
Remember Me™ is a 3rd person action adventure where players take on the role of Nilin, a former elite memory hunter with the ability to break into people’s minds and steal or even alter their memories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
补票系列。小时候对这个游戏唯一的怨念就是:为什么不做成开放世界。。。因为那时候对刺客信条很迷,加上这个游戏也有跑酷攀爬的元素,所以真的很希望能用女主修改记忆的能力去自由探索这个赛博朋克的世界,没能体会到这个一直是个遗憾。
nice
没想到的是13年画面令我惊艳的游戏在25年也并没有令我觉得不适 其实还好 这个战斗方式明显不是动作游戏 当成那种动作回合游戏更好 但确实经过十年的洗礼以后这个剧情是真的很一般的 最大的亮点世界观也稍显落后了 玩法也是比较古早的走一段攀爬一段打一架 在老游戏里属于确实没什么特色的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Russian, Polish, Portuguese - Brazil, Spanish - Spain*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
라이프 이즈 스트레인지 시리즈로 유명한 <돈노드>사에서 만든 총 9개의 에피소드가 있는 스토리 액션 게임, [리멤버 미]. 대략 7~8시간 정도로 짧은 플탐을 갖고있다. 스토리는 사람의 기억을 보관 혹은 조작이 가능한 미래에서, 그 기술을 가능케한 회사 [메모라이즈]를 무너뜨리기 위한 조직 [에러리스트]의 멤버, 주인공 [닐린]으로 플레이한다. 상당히 오래 전의 게임임에도 불구하고, 컷신뿐 아니라 평소에도 카메라의 무빙이나 연출력이 상당히 좋아서 마치 영화 한 편을 보는 것 같은 기분이 든다. 또한, 맵 디자인도 상당히 공을 들여서 만들었고, 마치 아트북을 그대로 옮겨놓은 것 같은 느낌이 들 정도로 화려하다. 그래픽도 12년 전 게임이라는 생각이 들지 않을 정도로 괜찮으며, 스토리도 흥미진진하다. 한가지 아쉬운 점은, 주인공인 닐린의 캐릭터 디자인? 다른 캐릭터들의 디자인이 더 맘에 든다... 난이도는 어렵지 않아 캐주얼하게 즐길 수 있다. 세일할 때 싼 가격이고 오래된 게임이지만, 수준급 연출력과 맵디자인을 갖고있는 캐주얼하고 퓨처리스틱한 게임을 하고 싶다면, 추천!
Cool premise and concept let down by poor story telling and weak gameplay.
Şimdiye kadar oynadığım ve yarım bıraktığım pek oyun yoktur belki 4 belki 5'tir. Bu oyuna 4.5 saat kadar dayanabildim. Potansiyeli olup becerememek bu olsa gerek. Dövüş sistemi vasat , combo sistemi yapmaya çalışmışlar ama X - A tuşlarına bas başka bir şey yok. Bunları kendi içinde Önce X'e bas Y eklersen Can , X eklersen Powe vs vs diye bir şeyler yapılmaya çalışılmış ama yok olamamış. Vuruş hissi diye bir şey yok. Düşmanlar The Division vari yumruk süngeri gibi vur Allah vur. Kısacası Çıktığı zamanlar almış ama fırsatı yeni bulup deneyimlemek istedim ama hayal kırıklığına uğrattı beni. Bu arada + olarak Neo Paris bazı yerlerde manzara olarak çok iyi. Bitirmiş olsamda olmasam da Max. 6/10 puanı alabilecek bir oyun.
I recently played Remember Me, and honestly, it turned out to be one of the most unique and underrated games I’ve experienced. At first, I didn’t expect much, but the game really surprised me with its concept and storytelling. What I liked the most is the memory manipulation idea. Playing as Nilin and being able to enter and change people’s memories felt completely different from typical action games. The “Memory Remix” sequences were my favorite part because they made me think and experiment with different outcomes. It’s something I haven’t seen in many games. The setting of Neo-Paris is another thing I really enjoyed. The futuristic cyberpunk design, mixed with a version of Paris, looks beautiful and immersive. Even though the graphics are a bit old, the art style still holds up and creates a strong atmosphere. The combat system was decent. I liked the combo customization feature because it gave some control over fighting style, but after a while, it did feel a bit repetitive. Still, it wasn’t bad enough to ruin the experience for me. The story is where the game really stands out. It felt emotional and meaningful, especially Nilin’s journey of discovering her past. The voice acting and music also added a lot to the overall feel of the game. Overall, I really liked Remember Me. It’s not a perfect game, but its creativity and unique ideas make it special. I think it deserved more recognition than it got.
Ótimo jogo, combate legal e uma história muito intrigante, vale muito a pena se tu quer algo mais fora da caixa. Tu consegue bater em pessoas com Alzheimer Btw
Cenário incrível, história futurística, excelente efeitos sonoros. Ótimos personagens. Recomendo muito o jogo.
For some reason, in 16 years I completely forgot this was my earliest encounter with a beat-em-up fighting rhythm game. This was quite a surprise to find out right after gicing "Dead as Disco" a try and thinking "why was there never a game like this before, it is perfect!". Turns out there was, it is called 'Remember Me' and we all forgot it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $16.5M | 31.2K | 88% | $19.99 | |
| $1.4K | 10 | 50% | $5.99 | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.5M | 16.6K | 96% | $29.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $13.6M | 7.8K | 74% | $39.99 |