
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $188.1K — a different platform, not this one.
For years Toy-Volt had been producing games and toys for children all over the world. Within months of introducing their first products they shot to the top of their trade. However, it appears that the products have gained minds of their own. Escaping from the shelves that held them prisoners they have entered the real world, and are now creating chaos as they enjoy their new found freedom... the Toy-volt R/C cars have Re-Volted! Re-Volt lets you guide one of 28 remote control cars through insane race tracks set in unusual environments. Since the cars are the size of real remote control vehicles, objects found around the track are bigger than life. Curbs become huge walls, toys are obstacles, and everything is fair game to drive on, through, or over. There are 13 different tracks spread throughout four Cups, including races set in museums, supermarkets, and settings which may look like your own neighborhood.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $5.09−15% | 397ratings | 94% | #151 | not modelled |
| $5.09−15% | 1.5Kreviews | 90% | — | $188.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #111, worst US #151 · 7 markets collected
US · last 30 days
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 261 | 82% | $9.99 | |
| — | 164 | 84% | $1.49 | |
| — | 37 | 66% | $29.71 | |
| — | 67 | 84% | $2.99 | |
| — | 85 | 68% | $5.99 | |
| — | 139 | 84% | $7.99 |