
"Love 0 Kilometers" is a novel game with choices. The ending will change depending on the choices you make. Through a limited-time family swap, the protagonist spends time with his childhood friend, deepening his relationship with a cute girl and enjoying special conversations.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Ren'ai 0 Kilometer" is a novel game with choices.
The ending will change depending on the choices you make. Through a limited-time family swap, the protagonist spends time with his childhood friend, deepening his relationship with a cute girl and enjoying special conversations.


The Yazaki and Kinomoto families live next door to each other.
The Yazakis are four brothers raised by their father, and the Kinomotos are five sisters raised by their mother. Both families have long wished for the child they never had: the Yazakis want a daughter, and the Kinomotos want a son.
One day, the parents come up with a wild idea: "Let's each trade one of our kids and have them live with the other family for three months!” And so, the Yazaki's second son, Kyouichi, and the Kinomoto's second daughter, Sakuya, switch places and begin their new swapped lives.
The lively Kinomoto sisters are unsure how to treat Kyouichi at first—calling him "onii-chan" feels strange—but they gradually warm up to him. Kyouichi, for his part, is overwhelmed by life in a house full of girls. But even through the chaos, he begins to feel something he's never felt before: the warmth of a family.
The three-month deadline draws near. As Kyouichi, Sakuya, and their families spend time together, they begin to realize just how important they've become to each other.
When the time is up... will they go back to their old lives, or choose something new?


●Mayo Kinomoto, VA: Maya Suzuya
The cool and confident eldest sister.
She doesn't do chores at home, but serves as the dependable student council president at school. She's deeply protective of her sisters and was originally against the family exchange plan. However, she reluctantly agrees to the three-month trial after their mother insists.
Living with a boy for the first time proves to be full of unexpected heart-pounding moments...

●Sakuya Kinomoto, VA: Soyogi Tohno
The tsuntsun and headstrong second sister. She's in the same class as the protagonist.
She's secretly had a crush on him for years, though he's completely oblivious. Everyone around them, however, knows exactly how she feels.
She's upset about being sent to live next door in Kyouichi's place and can't help feeling jealous of her sisters who now get to live with him.

●Misaki Kinomoto, VA: Nazuna Gogyo
The kind and gentle third sister, always looking out for others.
She's modest and usually lets others take the spotlight. She's in the same class as the protagonist. Sakuya is her twin sister, but their personalities couldn't be more different—except for one thing: she's also been in love with Kyouichi for a long time.
But knowing how Sakuya feels, she's kept her own feelings hidden.

●Nokia Kinomoto, VA: Miyu Isuzu
The energetic and mischievous fourth sister.
She's always full of life and loves to make people laugh. She was thrilled about the family swap idea and excited to finally have a big brother.
She loves teasing her sisters and often cracks dirty jokes just to see their embarrassed reactions, usually leading to a lot of sisterly squabbles.

●Hana Kinomoto, VA: Misono Moriya
The sharp-tongued youngest sister.
She dislikes loud people and places, often getting into verbal fights with her noisy sister Nokia. Despite all the bickering, she looks up to her sisters and secretly feels proud to be part of the family.
She's a tsundere at heart. Even when she likes someone, she'll insist she doesn't.

Please note that in order to make this work suitable for all ages, some changes have been made to the story under the supervision of ASaProject.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
泪目 童年回忆上steam了 轻松诙谐,很搞笑。跟对象谈上之后可以做爱做的事。
剧情确实有意思,轻松搞笑,角色完成度高,角色群像写得很强,含金量还是有的。 但必须说一句,UI和系统真的太老了,操作上让游戏体验多少有点折磨,画质和界面也明显是老游戏水平。 不过翻译质量倒是挺靠谱,感受得到翻译团队的用心,文本自然顺畅接地气,读着顺眼舒服。 总结就是:内容好玩,系统劝退。如果你能接受老式操作,那这部作品依然值得一试;如果特别在意游戏体验流畅度,建议先做好心理准备。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
认真推了全线路,还是非常不错的纯爱游戏,五位女主都非常有特色。双胞胎姐妹虽然结果很甜,但是过程还是雨点酸度。姐姐和颜帝和华小妹线真是愉快。
难道asa project真的是神?
Absolutely had a delight playing this game! You take on the role of Kyouichi who ends up doing a family swap with a neighboring all girls household that he has been close with since he was a child. The writing is fantastic and there were plenty of funny moments throughout the routes.
顏藝社早期作品。因為是移植版所以UI很舊。更改系統設定、存讀檔也會跑條,需要一點時間適應 真夜:看似是可靠的大姊姊,實際上在家裡卻是個廢材。可以看成是寄宿之戀的杏姊的超級強化版,至少她對外能力超強,還懂得整理房間 路線是打算用假情書誘使兩個妹妹告白,被揭穿後從生氣轉而告白的情節非常荒謬,編劇真的不能好好寫告白場景嗎 咲耶:喜歡用暴力來遮羞的傲嬌女。雖然和妹妹一樣很早喜歡上男主,但各種忌妒和無理取鬧的行為讓我對她好感敗光,覺得兩人無法交往也是無可奈何 實咲:讓人激起保護慾的可愛妹妹(偽),在減肥月感受到了她可怕的一面。除此之外應該是最正常的可攻略角 路線最大爆點是男主因為記錯小時候的雙胞胎而無意間傷到彼此(從回憶敘述來看根本渣男),也因此每當提到小時候的咲耶時實咲心情都很複雜 相比其他線,這條線有好好的解決了雙胞胎(加一個NPC)失戀的劇情。比較推薦放後面攻略,否則在她之後跑其他路線都有種背叛她的感覺 乃來亞:本作顏藝+搞笑擔當,絕大部分笑點都是來自她的發言。除了學大小姐語氣那段,談起戀愛來倒是很正常 雖然是她的路線,不知為何都著重在解決路人鬼瓦的問題,本路線的本田明明做了一堆變態的事卻在最後成了人生勝利組 華:年紀最小但因為懂得忍耐所以表現相對成熟。告白前看兩人輪流玩躲貓貓遊戲,告白後則因為顧慮到姊妹的戀情所以私底下戀愛。過程中看她吃醋和撒嬌很可愛 路線最後往後宮結局發展,延長交換期間的最大苦主咲耶是唯一受害者(笑)不科學的是兩人到最後還是沒有公開交往,怎麼想都瞞不住的吧 此作的男主還沒有後面幾作的特異功能(比如說讀心術和順風耳),就只是個比較會吐槽的Galgame常見遲鈍型男主,還喜歡用怒吼來掩蓋害羞 雖然偶爾會有緊張沉悶的劇情,不過整體劇情風格都是很歡樂的,還時不時有突破第四面牆的吐槽,遊玩心情很愉快 小缺點就是戀愛的情節都寫得很老套,不是太好猜就是讓人想狂吐槽,但畢竟也是老作品了,當作一個後宮型遊戲來輕鬆玩就好
Another great, funny ASa Project VN, albeit one that does show its age. Most of the main cast are extremely charming, and the rest are decent. All the voice cast are on point too, good few of them I recognize as very high quality VA's from other VN's I've read. (Never heard Sakuya's VA be this kind of character though, that was cool.) The aging point is that it's very much of the old-school VN variety that focused so much on the getting together aspect of the story, that there's little to no content after they get into a relationship. Overall, it's absolutely worth a read. The premise is super fun and unique.
[h1]《恋爱0公里》:没有技巧,全是白给[/h1] 本作由颜艺社制作,一部非常经典的老作了,想体验一下以前老玩家吃的多好的可以试一下,立绘复古但是画面更高清,日常剧情方面个人觉得放在现在也是相当有趣的。老作品里的女孩的各种元素还是相当丰富的,傲娇,外冷内热,抽象搞笑,百依百顺,主打的就是总有一个适合你。 [h1]家庭恋爱交换生[/h1] 众所周知,gal的剧情分为共通线和个人线,而本作的共通线日常玩起来完全不会困,甚至有些有趣,得益于抽象的两家人,乐子不断。一个是男主家庭,变态的本田,画女硬说男的夕空,女方家庭则是BL的母亲,外冷内热反差的大女儿,嘴硬死傲娇的二女儿(这角色恋爱线真蛋疼),人妻感十足的三女儿,变态四女儿(和男方本田有的一拼,颜艺担当)和傲娇小女儿(娇>傲)。就和几个男人在一起聊起天来离不开女人一样,女方这边也是各种荤段子不断,台词很生活化,所以娱乐效果很好。 至于个人线,都是补充一些女孩以前就喜欢男主的回忆。进线的方式也是最后一次的五个选项,对应五个女孩,进线相当简单。就个人观感,虽然选择多达五个,但是二女儿的这种死鸭子嘴硬的傲娇我是不喜欢的,傲>娇的代价就是一次次远离男主,这放动漫妥妥败犬人设,喜欢傲娇的还能选择五女儿。其次就是搞抽象的四女儿,不愧是颜艺社的颜艺担当,不能接受“猴女孩”。其他的女孩都是闭眼冲,但是个人线相比于共通线还是单薄了一些。 [h1]恋爱谁远谁吃亏[/h1] 回顾游戏名《恋爱0公里》,游戏中男主住到女方家,距离上都不存在距离,感情上回忆都已经帮男主攻略了,所以整体就是白给,全看我们选择。但是咲耶是被交换到男主家的,某种意义上并不是0公里,只有她的距离一直不变,可能也是制作组的暗示吧。 [h1]总结[/h1] 游戏整体是推荐的,整体游玩体验就是开开心心,很欢乐,比很多废萌有趣多了。画面方面看个人喜好,共通线值得废萌作品学习太多了,在人设鲜明的情况增加玩家想要不停推线的动力。个人线建议咲耶线最后推,游戏最后一段巫女的内心败犬独白总感觉游戏还能再加条线。 [table][td]本评测由[url=https://store.steampowered.com/curator/34464054]★王凌雪和他快乐的小伙伴协会★[/url]提供 欢迎关注[/td][/table]
As someone who’s been a fan of ASa Project’s modern VNs, I was really interested in finally trying the one that put them on the map back in 2011. Ren’ai 0 Kilometer is the first entry in the “Ren’ai” series by ASa Project, known for over-the-top “bakage” comedy in later titles like Sanaku Ren’ai, Koikari, and Futamata Ren’ai. Unfortunately, going back to this earlier game after ASa Project had perfected their humor and moege style makes it feel clearly like a product of its time: a halfway point between a generic 2000s character-driven moege (think Hoshizora no Memoria, Princess Evangile) and the absurd comedy they’re now famous for. Instead of a smooth blend, you get writing whiplash across its 15–20 hours. [h1]Mostly Solid Common Route[/h1] ASa Project’s common routes are often their strongest element, and that’s true here... but not at first. The opening hour is painfully generic: a dense protagonist, tsundere characters hitting him for “comedy,” an obnoxious pervert little brother, and a standard childhood-friend setup. Thankfully, things pick up with the actual premise starts, aka a temporary family swap between next-door neighbors: a widowed dad with four sons and a widowed mom with five daughters. Each wants a child of the opposite gender, so they literally exchange one for a few months. Naturally, the protagonist goes to the all-girl family, while one tomboy twin goes to the all-guy family. Once the swap happens, the comedy finally lands. The excitable mom Kisa forces her daughters to treat the protagonist as a real brother, and watching everyone awkwardly adjust makes for endearing chaos. Characters like Nokia shine with goofy faces, trolling, and self-aware pervy jokes. There’s still some unfunny protagonist abuse, but the humor improves overall. What’s unexpected is how the common route sometimes takes the family swap premise seriously, showing how an “adopted” new member of the opposite gender affects everyone’s comfort and connection. Each main heroine even has small character arcs within the common route, and the theme of shifting family dynamics leads to genuine wholesome moments. [h1]Disappointing Heroines and Routes[/h1] Once the individual routes start, the cracks show. ASa Project’s routes are notoriously short, and while some have decent potential for drama, the writing and characters often feel half-baked. All five heroines are next-door childhood friends, which sounds good on paper to me, but most of their personalities lean too hard into 2000s anime stereotypes. The youngest, Hana, is my least favorite: rude, abrasive, and the embodiment of annoying tsundere/kuudere gags. Her route shows a justifiable reason for her behavior to the MC specifically, but undercuts it with constant unfunny abuse and a weak ending. The eldest sister, Mayo, fares better with her “perfect” student council president façade that hides a lazy homebody. Her contrast is fun, but her route barely develops her beyond the amusing romance arc, and weirdly gives Hana more growth than Hana’s own route. Nokia easily stands out as the best heroine to me. She’s a chaotic tomboy gremlin with legendary meme faces, the funniest dialogue, and feels the most like an Asa Project heroine. Her route also digs into her father’s death and how her clownish behavior masks emotional pain. Route-specific supporting character Onigawara is a surprisingly great compelling foil to Nokia. Sadly Nokia's route stumbles with inconsistent humor, an undeserved “romance” subplot involving the obnoxious pervert brother Honda, and a poorly handled dark twist that needed better setup and payoff. The twins, Misaki and Sakuya, are clearly positioned as the “true” heroines. Misaki is a very typical deredere nice girl archetype, unremarkable but one of the most likable by default since she’s the only one who treats the protagonist decently. Her route, however, adds a forced twin drama twist that added a lame aspect to Misaki, and the twin love triangle drama was just kinda mediocre. Sakuya, more clearly the true heroine, is a textbook modern tsundere: switching between angry physical abuse but also very obvious signs she's smitten for the guy. Thankfully she can be genuinely funny, especially when her thirst for the MC gets unexpectedly degenerate. Her childhood-friend neighbor window chats offer great chemistry, but her overdone temper and physical “comedy” make her exhausting at times. Still, her route handles the humor and twin love triangle drama better that Misaki's route, gives secondary characters meaningful roles, and leans into showing Sakuya's flaws effectively, even if it stops short of actually developing her. [h1]Side Characters[/h1] The all-girls’ family mom, Kisa, often feels more like a classic ASa Project heroine than her daughters and delivers consistent laughs. I wish one of her daughters had a personalities more similar to hers. Himuroya, Misaki’s best friend, is a side character who actually her own route in the console version of Ren'ai 0 Kilometer in Japan, but is sadly absent from this Steam release. Which is a shame because I thought she was funnier and more likable than most of the main cast. The MC's family, the Yazaki's, were servicable but largely forgettable. Except Honda, he was easily my least favorite character in the VN, because of his repetitive obnoxious horny pervert jokes. [h1]The Flawed Steam Engine[/h1] Normally I don’t nitpick technical aspects, but this port’s engine deserves mention. The English translation by Kawaiinium appears based on a Switch-oriented build, which sadly sacrifices basic PC visual novel features. [list] [*]There's no option to keep audio playing when the game is minimized. This feature is just always disabled. [*]The constant “Save system data?” prompt after nearly every action (Saving, Editing Options, Finishing a Route) is tedious. [*]The holding “Ctrl = skip” shortcut doesn’t exist on this engine, so skipping H-scenes requires toggling menu settings manually. [/list] These sound minor but quickly become irritating, especially for PC readers used to standard VN conveniences. [h1]Conclusion: Too Much Whiplash for a Comedy VN[/h1] Ren’ai 0 Kilometer had the makings of a fun early ASa Project gem. Parts of the common route and a few heroine routes show flickers of the developer’s future brilliance. But the tonal inconsistency, weak character routes, and frustratingly inconsistent humor make it a slog. While some jokes genuinely land, too many rely on dated harem gags or characters abusing the MC. The drama, even when promising, rarely sticks the landing or leads to satisfying growth. And with the visual novel only being around 15-20 hours for most readers, there’s not enough breathing room for the better ideas to flourish. Ren’ai 0 Kilometer is readable and occasionally enjoyable, but it’s easily the weakest of ASa Project’s translated titles, in my opinion. If you want something consistently funny and more polished, read any of the translated Asa Project titles by Nekonyan. If you want a moege to actually focused on character-focused writing well, go with something like Kinkoi, If My Heart Had Wings, or anything from Yuzusoft. Between the uneven tone and cumbersome engine, I can only recommend Ren'ai 0 Kilometer to the most hardcore ASa Project completionists.
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