
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $9.8M — a different platform, not this one.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| GOG | $29.99 | 86% | — |
| Steam | $39.99 | 75% | approximately $9.8M |
| PlayStation | $39.99 | 86% | — |
| Xbox | $39.99 | 88% | — |
| Epic | $39.99 | 94% |
WHAT IS REANIMAL? The original creators of Little Nightmares™ & Little Nightmares™ II have returned to take you on a more terrifying journey than ever before. In this co-op horror adventure game, you play as a brother & sister who go through hell to rescue their missing friends. Exploring by boat and on land, you must use your wits to survive, work together to escape the hellish island, and the dark secret that haunts you. HORROR WITH HOPE In this unsettling tale, the emphasis is on tension and thick atmosphere, as you join the two orphans on a desperate search for hope and redemption in the direst of circumstances. ACROSS A DARK AND TWISTED WORLD Traverse an intriguing but terrifying world, where the main path is only one part of the fragmented story. Discover all sorts of mysterious locations on your perilous journey, each with its own story to tell. A DREAD-FILLED ADVENTURE Tarsier Studios is bringing their unique visual style to bear on a whole host of new twisted monsters and broken, yet resilient, child characters. Fragments of the children's troubled past have been used as inspiration for their character design, and for the monsters that now torment them. SHARE THE SCARE Nobody should be forced to go through hell alone! Fully playable in single player and local & online co-op, REANIMAL has a shared, directed camera, designed to maximise claustrophobia and tension.
| Nintendo | $39.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| GOG | Russia | RUB 1,130.99 | ≈ $13.21−56% | |
| GOG | Türkiye | TRY 654.15 | ≈ $13.56−55% | |
| GOG | Ukraine | $14.25 | ≈ $14.25−52% | |
| GOG | China | CN¥102.00 | ≈ $15.18−49% | |
| GOG | Brazil | R$80.99 | ≈ $15.68−48% |
−% is against $29.99 on this store in the United States.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.13/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 103 chart moves that followed a price cut of more than 20% went a median of 47 places towards #1, and the 6,574 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.