
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vergessener Gem mit AAA Produktionsbudget
i remember
its a good game for its time gng
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.6M | 16.6K | 96% | $29.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.6M | 8.5K | 73% | $39.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $13.6M | 21.9K | 98% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $1.4K | 10 | 50% | $5.99 | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| — | 0 | — | — |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
今天终于打完了。总的来说还不错吧。 先说说槽点:1剧情一大半是家庭伦理,源头是一场车祸也是小家子气吧。2战斗,这个真的是一坨屎好吧,按键连击本身没问题,但是技能基本是对专怪的,冷却时间又长,放完一次只能打冷却,如果没普怪给你打就要等半天,脉冲和射击共用能量条太不方便了。还有粪怪实在太多了,大机器人佐恩是人打的?只能点射脉冲躲避,三个阶段没存档,最后一个阶段一直放波站起来都困难。还有隐身的,反伤的,聚怪的,全是粪怪,打到最后都烦了,绝对是设计有问题。3游戏指引不是很明确,有时候boss都不知道用什么技能,对了这个翻译也有问题,解密的时候一定要关注英文原文不然会卡住。 最后是夸夸环节:游戏设定非常好,关于记忆,改变记忆就是改变一个人,太震撼了,虽然次数不是很多,但是每一次都好玩的。场景设计美术风格我也很喜欢,很赛博朋克。
스토리가 재미 없고 퍼즐은 답답함.
优秀的音乐和美术设计,匪夷所思的剧情,蛋疼的攻击操作,打折了可以入,创意大于玩法的游戏
un jeu sympa mais qui à clairement vieilli, surtout sur son système de mouvement et parkour mais c'est pas le centre du jeu donc c'est pas vraiment gênant. le système de combo building est cool avec des synergies sympa (par contre 3.99 pour 3 coup le dlc, c'est clairement la baise, sachant que le jeu est largement faisable sans les move en question, à prendre uniquement en promo à moins d'1€ mais clairement pas plus, ça n'apporte rien d'autre au jeu), chaque coup à un effet (bonus de dégâts, soin ou réduction de cooldown des compétence en combat et un élément qui copie l'effet du coup précédents de votre combo et l'amplifie ) alors ça reste très sommaire quand on compare à ce que pouvait proposer absolver (petite pépite injustement pas assez connu fait par les dev de sifu, sloclap, jouez-y) mais ça reste suffisament complet pour être fun et tenir sur les environ 10h du jeu. niveau scénario, plutôt sympa malgré un début pas très original du "on est les gentils qui se battent face au maléfiques méga corpo" mais qui heureusement s'améliore au fil de l'histoire. bref, un bon jeu mais mieux vaut attendre une petite réduc si possible
I really liked the game, though in most aspects it could have been better. I'd recommend it to anyone who likes sci-fi/cyberpunk, More polished combat and puzzles, and more moral implications with a slightly more engaging story would have gone a long way. I'd love a sequel.
A cyberpunk game which is ok at everything it does, I wish it would have a better story so I could recommend it 3/5*
Not sure who finds it good. Camera is screwed up, A whole fest of rotating with mouse instead of letting player to just reverse with a buttor press, combos somethimes don't work, because system thinks I'm doing other type of combo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.