
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great game with a very fun story. Capcom was before it`s time with this game :). Meaning that in 2013, it wasn`t my thing, but now with Ai - Sexrobots - mind control and selling your mind for money.. this game feels allot different looked with new eyes. This game is worth a buy, and runs great at 4k with a 5800x and rtx 4090.
é um jogo que merecia uma continuação, mas adaptado com um combate mais fluido e uma jogabilidade melhor, a ambientação desse jogo é boa e a trilha sonora da uma nostalgia boa, achei paia esse estilo de mudança de combate, só que as fases de inimigos eu achei uma das piores nesse jogo, onde só coloca bixo pra atacar e pronto
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $1.4K | 10 | 50% | $5.99 | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| — | 0 | — | — |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 898 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Storia e musiche eccezionali, un bel esperimento direi. Quello che invece non va sono la poca difficoltà del gioco anche a livello difficile e' una passeggiata e la mancanza di scelte opzionali sulla strada da percorrere durante il gioco.
oyun güzel ama biraz zeka gerektiriyo o da bende yok
best 2011 game
Kombat sistemi iyi ve kendine özgün, parkur sistemi beklediğimden iyi çıktı. Vuruş hissiyatı kötü, kamera bazen sapıtıyor. hikayesi iyi. Grafikler, ortam falan iyi. Keyifli bir oyun.
♥♥♥♥♥♥♥♥♥ its great?????????
Fun.
剧情基本没看,因为对话字幕小的可以让我直接戳瞎双眼了,问题是调也调不了。 可能是因为我是从如今的视角去看待2013年的游戏,地图挺屎的,过了存档点无法回头,是的,你是有提示,让玩家可以按照图片来找关键道具,就是提升血量的,但地图太屎了,你要找对照物的时候,一不小心过头了,就没了,回不去了,因为自动存档了。我不知道通关之后会不会给玩家自由选择关卡的存档点,然后就是对话无法跳过,你字幕又小,你也不让跳过,一遍一遍又一遍。有时候确实啊,学会英语听力该多好,或者日语。 战斗系统,其实不错,但也是屎,因为没有锁定,痛苦的,精英和小怪链接一起,然后又贴在一起,无法选中小怪,精英又打不了硬直,只能让小怪继续上墙跳下来解决。 因为错过物品我老是重开关卡,所以我怎么会知道这些。
无聊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.