
Rebel Transmute is a challenging 2D action-platformer epic with heart! Explore the twisting caverns of an alien planet, augment your play-style to fit your strengths, battle deadly bosses, and uncover a dark truth as Moon Mikono searches for her long lost mother.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 286reviews | 76% | — | $123.8K |
| $19.99 | 60ratings | 75% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]向日葵游戏评分【7/10】[/h1] 《Rebel Transmute》是一款银河城游戏,地图确实是银河城,但战斗系统十分憋屈,只推荐给喜欢跑地图的玩家。 [h3]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h3] [h3]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、官方微博“向日葵游戏评测”[/h3]
more of an 80% positive game. prob hits harder for gba metroid fans as well. already paying for itself in the first hour. i hope this dev does some more stuff
I play a lot of Metroidvanias and this one hits the spot. It has a good story with good gameplay. I like how you naturally figure out movement tech by putting you into situations where you have to figure out how to get there. Really well done.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, French, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Catalan, Spanish - Latin America
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
色んなメトロイドヴァニアを体験してきましたがこのゲームは10点満点中 5点でした セールで買えたのでギリお勧めにはしていますが定価だったら... 厳しいかなです 20時間ほどで100%↑になりましたが、まず多くの方のレビュー通り日本語訳が残念過ぎます 多くのキャラクターがしゃべるのですが、アイテムの説明含め意味不明なのでストーリを進めて新しいアイテムが手に入っても全く面白く感じられなかったです スキルが多くあるのですが必要最低限のスキルで枠が ほとんど埋まってしまうため、戦闘に個性をだす場面などありませんでした 体力が少ないのにダメージくらう地形が多く敵の攻撃も激しいため、終盤 諦めて最大体力増加と地形ダメージオフを使いました ( シルクソング完全クリアしてますが.. 説明にない操作 (高くから水に飛び込むと○○など)がクリア必須でネット調べないと厳しいです 以下 ネタバレ感想です . . . . .. 終盤になるまでセーブ間のワープができないため探索が面倒です 隠された場所 ( 攻撃を当てると壊れる壁など ) は序盤手に入る お供キャラが教えてくれてしまうため、探索の楽しさ激減です 恒例の二段ジャンプいつ手に入るのかと期待しながら探索していましたが、ボス討伐後に手に入るものでなく見落としていて、少し飛べるスキルはクリア直前まで未入手でした ( 攻略で知ったボムジャンプが優秀で. . . 閉じられた壁の解放条件 わかりにくいものが多く、探索 楽しくなかったです (マップ端のボスを倒さないと開かない紫の壁や高所からの水中ダッシュで飛びこむ木の壁、燃やす壁など 普段攻略は見ないでクリアしていますが 日本語が不自然で説明の無い挙動が多いため自力攻略は諦めました そんなゲームバランスで残念でした
噢我的老天啊 这是什么电子垃圾 怎么世界上有激光枪子弹打中人才有后坐力的游戏, 贫瘠的关卡元素,想着做祖师爷实际还是做成了猴楼奈特缺点一个不落统统继承 野蛮的锁多过你的创意,音乐也是少的可怜
Awesome Metroidlike. Exploration is fun and rewarding. Loved everything about it.
It's basically Hollow Knight 1 except without the high difficulty level. Difficulty is on par with more typical metroidvanias, but it controls similar to Hollow Knight and steals ideas from its systems and gameplay mechanics. The level of quality is quite high, so I would recommend this to metroidvania fans.
this is the least polished metroidvania i have ever played. i have a feeling that the only person who playtested this game is the developer. decent enough game if you like jank, and it's not too hard to sequence break, for better or for worse
Just a great old school metroidvania (heavy on the metroid, which is not a bad thing)
Rebel Transmute, developed by Fatal Fawn Games and published by JanduSoft, is a bold and stylish entry into the Metroidvania genre that blends classic exploration with a high level of combat customization. The game follows Moon Mikono, a scrapper turned reluctant hero, who travels to the abandoned research world of Terra-6 to uncover the truth about her mother’s mysterious disappearance. What unfolds is a fast-paced, semi-linear sci-fi adventure filled with danger, secrets, and a surprisingly emotional undercurrent. While it wears its inspirations on its sleeve—pulling clear influence from titles like Super Metroid and Axiom Verge—Rebel Transmute manages to stand out thanks to its flexible gameplay systems and strong visual identity. At first glance, the game presents itself with vibrant pixel art and a rich color palette that brings the alien world of Terra-6 to life. Each biome—from fungal caverns and aquatic ruins to techno-organic labs and crystalline spires—has its own atmosphere and tone, helping break up what might otherwise be a repetitive setting. The visual design strikes a nice balance between retro simplicity and modern expressiveness, with plenty of environmental storytelling embedded in the background. The soundtrack and ambient sound design are subtle but effective, supporting the feeling of isolation and urgency as you push deeper into the planet’s core. Together, the art and audio help establish a strong mood that persists throughout the adventure. One of Rebel Transmute’s most defining features is its approach to player customization. Rather than being locked into a rigid set of upgrades, players are given access to dozens of optional “augment” modules that modify Moon’s abilities in both combat and exploration. These augments allow for a diverse range of playstyles—you can choose to focus on aggressive ranged combat, defensive utility, mobility-enhancing perks, or quirky experimental builds. This flexibility adds a layer of personal expression and replayability that many Metroidvanias lack. It also helps soften the game’s often sharp difficulty curve by letting players fine-tune their build to suit their needs. That said, the system isn't always well explained, and new players may take some time to understand which combinations work best, especially when facing tougher encounters. The game leans heavily into exploration, and that can be both a strength and a point of frustration. Rebel Transmute does not always provide clear direction, and progression often involves scanning every corner of the map, testing suspicious walls, or doubling back after acquiring a new upgrade. For fans of traditional Metroidvania structure, this non-linear openness is welcome, offering a true sense of discovery. However, players less experienced with the genre might find themselves lost or unsure how to proceed. The map system is functional but not particularly intuitive, and while fast travel exists, it's unlocked later than expected, which makes early backtracking a bit of a chore. Nevertheless, the game rewards curiosity with hidden areas, secret upgrades, lore terminals, and optional bosses, making exploration feel meaningful for those willing to put in the effort. Combat is generally tight and fast-paced, with Moon starting out with a basic blaster but gaining new abilities as the game progresses. While many enemies are fodder, boss fights are a different story. These encounters are often the highlight of the game, featuring unique mechanics, tight hitboxes, and flashy attack patterns. Some of them can be brutally difficult, especially when paired with long stretches between save points or areas that require precise platforming. There are clear moments where difficulty feels fair and satisfying—but also times when it crosses into punishing territory. That uneven balance can create a mixed experience depending on your skill level or tolerance for trial and error. Still, defeating a difficult boss, especially with a carefully chosen augment setup, feels genuinely rewarding. From a technical standpoint, Rebel Transmute performs adequately, though not without issues. The game runs smoothly on most systems and is compatible with Steam Deck, though some players have reported minor bugs, input lag, and occasional framerate dips in high-action sequences. Certain platforming segments are hampered by inconsistent collision detection or sticky wall-jump mechanics, which can make difficult traversal sections more frustrating than they need to be. These aren’t game-breaking problems, but they do slightly detract from what is otherwise a well-executed indie package. It’s also worth noting that while controller support is present, the default mapping could use better optimization, especially for precise movement inputs. Rebel Transmute is ultimately a love letter to the Metroidvania formula with just enough originality to make it stand out. Its combination of atmospheric storytelling, responsive (if sometimes unforgiving) combat, and deep customization makes it a worthy entry in the genre. It excels most when it allows players to experiment and discover at their own pace, and when its environmental design encourages exploration rather than punishes it. While it may not have the polish or budget of some of the genre’s heavy-hitters, it compensates with ambition, heart, and a clear creative vision. For fans of challenging, exploration-driven side-scrollers who are comfortable navigating a game that doesn’t always hold your hand, Rebel Transmute offers a satisfying and often thrilling experience. For others, especially those looking for a more guided or forgiving adventure, it might be a tougher sell without some patience and persistence. Rating: 7/10
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.8K | 315 | 78% | $19.99 | |
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| $123.9K | 495 | 58% | $11.99 | |
| $123.8K | 391 | 54% | $14.99 | |
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