
Swipe through military negotiations, marry to strengthen alliances and recruit soldiers to fight in turn-based card battles in this historical epic.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99 | 362reviews | 53% | — | $13.8K |
| $2.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
확실한 건 기존 레인즈를 좀 하다가 와야지 할만한 게임이라는 거...?
kart seçimini tamamlayamıyor daha en temel mekanik bozukken nasıl oynayabilirim bu oyunu?
卡通画风的三国卡牌游戏,玩起来感觉还挺好玩的,特效动画也很流畅,很好
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese, Polish +3 more
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏核心是要维持四类属性不能满也不能归零。 然而,我感觉整个王权系列都有个很s。b的共同点,就是你大部分时候是不知道你的选择会让对应的属性增加还是减少,即便你知晓了结果,也无法理解这个增加和减少的脑回路。 于是做选择仿佛就是在掷骰子,这选择有个毛的意义?然后就是各种失败和负反馈,体验极差。
Rispetto agli altri abbastanza noiosetto. Non ho trovato la parte dei combattenti divertente. La struttura della conquista dei territori interessante sulla carta ma molto meh alla fine, sembra quasi fatto per allungare il brodo (anche se capisco il senso visto il periodo storico scelto). Non accattivante come gli altri titoli del genere. SPIAZE
Just as good as the original reigns game
I made the decision to buy this game because i adore the Reigns games. I will say I haven't played the Beyond, or GOT ones before, so this was my first step out of the typical stories. If you are going into it expecting an experience similar to that of the other games this isn't it (maybe I'll change my mind/review on that one day). Part of the issue for me was feeling like i needed to be everyone and everywhere at once. But, also, those choices would't always feel like they translated into the future I was supposedly creating. I think others mention this ass well. I'll probably still play it to waste time but I can't really recommend it especially to people who have already played the other games. I had higher hopes for this setting, but it is still cool to see in the Reigns style.
非常无聊的游戏模式
内容还是丰富的,战斗部分也很有新意。但是整个游戏的流程走向被限制在控制四项属性平衡的范围内,以至于很多时候甚至不看卡牌内容而是直接盯着属性变化来选择了,这是的扮演沉浸感差了很多。个人觉得在开发能力允许的范围内,制作更多的剧情卡牌和相关的较为丰富的剧情走向分支(这点三国本身的内容是可以支撑的),剧情走向卡牌影响剧情走向而不影响属性值,这样玩起来沉浸感丰富,属性卡牌的占比减少也会使得玩家的选择也不会那么受限制。
感觉这是一系列王权里面最好玩的一个,数值涨跌没有受到道具影响所以不会很大,这也意味着死亡结局没有挽回的余地。带兵攻打十四州称王实在是很爽的体验,感觉难度下调了很多,“选择”更多,“试结局”更少。没有历史向内容洁癖的可以尽情体验卡牌的快乐,新的卡牌模式给重复轮次游玩增加了很多乐趣。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $79K | 1K | 78% | $3.99 | |
| $780K | 8.1K | 87% | $2.99 | |
| $1.5M | 8.2K | 95% | $12.99 | |
| $9.8K | 85 | 74% | $4.99 | |
| $8K | 212 | 42% | $1.99 | |
| $3.4K | 34 | 91% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8K | 129 | 75% | $4.99 | |
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| $13.8K | 57 | 95% | $9.99 | |
| $13.8K | 287 | 63% | $2.99 | |
| $13.8K | 126 | 92% | $4.99 | |
| $13.8K | 87 | 86% | $9.99 |