
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 17/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.8Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A solid, casual sci-fi that takes about 10 hours to complete. The story is straight to the point - no side quests, and minimal backtracking. The sprite-in-3D graphics is nice where the character sprites always faces the camera as it rotates around a 3D space, similar to Xenogears, Chrono Cross, early Final Fantasy games. Worth the price.
Side scroller 2.5d, focused 65/35 story and exploring/fighting which feels like a good balance. Story is engaging, art in the story, the graphic design, and music are excellent and create an immersive experience. I'm 10hr in and nearing the end and its staying fresh and interesting all the way through. highly reco
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| — |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Всем доброго дня, вечера или утра, итак, я поиграл в Replaced и что хочу сказать, мне понравилось. Вот знаете есть игры не очень интересные, у них скучный геймплей или сюжет не особо завлекает и т д, а есть просто хорошие игры, я хочу этим словом описать то, что игра не является чем то высшим, но при этом не является всем выше перечисленным. Что я хочу сказать этим? Replaced, лично по моему мнению, хорошая игра. Да не без изъянов, но я уверен что все они будут или уже исправлены, тем более давайте не будем забывать что у "котов" это первая игра. Про сюжет, рассказывать не буду, поиграете посмотрите. Графика, я очень люблю когда графика пиксельная, она как будто добавляет немного древнего вайба, но при этом всё так обустроено, что смотрится это всё ново. Ну в общем мне кажется не всем такое по душе, но лично я всеми руками и ногами ЗА, респект Звук, музыка, ну я не спец в этом но вопросов к ней нету, скажу так, как по мне везде там где надо музыка хорошая. По итогу хочу сказать, что это моё личное мнение и вы сказал его чтобы поддержать проект)
Replaced est un petit jeu sympa qui se démarque par une belle mise en scène. L'utilisation des décors, des environnements et même du style graphique est particulièrement réussie ! En revanche, le scénario est un peu faiblard et souffre de quelques longueurs, ce qui est assez paradoxal compte tenu de la courte durée de vie du jeu. Malgré ça, j'ai tout de même passé un bon moment donc si vous appréciez les jeux de ce genre, il y a de bonnes chances que vous y trouviez votre compte.
платформинг кусог говна
Hermosa experiencia audiovisual. Los juegos de luces que tiene son maravillosos y la música está muy bien trabajada. Lo recomiendo 10/10.
Purchased for 15,99 euros. This might be style over substance, but the style is very stylish. The pixel art with modern effects, the animations, the presentation and the shots; it's all very slick and cinematic. The rest is serviceable; won't blow you away, won't make your toes curl. The combat mechanics are ok, although I do feel it invites mashing the light attack and dodge buttons. You have to force yourself to use the various counters, which can lead to a nice flow, combining different counters and using finishers. But when it doesn't flow, the movement can feel sluggish and you're very tempted to just resort to mashing. Also, don't expect a ton of variety in enemy design or combat options. The focus isn't the combat. It's a means to an end: change the intensity, break up the pace, etc. As for the story, the world building might be more interesting than the actual story, which is pretty cliché and some of the lines can be a bit cheesy. The premise is decent, but I feel there are some missed opportunities for the main character to comment or reflect on the collectibles he finds, especially when they refer to him directly. All in all, it looks amazing, it plays alright and it doesn't overstay its welcome.
레트로한 디스토피아 사이버 펑크 감성 너무 좋다. 분량이 좀 짧아서 아쉬움. ㅠㅠ 스토리도 괜찮고, 주변 사람들의 이야기도 나름 좋았다. 맨하탄 프로젝트가 틀어져서 미국에 대참사가 일어난 설정 너무 신선하고 재밌었음. 대사들도 좋았음. 한글화 잘 되어 있고. 액션이 단조롭다고 하는 사람도 있는 것 같은데, 애초에 전투에 초점이 맞춰진 게임은 아니라고 생각한다. 분위기와 이야기, 괜찮은 기믹을 사용한 퍼즐들이 모두 적당히 어우러져 있는 게임. 개인적으로는 괜찮은 SF 영화를 즐긴 기분이다.^^ 분량 더 길게 후속편 나왔음 좋겠다.
guys. well done. this game is blowing my mind. im 45 years old. wow. bless you for the beautiful pixel art and lighting oh my gawwd. the music is soooo gooood. i like how there is time to just admire the visuals between fights or dialogue and obstacles. love the "wingman" device and how you have created the fighting style. really its perfect. literally playing this game with a 12 year old laptop, headphones and a ps5 controller connected with bluetooth tripping on mushrooms and drinking a bottle of wine... in the air conditioner ... on a couch. but ya, this is better than Hades II which i also think is pretty rad... but this, THIS is cool AF. the cyberpunk storyline mixed with the sidescrolling and retro pixel ♥♥♥♥♥♥♥♥ its perfect. i would love to see the dev team expand on this in the future. what about some kind of co-op world in this art style? where players could interact in some way , character progression ... hell i dont know... whatever your team comes up with would be amazing. im blown away. good job!
With stunning visuals and a fantastic soundtrack, the 'vibes' alone drew me towards this game from the trailers / demo. But what I wasn't expecting was such a deep story too; a great dystopian future setting with some real heart due to the characters you meet along the way and the main character's emotional journey. A good mix of old school platforming (players of Another World and Flashback will feel right at homer here), interesting Arkham-esq combat, and the odd chase sequence to compliment the story telling. Admittedly all three gameplay elements were getting pretty stale towards the back end of the game, with few meaningful new ideas coming into play in the last couple of hours. But by that stage I had to see the story through, and I'll admit that the aforementioned vibes also helped soften the blow of increasingly repetitive gameplay. The visuals are incredible, showcasing the best example yet of mixing pixel art with modern lighting effects. I enjoyed Octopath Traveller's similar approach to visuals, but some of the effects on the pixel art were a bit jarring; no such problems here and Sad Cat have done a fantastic job with Replaced's coherent art direction. Similar to the fatigue experienced during the gameplay, by the last two hours you will probably be sick of dark, dingy, corridors that make up many of the game's interior spaces. But overall the game does a great job at giving just enough variety to keep the visuals stimulating. The soundtrack perfectly fits the vibe with synthesizers providing the bedrock for pumping or moody tracks depending on the amount of action on screen. No bugs, no crashes, I had a real polished experience. I think the trailers do a great job showcasing what you get gameplay-wise from this game, but there is an added bonus of a great story in there too. So if you've seen the trailer and thought the game looked cool, I am fairly convinced you'll love this. Well done Sad Cat on a fantastic debut game, can't wait for you next!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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