
Relicta is a first-person physics-based puzzle game where you need to creatively combine magnetism and gravity to unravel the secrets of Chandra Base.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 473reviews | 67% | — | $14.9K |
| $19.99 | 250ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"F*cking magnets, how do they work?" - Shaggy 2 Dope
nic moc :(
Весьма забористые головоломки с забавным чужим в нашей голове. "♥♥♥♥ you, Patels!" Кто прошел, тот поймет! До сих вызывают улыбку диалоги с Чужим =)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $1.99−90% |
| 58ratings |
| 60% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1][b] Reseña de Relicta[/b][/h1] [h2]Resumen del Juego[/h2] Relicta es ese raro híbrido indie de Acción/Aventura en primera persona que te vende “ciencia ficción con física” y, para sorpresa de nadie, sí: vas a empujar, jalar, pegar imanes y jugar a ser ingeniero espacial… pero con el ego de “yo sí pasé física” hasta que el juego te humilla en el tercer rompecabezas. La propuesta es clara: exploración en entornos 3D tipo instalación científica (hola, Marte y compañía), con protagonista femenina y una narrativa que quiere ser “buena trama” mientras tú te preguntas por qué el cubo NO se alinea como en tu cabeza. La primera impresión: se ve colorido, se siente limpio, y el mando funciona bien… hasta que te das cuenta de que tu peor enemigo no es el espacio, es tu lógica un lunes por la mañana. [h2]Lo Gravitacionalmente Bueno y lo Magnéticamente No Tan Bueno[/h2] Lo Bueno: Rompecabezas de física y lógica que sí te obligan a pensar (no solo a pasear) Exploración en primera persona con vibra sci‑fi y escenarios 3D vistosos (Marte, nieve, ciencia rara) Narración/Historia presente y con intención, con protagonista femenina bien integrada 40 logros para los completistas que necesitan validación digital Compatibilidad total con mando + Steam Cloud + Préstamo familiar: cómodo para jugar donde sea Lo No Tan Bueno: Si vienes por “Acción” de golpes y adrenalina… esto es más “acción” de mover cajas como empleado del mes La dificultad se apoya en tu paciencia: cuando te atoras, no es épico, es “¿qué quiere el juego de mí?” Rejugabilidad limitada: una vez resuelves el truco, el truco ya no te impresiona Comunidad mínima en vivo (1 jugador actual): no afecta al single-player, pero sí grita “culto pequeño” [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Física divertida y rompecabezas sólidos, con momentos de “ajuste milimétrico”.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Retadora por diseño de puzzles; aquí la IA eres tú fallando.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Cumple para un indie de puzzles; no esperes un universo infinito.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]3D colorido y sci‑fi agradable, sin ser el nuevo estándar visual.[/td][/tr] [tr][td]Historia[/td][td]7[/td][td]Narrativa presente y “buena trama” en el contexto del género.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Marte/ciencia/nieve: mezcla curiosa que mantiene el interés explorando.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]7[/td][td]Efectos funcionales para imanes/física; claros y legibles.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña sin robar cámara; correcta, poco memorable.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Cumplen para sostener la narración, sin actuaciones “wow”.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina suma; el resto no es el foco del juego.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Experiencia estable en general para un single-player de puzzles.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Una vez sabes las soluciones, queda el tour y los logros.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.7[/b][/td][td]Un indie de puzzles con personalidad: más cerebro que espectáculo.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Relicta es “Bueno” porque hace lo importante: sus rompecabezas de física y lógica se sienten como rompecabezas de verdad, no como tutoriales eternos disfrazados. Tiene exploración en primera persona, vibra sci‑fi y una narrativa que acompaña sin estorbar… que ya es más de lo que muchos juegos logran. Pero también es un juego que te pide tolerancia al atasco mental. Si te desespera repetir intentos por un ángulo o una interacción específica, vas a tener una relación tóxica con sus cubos e imanes. Y sí: ver “1 jugador actual” da risa, pero con 220 recomendaciones totales queda claro que es un gusto de nicho, no un fenómeno masivo. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.7/10 Número de jugadores activos al momento de hacer esta review: 1 Descuento máximo registrado: N/A Veredicto: [i]Cómpralo si te gustan los rompecabezas con física y la exploración sci‑fi; evítalo si buscas acción pura o cero frustración.[/i] Si tu idea de diversión es sentirte inteligente… hasta que el juego te demuestra lo contrario, Relicta te va a caer bien. Si quieres “Acción” de verdad y no “acción de mudanza interplanetaria”, mejor sigue de largo.
A very innovative and interesting puzzle game. It is similar to Valve's Portal and Portal 2 games, where you really need to use your brain to progress. The puzzles mostly involve gravity and magnetization, which is a nice twist. The use of momentum and physics makes it interactive. The level design is beautiful and the scenery is stunning. The levels are nearly dummy-proof, so accidental softlocks are rare. However, there are also some (minor) negatives. The story is not that interesting in my opinion, the textures have a tendency to pop in, the objective (where to go or what to do) is often vague pr missing entirely, the blocks often get stuck on a thin piece of concrete on the wall, and the game occasionally has micro stutters. At the Beach section, the game gets really complicated. Apart from these minor (skill) issues, I do still recommend to give it a try. I have not experienced any launching or crashing issues.
Well, it's a pretty solid puzzler. Not quite as good as the top tier games (hush, we want a part 3 of both), but still captivating and engaging. - Story: Okay. But let's be honest, nobody plays a puzzler for the story (TP1 is my personal exception) - Mechanics: Not re-inventing the wheel here, but differs enough to distinguish itself a bit - Voice acting: Sometimes my ears did hurt a little. Maybe too much of an accent here and there, I don't know. Just felt off occasionally - Graphics: The landscapes in the biomes are nice, but the lab/quarters are kinda bleak. - Sound: Mostly background noise, effects and voice. Suits me just fine. Overall rating: 7/10 (Yeah, I really like it)
👍 🐢🐢🐢🐢🐢
A very solid puzzle game combined with a damn good sci-fi story that will keep you on the edge of your seat for how much more you want to know what happens next. There's also a fair number of humorous moments that got me smiling or laughing hard. 20 Dollars for all that is a steal.
Pыіх
从头到尾都在推箱子,很难不烦。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $14.9K | 363 | 97% | $2.99 | |
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