
Rematch is an online multiplayer football game. Control one player and compete with your team in fast-paced 5v5 matches from an immersive third-person perspective. Team up with your friends and join the action.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #39, worst RU #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 53.6Kreviews | 69% | — | $27.6M |
| $49.99 | 12Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2753 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the worst multiplayer games ever made. They try to promote passing and ethical football, however, they take action against bug abusers longer than it takes for my grandpa to get up from his bed. The goalkeepers can take the ball from you the way that they can jump to to kick-off spot.They should definitely stick to making games like Sifu.
Recomiendo jugar solo con amigos porque hay una cantidad abismal de macacos que se creen el negrito dinho y son malisimos
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 31K | 86% | $39.99 | |
| $27.5M | 45.7K | 94% | $29.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27.4M | 58.4K | 92% | $29.99 | |
| $27.3M | 46.2K | 85% | $29.99 | |
| $27.3M | 138K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $874 | 8 | 100% | $4.99 | |
| $0 | 5.5K | 79% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 735 | 38% | Free | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 23.43/day in the week to Aug 23 → 27.71/day in the week after.
Reviews, worldwide (the counter carries no country): 61.57/day in the week to Jul 25 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil*, Russian, Simplified Chinese*, Traditional Chinese, Arabic +2 more
| $29.99 |
| 5.9Kratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The most toxic, lazy online players I’ve ever come across. Games always ruined by at least one who either has cheats enabled or throws their toys out the pram and scores an own goal, refuses to pass or rage quits as soon as the concede or fail to score. Developers, please roll out a single player mode where we can play the computer. Because this online mode is borked.
this game is ♥♥♥♥ simply because of the players. unranked or ranked no one uses teamwork and thinks they are isagi from bluelock. 200+ hours and level 200.
abandoned by devs
The devs are unable to fix a exploit where losers will use a glitch where they dribble and change directions in a way where their state on screen and according to the server are two different things, this is making is impossible to actually tackle them unless you get lucky and presume where they are going. This isn't in any way punished by the stamina system as they are able to spam this dribble "technique" for 5 minutes without loosing all their stamina. I can't recommend this game given that the developers are not unable, but unwilling to fix this exploits that's ruining high level play.
the game itself isn't the problem. i genuinely have never seen players as bad as this in any other game ever. rematch is so bad for it. every single teammate i have had that isn't one of my friends can't put 2 braincells together. its actually impressive how much you get put in a game with autistic toddlers. in terms of having terrible teammates this game surpasses siege by a mile. its not even close.
TIKI... TAKA. TIKI... TAKA.
Honestly this game is really fun. I didn’t expect to enjoy it this much but once you get used to the controls it’s actually really addictive.Playing with friends is definitely the best part, especially when you actually manage to make a good play together instead of everyone just running after the ball.It’s not perfect and there are some things that could be improved, but overall I’m having a lot of fun with it. Definitely recommend if you like football and want something different.
The game play is unique and feels great. If you enjoy a simple yet mechanically in-depth competitive game you will have fun. However I cannot recommend a game you purchase and all of the cosmetics locked behind predatory real life currency. This should have been free to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.