
Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer!
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About
Recettear is the story of an item shop, the girl who lives in it, and the fairy who turned her life upside down. Recette Lemongrass finds herself in charge of an item shop built into her house, in order to pay back a loan her father took and then skipped out on - and Tear, her newfound fairy "companion", won't take no for an answer! As Recette, you have to decide how you'll get your stock - either through playing the markets in town or going out into the wild with an adventuring friend and thrashing beasts until they give up the goodies - how much to sell things for, what the shop should look like, and how to best go about getting the money Tear needs to pay off the loan. If you can't come up with the money... well, hope you like living in a cardboard box.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting storyline, gameplay reminiscent of the Playstation 1 days. Keep a store afloat by hiring adventurers to gather resources, placing them in your store at the right price, and bartering with your customers. Keep up with the ever-increasing debt collection and you may be able to stave off bankruptcy while making a few friends along the way. Capitalism, ho!
童年回忆,游戏时间估计得steam的加个0,不看攻略的话前期得试出来各种买家的心理价位然后做买卖,这样后期钱就带得多了,不然容易卡携带钱数,别的刷就完事。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PS1 graphics Cute anime girls Sell gear to adventuers Sell groceries to middle-aged wives Kick out the stupid kid with no money Manipulate the market CAPITALISM HO!!!!!
小时候看游戏风云玩这个看波奇了
I don't understand why this game is so highly rated. It's not [i]bad[/i], but it's rather mediocre. You start out as a young girl whose father disappeared one day to become an adventurer. (There's no mention of your mother.) A fairy loan-shark soon drops by and threatens to foreclose on your home and throw you out into the street if you don't pay back your father's loan. So you start an item shop to make money. Every day is basically the same: go to the market, buy stuff, take it back to your shop, and sell it for a profit. It's extremely easy to make money in this game, since people don't really mind if you buy something from the market for $100 and then sell it to them for $150 or $200. But the real way to make more money is to make less money... which is rather unintuitive. You see, by not haggling and by selling items cheaply with less profit, you level up faster as a merchant, and when you level up, new, more expensive items appear on the market for you to buy. So instead of buying a hat for $100 and selling it for $200, you can eventually buy a hat for $10,000 and sell it for $20,000. Sometimes people try to sell you stuff, which is a way to get items at below-market price, but it's ridiculous and often annoying. Some guy will come in and say "my wife's been bugging me to get rid of this thing", and then he'll try to sell you a bowl of soup. Or somebody will try to sell you a bread roll which you totally don't want cluttering up your inventory but feel forced to buy lest you lose your "chain" bonus; there's no way to politely decline to purchase something. Often a guy will sell you something for $500 and then immediately turn around and buy it back from you for $1000. Yay, profit, but it's nonsense. You can also go walking around in a dungeon looking for items, but it's very simplistic. The items you find are rarely of much value - the real value comes from things like slime, bat wings, dried lizards, and other weird items, which you can combine with regular items to make them more valuable. But you'd almost certainly make more money just staying in your shop and selling stuff, so dungeon-crawling is entirely skippable, which is good because it's not much fun. There's very little in the way of story to break up the monotony. You meet a couple new characters as you level up, like a spoiled rich girl, a robot girl, and a thief, who have slightly different flavor text when they come shop in your store, but it's thin gruel. Overall there's very little variety. Ultimately I only kept playing for the hope of some kind of story pay-off at the end. I expected my father to return, or if not, I expected to at least find out if he was alive or dead. But no, there's no real closure to the story. Your character hardly even seems to care if her father is still alive; I can't recall her even mentioning him once after the introduction. The game just transitions to endless mode where you can do the same stuff forever, but why would I want to do that? Also, the graphics are low-resolution and the sound effects are very repetitive. As best I can tell, people like the game because anime.
Despite having a library of almost 2,000 games, I keep coming back to this one. A rare gem.
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童年 游戏风云 经典
Game 167 of my backlog Starts out as what feels like nothing but a children's game that seems extremely easy, until you get to the third week and things RAMP UP. Then you find out you can loop (somewhat potentially mandatory. I'm unsure) and start the whole process over again except you keep your items and levels. This does make it significantly more manageable. Not always easier though. Lots to learn unless you look up a beginners guide (I totally did)
i love upcharging widows 50% for literal garbage
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