
A retro-CRPG for the TI-99/4a home computer, also playable in modern Windows.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.00−50% | 61reviews | 97% | — | $10.6K |
| $9.99−50% | 21ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
此游戏 可与Nox Archaist并称 当代复古CRPG双雄 与后者相比 节奏更快,系统更极简化(简单 但是不简陋,深度同样有) 游玩时 记录一些任务相关的信息类笔记,基本就可以畅玩了
Escape key is quickload folks!
This game is a whole lot of fun. A classic, old school RPG. Top down, tile based, turn based, party based. An Ultima-like. A taste of some of the best parts of early-ish Ultima's, maybe some Magic Candle, maybe even a little hint of Tunnels of Doom (I may be reaching a bit on that one). But this game is at the same time altogether its own unique thing, with a character all of its own. This game is charming and engaging; easy to start into but a challenge too. Exploration is fun and rewarding, the story is entertaining and quirky, the world is wide and wild. I've only dipped into the early-ish parts of the game as it stands - much more ahead of me than behind me - and I'm already more than happy with it. I actually find the simple tile graphics to be a plus for me, leaving room for the brain to actually engage in imagination. The fact that this was developed to run on the TI-99/4A is a little fantastic bonus - I had that machine as a kid, and subtle things in the sounds and graphics and colors of this game give a nice little hint of bonus nostalgia. I expect to be playing this for a long while yet, and to come back to it again down the road. This has been a labor of love for the single Dev, and it shows. I'll definitely be keeping any eye out for anything more from him in the future. A fun game with plenty of character. Thumb's up!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like Ultima, and not Shroud of the Avatar, - this is the way to go. An amazing game, it takes me back in the old days. I hope there will be more of this, soon. Thank you for developing such a nice game.
Amazing!
Realms of Antiquity is an old school Computer roleplaying game that deserves the name. At the start of the game you make your own party out of 4 characters or a single hero to play the game. You can find new companions in the world to fill your party if you start as a single hero. It is really fun to explore the map, the puzzles are not tricky, you have to find the right clues on the map, like passwords or keys to get further into dungeons. Exploring the world gives you clues were to look. Sometimes you have to find secret passages to explore further. There is a clear goal in the game, to find you way back home to Earth. And you follow the clues all over the world to accomplish that goal. While traveling you can also do sidequests. Some of your deeds even have impact on the world around you. In one area you can dispell a curse and heal the enviroment. The tiles of this area change from purple poisened and brown dry dead earth to lush green forrest, fields and blue rivers. The fights are hard and get easier the more expierenced your party gets and the better equipment you collect. Monsters have certain weakness and you have to change your equipment to beat them. Inventory is small, you have to manage your resources like heal potions or fatique potions to get through the dungeons. The worldmap is enormous. You have a digital map to find your way. There is no automap, if you get lost, you should make your own map, or heavily rely on spells. The spell system is very robust and has a usefull spell for every situation. like trap disarm, lockpicking, monster weakness, monster control. There even is a fast travel spell to make your own markers for the return spell. Spells do not cost ingredients. It is really an excellent Crpg all in all. Thanks for reading, have a nice day.
This is the best Ti-99 RPG out there. If you liked Nox Archaist then I'm sure you will enjoy this also. Though it's old school. You need to keep track of your quest and things of note on a notepad. But it's very rewarding. Also it runs no problem on Linux. I haven't had one crash or bug yet. I'll update my review if I do.
If you enjoyed Ultima's 3,4 and 5 you'll love this game.
Surprisingly fancy for such an old system—it definitely surpasses what I expect from a TI 99/4A game, although I was not very familiar with that system before this. It has somewhat of a concept of elevation, the NPCs have a decent amount of dialogue, the combat is fun in a 2D grid, Fire Emblem sort of style instead of menu-driven. There is not much sound-wise so you might want to put on fitting music to go with it.
Como si Tunnels of Doom y Ultima tuviesen un hijo en la actualidad. Lo recomiendo mucho.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $603.9K | 925 | 77% | $12.49 | |
| $9.3K | 66 | 88% | $4.49 | |
| $2.6K | 32 | 100% | $3.99 | |
| $1.5K | 7 | 71% | $7.49 | |
| $259 | 14 | 93% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.6K | 561 | 74% | $0.99 | |
| $10.6K | 78 | 81% | $6.99 | |
| $10.6K | 94 | 86% | $5.99 | |
| $10.6K | 59 | 93% | $9.99 | |
| $10.6K | 55 | 95% | $7.99 | |
| $10.6K | 51 | 57% | $3.99 |