
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 7 → 99.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 223.1Kreviews | 97% | — | $23.5M |
| $39.99 | 118.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo 10/10. Recomendado
me gusto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #92, worst BR #98 · 4 markets collected
Reviews, worldwide (the counter carries no country): 77/day in the week to Jul 21 → 103.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
| $7.99−80% |
| 20.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
叠甲 我目前玩过4重置版和7,并且非常喜欢生化危机这个IP 但这一代给我的更多是难以名状的游戏体验 里昂线刚开局前2个小时是最煎熬的,我玩的线性游戏不多但这段体验可以说是断档级的恶心人,背包系统极其大粪,任务道具武器子弹草药材料全放一个包里,开局只有8格背包导致地图资源几乎收集不了,有些部分为了不卡关还得销毁已经收集的材料来腾出背包放任务道具,甚至到后期如果不仔细规划的话还会爆背包 游戏流程全程解谜,难度不高但很繁琐,多了难免出戏,尤其是下水道那段,王阿姨都要死粪堆里了你里昂叔叔还在那玩西洋棋 这代越肩视角也很难受,整体视角太偏后,很多场景就没有压抑感了,并且奔跑状态下左右移动的话视角并不会跟随移动,角色就像块肥皂在镜头中间左右滑一样,非常难受 优化也不知道做的什么,经常莫名其妙掉帧掉到40,甚至还出现了一段开门加载新场景直接把我电脑炸死机了 战斗系统枪也做的软绵绵的没力气,怪物种类少 攻击手段单一,小怪只会抱脸硬控甚至没有普通攻击,被抱了就只能插刀保命,或者用雷闪脱身,也没有很出彩的boss战设计 抛开情怀滤镜客观评价的话,这代给我感觉就是内容平庸且游玩体验极差,4代战斗系统爽而且几乎无槽点,每玩一遍都是新体验,7代生存压力大,而且恐怖体验独树一帜,以后也有重玩多周目的想法,只有这一代,我绝对不会再打开主线剧情,通完DLC也是直接删了不会再重玩
mejor que el sexo
警察局绕了5小时才绕出去 真棒
nope,had to uninstall this game,im doing a blind playthrough, and meeting invincible enemy who chase you down all the way through the map is just borderline stupidly annoying,its not even horror anymore
吓死了这个跟后面比真的很恐怖。。警察局地图很不错
Loved every bit of this peak. Played Claire A and Leon B scenario for my first playthrough, the only place it felt a bit dragged out is going back to the [spoiler] botanical gardens in nest as Leon, there wasnt anything new really, other than a few dialogue. Loved the true ending tho [/spoiler] I bought the all access pass after completing the true ending, cant wait to go back to RPD police station with an infinite ammo MP5 as Leon.
Great game, really love claire and leon. The RPD Map is also great, and speedrunning it is really fun as well!
absolutely cinema its a one way ride to nothing but peak, the story is amazing, the world is amazing and it would be a crime not to play it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.6M | 30.6K | 81% | $29.99 | |
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.3M | 15.8K | 93% | $49.99 | |
| $23.6M | 79.1K | 80% | $19.99 | |
| $23.6M | 29.4K | 91% | $49.99 | |
| $23.3M | 76.5K | 97% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 19.8K | 80% | $4.99 | |
| $590 | 16 | 44% | $1.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $63.4K | 234 | 41% | $13.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $16.1M | 127K | 95% | $7.99 |