
Re:Turn 2 is a 2D psychological horror adventure game. The game follows on from the events of the first game. Saki and her fiancé, Sen, are trapped on an abandoned train that is haunted by an evil spirit that takes the form of a little girl named Ayumi.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Portuguese - Brazil, Russian, French, Spanish - Latin America*languages with full audio support
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen cierre a la historia le doy un 8 porque no era necesario lo del michi...
도전과제 100% 완료 전작에 없던 풀더빙(영어)을 함. 모든 등장인물의 대사는 물론이고, "문이 잠겨있다" 같은 독백도 더빙했다. 더빙 안 한 건 문서 내용뿐. 인벤토리 아이템 조합도 추가됐고, 손전등 종류에 따라 탐색이 달라지는 등 여러 시도를 한 점이 눈에 띈다. 폐심처럼 숨을 수 있는 추격전도 있는데 이건 별로였다. 적이 랜덤으로 뜨는 데다 속도도 빠르고 시력도 좋다. 다행히 저장 안 하고 클리어 같은 도전과제도 없으니 그냥 죽는 게 맘 편할 정도. 전작의 무의미한 2회차 클리어 같은 도전과제도 없다. 가장 달성률 낮은 도전과제가 모든 문서 수집하기인데 손전등 바꿔가며 탐색해왔다면 어렵지 않을 것이다. 엔딩은 2종류이고 분기점이 맨마지막에 있으니 간단하게 다 볼 수 있다. 스토리는 전작과 합쳐야 하나의 이야기가 되는 느낌. 불필요하게 둘로 나눈 것 같음. 전작은 등장인물이 너무 많아서 전개가 산만한데, 이번작은 풀더빙이 될 정도로 등장인물이 적어서 나은 편이다. 단점 한국어는 전작에도 없었고, 이번엔 일본어도 지원하지 않는다. 이번작도 역시나 공포게임인데 안 무섭다. 매우 큰 단점 전작도 퍼즐의 직관성이 떨어지는 편이지만, 그 전작의 퍼즐들을 선녀로 보이게 하는 퍼즐이 5챕터에 나온다. 10분 고민하다 빠르게 공략을 봤는데 해법이 이해는 되는데 납득은 못 하겠다.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un juego interante de terror y puzzles, definitivamente es un buen juego dentro del genero
Muy buena secuela del primero El juego tiene buenas mejoras comparación al anterior ya que agrega actores de voz que pegan bien con los personajes, cinemáticas, los puzzles mejoran un poco más, hay más escenarios diferentes y la ambientación (en especial la zona del tren) mejoran mucho respecto al anterior juego. He tenido un glitch y un softlock. El glitch es que la tecla izquierda del teclado no funcionaba en los menús del juego y el softlock fue cuando intentando hacer un puzzle se me bloqueó el menú del inventario haciendo imposible poder sacarlo y teniendo que recurrir al alt+F4. Pero después de eso no tuve otro glitch. Resumen: Una secuela mucho mejor que el anterior y muy entretenido Nota 9/10
Just finished my play-through of this over on my Youtube channel - link at the end of the review for anyone who wants to see a sample of gameplay before buying. As always, here are some thoughts on the game... Re:Turn 2 - Runaway is the sequel to Re:Turn - One Way Trip, and picks up the story where its predecessor left off. Our protagonist Saki finds she is still trapped by the demonic forces of the lost train, and cannot escape until she has faced them. Problem is, her fiance Sen is going crazy and there are ghouls afoot. Cue a short journey as Saki works out what she has to do in order to free the train and its surroundings of the evil afflicting it... Re:Turn 2 is definitely shorter overall than Re:Turn - One Way Trip; whereas the latter had 10 chapters, the former only has 8 (some of which are not that long). I think this was a good decision on the devs' part, as one minor complaint I did have with the original game was that a couple of the later chapters started to drag a bit. In terms of visuals and sound design, Re:Turn 2 is much the same as the original Re:Turn - a combination of colourful, RPG Maker-style pixel graphics with a grim, dark overtone and decent sound design to help set up a bit of creepy atmosphere. As with the first game, the devs have done fine in those regards. Where Re:Turn 2 is notably different, however, is in the inclusion of some new game mechanics that were not present in the original Re:Turn. As with the first game, at it's core it's still a 2D side-scrolling game where you wander around and explore the environment, finding clues and items and solving puzzles in order to progress. However, there are a couple of notable, new additions. Most notably, in some levels there are now monsters you have to worry about - these will wander back and forth and will chase Saki if they spot her. To counteract these, there are three further additions: firstly the sprint now has a stamina bar, secondly you can press space at just the right time to perform a dodge if a monster is too close, and thirdly there are now also hiding spots where Saki can stay out of sight (assuming the monster hasn't already seen her enter said spots). Personally, I thought the addition of monsters helped to freshen up the gameplay a bit - there's still a fair bit of backtracking involved as there was in the first game (i.e. having to wander back and forth in each level as you figure out what you need to do to progress), but now having to contend with the occasional monster helps to make things a little bit more interesting. Fortunately, not every level contains enemies - so there are some chapters where you can relax between moments of tension. As for characters and story, I did enjoy the game in these regards. It was also quite interesting to learn a bit more about Ayumi, the antagonist who we first met but didn't really explore in the first game. There are also two endings you can find - I only found one of them, but I got the more heartwarming ending, so I'm happy with that. I'll also say a few things about the setting. The first Re:Turn all took place on the lost, derelict train I mentioned earlier. Whilst this is also the key setting for Re:Turn 2, I was also glad that the devs didn't limit themselves to this; various chapters in the game involve exploring outside the train as well, finding and exploring locations such as a creepy cabin in the woods nearby and a frightening, prison-like spirit realm. Just helps to add a bit of variation to the setting! Were there any criticisms I had of Re:Turn 2? A couple, though these were minor. Much like the original Re:Turn, Re:Turn 2 does have the occasional part where the constant backtracking to re-examine everything, find new clues/items/puzzles etc, might not be to every player's taste. Also, as was sometimes the case in the original, there was the odd puzzle where I needed to look at a walkthrough for the solution because the way the player is meant to solve certain brainteasers was mystifying. However, despite these gripes I did still enjoy this game overall. In summary, I thought Re:Turn 2 was a decent sequel to Re:Turn - One Way Trip, and I would definitely recommend it (though I'd stress that you ought to play the original Re:Turn first, since this game continues the story set up there)! https://www.youtube.com/watch?v=_FMbvkH1gjE&list=PL05Yc3_TEBpN05PznRZ89KR7idSGBvvPn
Malisimo en comparacion del UNO, muy oscuro no se ve nada, los controles no funcionan bien, que raro haya involucionado un segundo titulo.
Genau wie der Vorgänger hat mir dieses Spiel auch sehr viel Spaß gemacht. Ich kann es wirklich nur weiterempfehlen :)
Pretty much the same as the previous game... with chases, puzzles, and now telling the rest of Ayumi's story and a final conclusion for the group of friends. Really cool, I felt it was a bit shorter than the first game, but still worth it to play. [spoiler]When I found the cat dead my heart was broken :( [/spoiler]
好好好好!多来点多来点
Game Over, Game Over , Game Over. Ja wenn man auf Game Over steht, viel Spass damit, die Romantik aus dem ersten Teil ist komplett verloren. Es ist wie Teil 1, nur mit dem future Game Over.
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