
Madness is the repetition of the same action over and over again, in the hope of a change. The challenge that Repit throws at your nerves is not everyone is ready to accept and only a few will be able to reach the end
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 51reviews | 90% | — | $10.4K |
| $3.99 | 12ratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hace honor a su nombre
히히 똥 히히 응가
힐링 게임.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Greek, Danish, Simplified Chinese, Korean, Dutch +14 more
Hours played at review time, across 43 reviews with recorded playtime.
업적 버그 걸려서 총 3번 깻음. 거지 같음.
이거와 비슷한 스타일의 게임으로는 아이워너비더시리즈, 고양이마리오가 떠오르네요. 플레이어를 약올리는 듯한 함정들을 뚫고 지나가야 하는 게임입니다. 주변의 곡소리에 비해서 저는 그렇게 고생은 안했지만 객관적으로 볼 때 난이도는 꽤 있는 편이에요.
Игра хорошая, но слишком короткая, буду ждать продолжение или что-то типа того
개발자님 게임 너무 잘 만드셔서 집앞으로 선물 보내고 싶은데 혹시 주소좀 알려주시면 안될까요?
The fun doesn't outweigh the frustration
Great little way to pass the time, such a mixture of emotions, anger, sadness, despair and finally a great sense of accomplishment. I never want to see Level 16 ever again but a good game as a whole.
I need therapy now... 10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8K | 22 | 95% | $7.99 | |
| $2.1K | 9 | 100% | $9.99 | |
| $1.8K | 14 | 86% | $7.99 | |
| — | 0 | — | — | |
| $263.9K | 1.5K | 99% | $8.99 | |
| $22.5K | 96 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.4K | 67 | 51% | $4.99 | |
| $10.4K | 162 | 94% | $2.99 | |
| $10.4K | 81 | 90% | $4.99 | |
| $10.4K | 50 | 92% | $9.99 | |
| $10.4K | 84 | 86% | $4.20 | |
| $10.4K | 55 | 84% | $9.99 |