
Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to pay, and more trouble headed her way. Rebel Galaxy Outlaw takes place in a greasy, blue-collar world of outlaws, truckers, cops and thieves.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 27 → 0.71/day in the week after.
About
Out of cash, out of luck, out on the fringe. Juno Markev has a killer to tail, a debt to pay, and more trouble headed her way. Rebel Galaxy Outlaw takes place in a greasy, blue-collar world of outlaws, truckers, cops and thieves.
Strap into a variety of spacecraft, settle a score in a filthy space-bar over a game of 8-ball, rock out to over 24 hours of music, and engage in white-knuckle dogfights.
In the Dodge Sector it’s hard to get by – and even harder to get even.
Rebel Galaxy Outlaw is an open-world space combat adventure game, spread across the nearly 40 systems of the Dodge Sector. Play as a mercenary, a trader, a pirate, or whatever mix of the three you feel fits you best. With an engaging storyline and a full conversation system, you can follow the narrative, or ignore it and forge your own path at any time.
Engage in white-knuckle combat, and use the included Autopursuit function to effortlessly fly like an ace, instead of space-jousting for hours. Save up your credits, buy a new ship, kit it out, and then paint it in a fully-fledged 3d-painting application. Make a fortune exploiting lucrative trade routes. Join guilds, help or hunt those in distress, buy and outfit your own space station. Grab a tip in a local bar and hunt hidden treasure. In your down-time, shoot some 8-ball, play some dice-poker, or aim for the high-score in an arcade game in the local seedy watering hole. Flip through the 7 included radio stations and vast music library for just the right track to fit your current mood.
Genres
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.2Kreviews | 63% | — | $1M |
| $8.99−70% | 637ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I do really like the game, the start is rough, the first ship is bad and the controls are a little wonky at first until you play an hour or so but after that the campaign and secondary missions are really nice, the bounties you can do to ear money are not boring and you can choose to do trades or fight. You can play on the pirate faction too. Very recomended game
Хотелось бы полюбить, но не за что. Обычный аркадный шутер. Общее впечатление - хуже первой части. ❌ Нереальный бэктрекинг - 100500 и 1 прыжок туда-сюда по системам ради нихрена. ❌ Красивого космоса - нет. ✅ Музыка хорошая, как и в первой части. ❌ Сюжет - унылый и не интересный. ❌ Управление не удобное, но привыкаешь. ✅ Поддержка модов.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
| $5.99−80% |
| 288ratings |
| 70% |
| — |
| not modelled |
| $29.99 | 274ratings | 74% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you are looking for a remake of Wing Commander Privateer, then stop looking and go play this title, it has all the features of the classic game plus a lot of extras all with modern grafics. I like the smooth controls with mouse/keyboard and the very functional and immersive UI, all the menus don't misplace the in-game action but are beautifully designed. That said, the game needs additional mods to correct some flaws, especially the Double Cargo Mod which makes the game less grindy when trading with Commodities which you must do at game start to quickly get some reasonable credits to upgrade your ship with better weapons, equipment etc. You can deviate from the game's story at any time and follow your own route. I highly recommend these mods from Nexus Mods: - Double Cargo Capacity - Fyable ships (a lot of them, many of them compatible with the Double Cargo mod) - Strike Eagle - Fix Blood Eagle Missile MFD - Fix Foxbat Postcard Clipping - Powerplant 5 - Shield Generator 5 - Tachyon Gun Ameliored Here a good Quick Guide to start you: https://steamcommunity.com/sharedfiles/filedetails/?id=2814727741
meh, rubbish game, terrible handling, poor controls. galaxy on fire is light years better then this crap.
Well I finally got around to playing this game, and I like it. I cut my teeth on Star Raiders and later Wing Commander 1 and 2. I was a big fan of space combat games, but kind of gave up on the genre in the early 2000s. I did not want to play with keyboard and mouse, and they stopped making joysticks, and my Logitech Wingman X-Treme broke, and I was kinda broke. But now that my kids are teens I feel like I finally have some time to dip back into the genre some. This one is the first one I'd actually recommend. It's highly entertaining, feels good to play (I have a T.Flight HOTAS One now), and apparently you can get 100 hours out of it without even noticing. It's too bad the mod tools were never completed, because it seems like the underlying game is pretty robust. Sure there's a few glitches here and there, but it never crashed on me, has a fluid framerate, and it loads pretty quickly. I did some digging on Double Damage, and they just kind of gave up after releasing the game. That's too bad. I'd love to see a sequel that actually moves the genre forward, rather than just act as a love letter to Privateer. You can see the potential with squadmates, capital ships, and space stations. If you like games like the Wing Commander series, the X-Wing series, or space combat arcade games in general, I say give it a shot. I had way more fun than I thought I would with it, in spite of its flaws. I didn't use the auto-follow feature at all after trying it out. I've played a lot of this type of game, and I can find a target pretty easily. It felt too much like cheating, so I just unmapped the feature from my joystick. It's too bad only 1.5% of people ever get the Stick Jockey achievement. It opens up The Last Starvenger mission which leads Juno into a quasi-dangerous promotional stunt. Some of her best lines are voiced during it, I think.
The difficulty scaling is INSANE. Apparently the game scales based on the amount of upgrades you have on your ship? Well, it's ridiculous. I still have the starter ship, level 2 hull, with some upgraded guns, and I can't go anywhere. All I do is die. I'm all for a challenge and a close call because that's fun, this though? Scaling is WAY too much.
I'm not sure what kind of review to leave for this game... But it seems a bit underappreciated, I'd say it should be at 65-70% positive, so I'd leave positive. The game isn't great, it's mediocre, and mainly - by gameplay. It's very repetitive and requires barely any skills. Essentially, you just hold RMB, track enemies direction with mouse and keep the LMB down while the direction you're facing corresponds to the direction the enemy ship is moving. And sometimes you press X to try and spoof missiles, and Z for larger enemies to shoot missiles at them (or what button it was, I forgot?...) There's only a few kinds of missions, but mostly it's shooting something down. The other kind is hauling or delivering something. The third is approaching something while being shot at. And the last is cleanup - but once you'd do it you'd never going to do it again, this king of missions is tedious and unrewarding. The balance is pretty weak - you have to grind hard to afford a new ship, any kind of a new ship, even just the next tier to your first junker. But then you rapidly progress to the top tier ship. Any kind of weapon is available on any kind of ship, only limited by the reactor level. And once you upgraded armor on your junker - the very same armor would be reused on a top tier hauler thrice the size. And you can only have one ship. The game design in general leaves much to be desired, improved and re-balanced. Why then I don't rate it lower? Because the game is totally fine for a short breaks. You go in, take some quests, shoot some things, upgrade your ship and exit in like 30 minutes and then it's totally enjoyable. Kinda like a casual mobile game, when all you need is let off some steam, without investing much time and emotions into the game. And sometimes you meet capital ships that take at least some skill to maneuver and shoot down piece by piece, which feels rewarding. And another positive moment about this game is visuals and vibe: it's has this perfectly captured 80-90s sci-fi vibe. Honestly, the style of the game is unparalleled, whatever they paid designers they should've paid more. This is basically what made me buy this game in the first place, despite such low rating. Stations are very pleasant to look at. And overall design and UI/UX is quite great. Also, music is good, if you like the rock and punk genre.
Not a good game. Could have been made better. The combat and flying are not good compared to the shop and other static areas. I dont understand how the game looks so good and makes me want to play but the next i hop onto the ship it ruins everything for me. I would say its as worse as Elite Dangerous. However, this one i will keep, at least i can farm in this game... i guess. GET IT ONLY WITH A CHEAP KEY. Otherwise its a waste of money.
this is solid space sim game, idk what kind of people dislike this game.
Нудная , скучная игра , трата времени в пустую . После No man sky в это ..... играть невозможно .Хорошо хоть по скидке взял данный "Шедевр")
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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