
Repella Fella is an interactive, point and click, choose your own adventure. This cinematic tale is set in a post-apocalyptic, futuristic Australia. Alternate between 3 intertwining stories. Replay the game multiple times to attempt different solutions and achieve every possible ending.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Repella Fella is a comedy-drama set in a future, post-apocalyptic Australia. This choose your own adventure tells the story of 3 main characters as they work towards a better life. How they reach that life is up to you. Shoot, stab, lie or maim your way through each problem as it presents itself. Lend a hand or chop one off, the choice is yours.
Choices matter - Over 120 options to pick from, with multiple endings
An animated epic: 6+ hours of cinematic gameplay hand-crafted by 1 individual
Designed with Replayability in mind - with 3+ approaches & outcomes to every problem
A full voice cast, with over 90 talented actors
Authentically Australian - no overdone accents or dusty, barren wastelands
A labor of love, 6+ years in the making







It's been a long time. 15 years... was it? I have absolutely no idea what's waiting for me out there. What if it's all... gone? I can't worry about that now, the room will start flooding soon. Better pack my things.
It was 1968. I don't know what happened exactly. A siren was wailing and the call I was on had been cut short. Soon after, there was a bright light followed by a deep rumble... it echoed through my entire body. Been stuck in here ever since.
I can almost see the surface now. I can't wait to feel the sun on my skin again. Maybe... just maybe... everything will be like it was?
Yeah, right.
Explore weird and wonderful locations scattered throughout Australia. From outposts resembling something from a history book, to cities where you could... swear... you... saw... a car without wheels?
Thankfully, the world still seems familiar enough. But something's... off. The wildlife's... different. And what's with all of these armed fellas runnin' around the place? They're definitely new! If you thought Australia was a dangerous place the last time you saw it, you ain't seen nothin' yet.
Wanna get a better idea of how things work? Try to find a settlement and talk to some locals. Walk around and get feel for the place. Lend a hand or chop one off, the choice is yours.
The game consists of either making choices during cinematics or exploring interactive areas to progress through the game.
There are various locations where you can walk around, chat to people, make story based choices, discover multiple subplots, find reading materials, listen to audio cassettes and complete small quests. Many objects can be interacted with, and there are numerous items you can find to use in your adventures.
One book in the game contains over 120 pages full of information, illustrations and photos.
It's not possible to see all of the content in any one playthrough. You will need to play the game at least 3 times to see the majority of the game's content.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 469reviews | 97% | — | $160.4K |
| $9.89−45% | 22ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good stuff
Good ♥♥♥♥♥♥♥ cyoa game, loved ray, loved this. Waiting for the sequel :)
This is such a funny game with a lot of charm to it. The dialogue options are plentiful and every item you pick up has an interesting way to use it. It is made by one man and still both the animation and the lore are incredibly detailed and well crafted. Highly recommend this one for a good laugh.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
when a story is well told, its fun to just sit and watch a game that is just cutscenes
My first playthrough of Repella Fella was rather fun. I quite liked the humor of the game, the story felt interesting, and the world building felt extensive. There were lots of choices to make throughout the game, which made me excited to replay the game to see different outcomes. The end of the game though wasn’t really that good. It kinda just abruptly ends just as the story feels like it’s really kicking off. And then you get a bunch of after-credit scenes which weren’t very entertaining and kinda felt like they dragged, especially with that lackluster ending. On my second playthrough, I tried to make different decisions as often as I could, which revealed that the game doesn’t actually have any branching pathways. No matter what options you choose or items you use, the game plays out in pretty much the exact same way. Sure, picking different options gives you different cutscenes in the moment, but once that scene is over, the story progresses on as if you picked any of the options. This game is not truly a choice your own adventure, and it doesn’t actually feature multiple endings like the game suggests. The story is incredibly linear without any ability to really change it. Sure, the items you pick up give you more options, but they don’t actually change the trajectory of the story at all, all they do is add a little bit of flavor. The game was honestly a bit of a slog to get through the second time, and even more so on future playthroughs as I tried to 100% the game. Basically, this game offers you the illusion of choice while not actually letting you change the story in any major or even minor way. Also, while it does have the item collection typical in point-and-click adventures, you don’t actually use them to solve any puzzles. Every item can only be used once during a random dialogue option, and in most cases, you don’t even need an item to progress. And when you are able to use an item, it just tells you what item you’re missing, so there’s no need to even think about what items to use or how to cleverly use them to solve your problem. Without any attempt to have puzzles or make the player use their brain, it feels like items were included in this game just because they heavily feature in other point and click games, rather than actually understanding their purpose. As I said, my first playthrough was fun, probably a 7 or 7.5 out of 10, but as you replay the game and start actually analyzing it, it becomes obvious that this game is trying to replicate genres like Choose Your Own Adventure and Point And Click without actually understanding what makes them tick. If you are to buy this game, I’d recommend getting it on sale and only playing through it one time. 6.5/10
fu.nny
Amazing story, voice acting and attention to detail. I can't wait for the next game!
Not for me.
Aussie post apocalypse. What more do you need? 10/10
Repella Fella is a point and click comedy game where you are in a post-apocalyptic version of Australia as you have to survive in this harsh new world replay over and over to unlock every possible outcome. Graphics- Okay Soundtrack- Meh Audience- Teenagers Difficulty- Not too hard Story- Descent story Game time- Depends on how many times you play it Price- Its an expensive price for what you get 4/10
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 2 | 100% | Free | |
| — | 22 | 94% | $9.89 | |
| $16.2K | 309 | 99% | $2.99 | |
| $1.2K | 10 | 100% | $5.99 | |
| $346K | 665 | 93% | $19.99 | |
| $169K | 1.9K | 93% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $160.4K | 349 | 76% | $19.99 | |
| $160.5K | 2.3K | 81% | $3.99 | |
| $160.5K | 637 | 69% | $11.99 | |
| $160.5K | 773 | 96% | $8.99 | |
| $160.6K | 451 | 73% | $19.99 | |
| $160.2K | 553 | 74% | $19.99 |