
Ratopia is a new game that has combined elements of both strategic survival and city building. With plenty of content available, and more planned, enjoy a vast world to adventure and populate with citizens! Build your own economical system to sustain your ideal city of Ratopia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 5.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The citizens of Ratopia each have their own wealth and unique characteristics.
There is no such thing as a free lunch!
Supply jobs and services for your ratizens to make them all happy.

Make a detailed policy to tax them all!
Shouldn't the people all work tirelessly for more profit?
Create or prevent social disasters with your own policies.

Explore and find the remains of the great old rats.
Bring prosperity to the city through great expeditions.
Some adventures pose the possibility of awaking up apex predators, but who's to worry?
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.00 | 4.9Kreviews | 88% | — | $3.5M |
| $21.99 | 107ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏的整体美术风格很好,操作和管理属于一坨,工人操作和分配就应该是一个默认的可以面板操作的。尤其是中后期开的地图大,全在到处跑路,麻烦的很。并且货币的入账非常麻烦,除了铸币就只能靠外交,应该增加一个可以自动稳定的获取方式。普通模式的战斗曲线非常离谱,相当于不快速点到铁兵压根打不过,很多科技树压根来不及点,建议增加居民可以去据点拿武器装备全自动反抗,不然得领导跑上跑下拉扯怪打,非常吃力和麻烦。总的来说是不够种田。
Восхитительный симулятор мышиной колонии! - Из МИНУСОВ - только отсутствие мультиплеера (но увы) + Из ПЛЮСОВ: Выбирая сложность для настоящей КРЫСЫ (Мужика) вас ждет: + Бунты жителей (Я ЖЕ ДЛЯ ВАС СТАРАЮСЬ НЕБЛАГОДАРНЫЕ УЕ.....) + Набеги всего что можно когда ТОЛЬКО НЕ СЕЙЧАС + Соседи финансовые ямы - ДАЙ ДЕНЕГ! ДАЙ! ДАЙ! + Короновирус когда у тебя из лекарств только подорожник и приходится зараженных отправлять подальше... + Трупы жителей портят всем настроение? Сваливаем их в яму ибо НАМ НЕ КОГДА.... + Мышь не довольна - да начнется рост ПРЕСТУПНОСТИ! + Я смотрю к зиме мы не готовы, а зерно все стухло.... привет ГОЛОД! В итоге - это не просто выживание колонии а с большим, ПОВТОРЯЮ - с большим уклоном в Экономику и социалку. Ибо деньги из воздуха не берутся, круговорот их нужно контролировать. Расслоение общества, обменные пункты и биржа, займы и колебания рынка... В общем - РЕКОМЕНДУЮ!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, Japanese, Simplified Chinese, Traditional Chinese, French, German, Russian, Ukrainian, Portuguese - Brazil, Spanish - Spain, Vietnamese +1 more
| $19.99 |
| 53ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересный, довольно неспешный (лично для меня) симулятор градостроительства - захожу в него чисто расслабиться, просто смотрю как мыши бегают и в целом уже на этом можно залипнуть. Из плюсов - кастомный режим игры, в котором ты либо делаешь райскую утопию, либо твоим мышам проще было бы сдохнуть в самом начале. Из минусов - ПОЧЕМУ Я И ШВЕЦ И ЖНЕЦ И ГЛАВНЫЙ ЗАЩИТНИК??? я король или погулять иду? p.s стройтесь в три блока, а лучше в четыре. и оставляйте по блоку с каждой стороны от лестницы, потом пригодится
美しい金の循環を作り出すのがとにかくむずい。でもこの難しさを作り出しているのは半分以上教養不足の自分自身というのがとても憎い。また施設建設のスペース確保もなかなか難しい。国の経営って大変だ〜(白目)
全体的に良い感じ 計画された都市をなぞっても良いけれど 大木を残したり巣の破壊をやめたりと言う縛りを加えると イイ感じに頭を使える 戦争→属国化の内政で住人の移住があり 1国でも国を取っておけば税金徴収及び資源収奪で減った友好度を一気に戻す事が出来て 自然主義をはじめ序盤に妥協したけれど発展したことで不要な特性になったり 3匹のうち1匹だけが酷いとか資源が欲しい、人材は要らないってときにも有効 仕草を眺めてるだけでも楽しい 欠点は宗教の広がりにくさと各国の発展、そして商法の少なさ 貴族勝利し宗教でクリアしようとしたら信者が増えぬ増えぬ… 2段ベッドで囲んだのに100日経っても20人の条件が終わらない ロードし直したら人数もリセットされ更に遅くなって それこそ宗教施設に配属させないと話にならないレベルで抜けて行った 30人集まる頃にはもうトカゲを攻め落としていた模様 宗教要素の練兵所なんて到底無理 じゃあ戦争勝利と思ったら各国の発展速度が早いの何のw 動画にあるような最高率プレイでの電撃戦か じっくり同盟を組んで兵士も集め、同盟国の少ない国を狙い撃つしか方法がない コッチはまだ展望はある 終始キッツキツの商法はどうにかして欲しい 序盤は焼き魚やキノコ、パンなどの調理物を食べさせるため緩和の法で埋まって 裕福になって法なしで食べれるようになって来たら 今度は素材を食べさせないように規制する法律で埋まる せめて一回で3つの素材に干渉できれば望みはあった
Ratastic
Muito difícil ser governante, os ratizens são piores que os franceses: qualquer insatisfação já estão quebrando e tacando fogo em tudo. É basicamente uma mistura de terraria, oxygen not included e algum comunity manager com política. A parte política/ administrativa é a mais difícil, confesso que ainda não encontrei o equilíbrio.
独裁者になって国を発展させるゲーム
Lo recomiendo si te gusta administrar ciudades o tipos de juegos parecido, aparte me parece muy lindo que los personajes sean Ratones, aun que el juego tiene su dificultad
最初は「易しい」難易度を選んでも、まったく易しくない国運営の洗礼を受けます。 このゲームは「国を作る」よりも「国を運営する」ことが主題。 金鉱石を金貨に変えたり他国との貿易で金貨を得たりして国庫を潤し、そのお金で市民の生活を支えることが基本の流れです。 ゾンビやイタチの襲撃と防衛要素がありますが真に恐ろしいのは賃金未払いによる市民の暴徒化でした⋯⋯。 税金の設定などの資金繰りの失敗がそのまま国の崩壊に直結するシビアなバランスが魅力でもあります。 エンディングはいくつかありますが分岐前のセーブデータを残しておけばまとめて回収可能です。 全実績解除までしっかり楽しめる、非常に面白くおすすめできる作品でした。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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