
Requiem for the dead. Nightmare for the living. Prepare to escape death in a heart-stopping experience that will chill you to your core.
Most likely between $110.7M and $313.7M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 96% | approximately $184.5M |
| PlayStation | $69.99 | 98% | #37 |
| Xbox | $69.99 | 96% | — |
| Nintendo | $48.99 | — | #86 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3461 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] Perfect Memberberry Pizza! [/h2] Gotta hand it to Capcom, they have perfected their latest recipe of nostalgia memberberries, crazy good old cheesy melodrama, and some grade A meaty game play mechanics. The blend of action and horror sequences were a integrated and paced really well. Lots of replay value, same as the other titles. It's nice to see a AAA deserve its the accolades. Not cheap, but worth it. Definitely recommend when it goes a little cheaper on sale.. Lastly and random gripe, but why are they following Hollywood's trope of putting their best studio song at the end of games? I know it's been done for ages in movies, but c'mon Capcom, that was a genuinely awesome tune, put it at beginning or middle of the game -just ask Kojima how he milks it! Feels like there's a marketing/business or Writer's Guild requirement behind this [selling soundtracks maybe?].
[h1] Разочарование. Форма есть, содержания нет [/h1] Игра влетает с двух ног, но спустя уже ~30% игры скатывается в посредственность. 1. Грейс почти не раскрыта как персонаж, 2. Экшн за Леона лишился любого напряжения, рельсовый шутер. 3. Слабый и скучный босс-файт 4. Кроме пары врагов в больнице - никаких уникальных противников, обычные мобы, зато которые научились носить оружие (но только не против грейс) 5. Хоррор-часть за Грейс слишком короткая — задел отеля и больницы отличный, но заканчивается быстро 6. Вторая половина игры (после больницы) скучная и рельсовая — коридоры вместо исследования. 7. Главные антагонисты никак не раскрыты — появляются дважды, без цели, эмоций и предыстории 8. Отношения Грейс и её матери аюсолютно не раскрыты, (какие у нас поводы вообще ей сопереживать? кто она? каких целей добивается? Как они жили с Грейс?) 9. [spoiler] Похищение Грейс держится на нелогичном и просто идиотском стечении обстоятельств [/spoiler] 10. [spoiler] АРК как локация — пустая оболочка: “мегакорпорация” на деле — 4 однотипных комнаты с контейнерами [/spoiler] 11. Пропадает исследование геймплейно — после больницы игра превращается в рельсовый экшн. 12. Игра короткая и очень стремительная относительно заявленного хронометража 13. [spoiler] ВЕСЬ финал держится на абсурдной детали: 4-буквенный пароль, который злодеи с безлимитными ресурсами не смогли подобрать [/spoiler] 14. Синтезатор патронов/лечилок из крови нелогичен и абсурдно подан — не просто сомнительная концепция (патроны из биоматериала), но и реализация через тривиальную мини-игру “разложи молекулы в 2 клика”, что делает якобы сложную биохимию смехотворно простой, без единого намёка на научный бэкграунд устройства или того, кто и зачем его создал и как вообще грейс способна им пользоваться. 15. Нелогичные, притянутые "загадки" вроде сбора органов, да и в целом так можно сказать о всех тех немногочисленных "загадках" в игре.
Loved the blend of horror and action here, it really nails both sides without either feeling weak. Gameplay is tight and satisfying, and the story kept me hooked, especially when you end up revisiting an old place from the series' past. My only real issue is with Grace's sections, the FOV is locked and can't be changed. I ended up having to use mods just to avoid getting motion sickness. I also had a weird audio desync bug at the beginning but It fixed itself somehow. Great game, nonetheless.
incredible story and characters. the acting is so good that it makes it feels almost all too real at times. environment and ambiance is perfect, and the game looks absolutely beautiful. this game is like capcom took all the best parts of each previous resident evil game and rolled it into one new unique game.
Öncelikle grace senin o kekeme agzını sıkeyım oyundan bahsetmem gerekırse hastane kısmı bence oyunun en ıyı kısmı korku atmosferı ♥♥♥ güzel yapılmış dar korıdorlar artan dusmanlar herseyi ♥♥♥ guzel ve hos ama leon kısmını seven ınsan evladı varsa kafasına sokayım re bır aksıyon serisi degıl korku serisidir aksıyon ıstıyorsan gıt cod oyna amk
Fanservice: The Game. This game had such incredible potential, but it was all wasted in favor of nostalgiabait keyjangling and "muh Leon". Grace was a pretty good introduction, up until the mid point of the game where she turns out to be special and all the build up just gets thrown into the dumpster in favor of a clownfest that retcons quite important "pillars" of the franchise. I quite enjoyed Grace's bits (except the stalker parts, they suck in this game), but Leon's gameplay is just... REmake 4, but the enemies are slower. I like to call it parryslop with a really uninspired environment and HORRID nostalgia baiting for the littlest of RE larpers on socials. On top of that, Capcom reused several bossfights from previous RE Engine installments and it just feels cheap. The amount of unlockable bonus stuff is also way lower and way easier to get compared to previous games. The game is pretty short (compared to my first experiences of previous RE Engine games), the story is terrible, the nostalgia is unbearable, but the gameplay is just... Ok. Requiem is very confused about what it wants to be and chooses to use things REmake era fans know to prop itself up.
Resident Evil Requiem is easily one of the best entries in the series. It perfectly balances classic survival horror with intense action, the atmosphere is incredible, and the graphics and sound design are top notch. The story kept me hooked from start to finish, and both the puzzles and combat felt rewarding. A must play for any Resident Evil fan.
best resident evil game imo absolute peak
老公帮我买的,在我家玩了两天两夜通了,他说这是很保留老生化危机原汁原味解密战斗要素的一代作品。 同时也结合了战斗爽快的要素,可以说是很用心了。 也是给浣熊市这条线画上了一个句号,期待生化危机10!克里斯的等人的线路。 最后我真的很喜欢我的老公!!!
10/10 Peak Resident Evil.