having disciplinary options would make the management side much more interesting. Those features would give the player additional goals beyond completing the same daily tasks. [b]Limited control over the business[/b] I did not find the level of pricing freedom I was hoping for. I would like more control over rental prices and the option to sell movies from the store’s inventory, not just rent them out. That would create more opportunities to make business decisions and choose how to earn a profit. The store sign is another example: it looks very detailed, but I would like more creative freedom over its design. The presentation is strong; the ability to make the business feel truly my own is where I wanted more. [b]Some carrying limits feel inconsistent[/b] One small detail that stood out to me is being able to carry ten movies but only five advertising flyers. That restriction feels odd, considering flyers should be much easier to carry. It is not a major problem, but it makes advertising feel more limited than necessary. [b]The routine becomes repetitive[/b] This is my biggest criticism. Once an employee takes over some of the other duties, much of my time becomes collecting returns, carrying movies, putting them back on the shelves, and repeating the process. Repetition is expected in a simulator, but I would like more decisions, progression, and customization to keep that routine interesting. The opening hours are enjoyable; the longer-term experience needs more to work toward. [h1]Final Verdict[/h1] [b]I recommend Retro Rewind, but with some reservations.[/b] It is a visually polished and enjoyable game with a strong introduction and a satisfying early experience. My main issue is not how it looks or how clearly it explains itself—it is the limited depth once the daily routine is established. It can certainly keep you entertained, but I think the repetition could start wearing thin after a day or two, depending on how much you enjoy the core tasks. Before buying, I recommend watching several episodes of a YouTube playthrough rather than judging it only by the trailer or the first episode. Seeing what players are doing after they hire staff will give you a better idea of whether the longer-term gameplay appeals to you. Overall, it is a good game. I would just like to see more variety, more business-management options, and more freedom to make the store my own.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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