
Dive into the immersive world of Retrace the Light, a captivating 2.5D action-adventure game centered around the "Spatial Retracing" feature. Assume the role of an Enforcer working for a super AI in a futuristic world, exploring the depths of human consciousness and healing their emotional wounds.
Modeled estimate, not a reported figure. How we estimate →
About
Set in the year 3323, the revolutionary Meta Mirror Project emerged from the collaboration between humanity and the super AI "Primus." This ambitious venture seeks to stabilize society and ensure security by repairing the consciousness of individuals struggling with intense emotional turmoil.
Your journey unfolds as Enforcer Decem, tasked with repairing bizarre Mirrormazes stemming from human minds. Navigate through these mazes, solve puzzles, and confront powerful Mirrormares.
Following a mission that left Decem severely injured and devoid of memories, the path to rediscovery begins. As Decem relearns the abilities of an Enforcer, a gradual unveiling of the secrets surrounding the Meta Mirror Project ensues.
Wield the ability of "Retrace" to teleport back to previously visited locations.
Use this power to outmaneuver foes, launch surprise attacks from blind spots, or devise clever solutions to complex puzzles.
Encounter a diverse array of formidable bosses born from human obsessions in Mirrormazes. Confront colossal mechs wreaking havoc, cunning foes obstructing your view, and shape-shifting entities.
Despite their seeming invincibility, each boss harbors weaknesses waiting to be exploited. Analyze their tactics, use retrace and other skills to counter their attacks, and triumph over these imposing foes.
Immerse yourself in a visually stunning world characterized by a soft, vibrant aesthetic. Traverse varied landscapes, from ancient ruins to bustling urban panoramas, ensuring a mesmerizing experience within the Mirrormazes.
Collect Primary Modules by defeating bosses and discover hidden Secondary Modules scattered across Mirrormazes.
Tailor your play-style by choosing from 7 Primary Modules and their variations, focusing on counterattacks, raw power, or charged attacks, complemented by over 20 Secondary Modules. Craft your own distinct combat approach.

Play as "Enforcer Decem," residing alongside your allies on the Motherboard, venturing into Mirrormazes, and engaging in thoughtful exchanges.
Unravel multiple endings influenced by pivotal decisions made throughout the story.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 256reviews | 88% | — | $62.3K |
| $19.99 | 27ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然只玩了半个小时但我能说这游戏很无聊吗。 美术不错。没了。 回溯这种机制不算有趣,单纯过个教学关就差不多一眼望到头了,跟战斗绑定的效果只能说灾难。而且角色因为这个机制导致boss的攻击带有宛如自瞄般的强修正导致体验更灾难了。 最后我不喜欢米哈游,也不知道制作组为什么要对标米哈游。如果自身定位和对标对象都整不明白的话以后的路很蓝的啦——但起码算是有上进心。给个好评支持一下蒜了。 不过作为新人团队的作品,光是做完上线就已经很了不起了,值得鼓励与肯定。
评分7/10具有神作潜力的遗憾之作,回溯解谜非常惊艳如果像Tunic一样把重心放在地图探索上面做成俯视角类银河城会比现在的类魂更有吸引力,战斗只能说可以接受,部分BOSS的效果做的还算出彩。
短小精悍,打折可入 时间回溯能力只能在处理BOSS机制的时候感受到解题乐趣,闪到背后突击的那个操作有点不是很爽快,不符合操作直觉,不如直接砍来得效率高,后期有架盾的敌人才会面前用一下。 部分技能伤害太高了,到最后发现整个BOSS站都是在拉线→充能拳→拉线→充能拳的无线循环里面,全是数值没有一丝技巧。 关卡水平参差不齐,不是所有关卡都是和能力呼应,偶尔还是会有几个尤里卡时刻,比较喜欢后面关的门机关。 BOSS战演出不错,还有剧情演出也蛮不错,故事中规中矩吧,可能是篇幅太短了,再加上我文字过敏,对这一块内容没有很深体验。 角色的成长有点贫瘠,从头到尾基本没换过什么技能,也没有很大兴趣换,因为整体战斗频率比较低,怪类型也少,就没有build的必要,无非就是加加回血和加强拉线能力,跟瞬闪相关的都没怎么点。 美术风格和场景渲染我是很喜欢的。 加油,希望制作组做出更好的作品。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Simplified Chinese*, Korean, Traditional Chinese*, Portuguese - Brazil*languages with full audio support
| $17.99 |
| 5ratings |
| 100% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏挺好玩,玩法有新意,画面很唯美,而且音乐也很棒、舒缓放松,音效也很有代入感,工作室非常有自己的特色,希望能继续产出新的游戏
这款游戏还有优化的底子,还能不断做的更好!支持!
披着动作皮的解谜游戏,作为处女作来说还不错,对得起价格
Cool :)
废话一大堆,动作不流畅
手感滑,优化烂,时不时顿卡,帧数不稳定,个别关卡引导很烂,但总体玩下来无太大尿点,好评给国产以资鼓励
Very in-depth world building and narrative. Clean and Crisp combat. Really have been enjoying this.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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