
A fast roguelite FPS. Make your build from level-up power choices and chest items, and fight through three maps of hostile drones. The longer a run goes, the stronger they get. Die, unlock more, come back stronger.
Modeled estimate, not a reported figure. How we estimate →
About
You drop in with one gun, one melee weapon and nothing else. What you walk out with depends on what the run hands you and what you do with it. Level up and take one of three cards to gain powers and open chests for items that stack.
Each map has three stages. Mini bosses fight you on the way. Map bosses wait at the end.
Enemies scale with the clock. Every second you spend in a stage makes it harder, so the run is always asking whether you are ready to move on or greedy enough to stay.
Nine weapons in total, six guns and three melee. Each one has two different firing modes, a primary attack and big charged secondary attack. Unlock weapons by clearing stages.
Guns: Surge Rifle, Plasma Rifle, Arc Carbine, Pulse Shotgun, Acid Cannon, Laser Rifle.
Melee: Ember Blade, Frost Cleaver, Nova Lance.
Crystals you earn carry over into a skill tree, gun mods, shop items and crafting to make you stronger. Nothing is wasted. The run that killed you still paid out.
Nine weapons, six guns and three melee, each with an alternate fire.
Seven bosses, 3 mini-bosses and twelve enemy types.
Three procedurally generated maps with three stages each and three difficulties.
A skill tree that carries progress between runs.
Gun mods with deep customization via crafting.
Genres
Stats
Languages: English**languages with full audio support
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.4M | 3.3K | 89% | $19.95 | |
| $31.2K | 82 | 76% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.2M | 19.2K | 95% | $14.99 |