
You are a rat. You must climb. Can you reach the top of the world? Cheese and glory await!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Rat Climber, you only have one goal: reach the top of the world.
You must navigate vertical labyrinth zones and make daring jumps, but be careful; one false move and you go tumbling down.

Beginner:
Checkpoints menu enabled, allowing for custom save-load checkpoints, as well as three specific world checkpoints. Play at your own pace and learn the path up, one step at a time.
Normal:
The normal Rat Climber experience. Checkpoints disabled. Achievements for reaching the end of each world enabled!
Speedrun:
For speed-runners, or those wanting to practice a specific part. Checkpoints menu enabled, as well as superjump, which basically allows Ratty to fly.
You also have access to the level-specific restart option, letting you restart at any of the 12 zones across both worlds.
Play through two different worlds for twice the rodent fun!
Ratty's World: The original seven Rat Climber levels
Seaside Village, Crystal Mines, Cypress Swamp, Ancient Egypt, Mystic Towers, Cloud Temple, Shadow Castle
Dream World: Five more bonus levels in a separate world
Kraken Cove, Tempest Tavern, Playground, Foggy Fortress, Lush Ruins (with more in the future)

There aren't hundreds of collectibles for you to worry about, only a single secret cheese per level, well hidden and off the beaten path...Can you find all seven?
If there's a small gap between objects, you can probably fit through. A 3 inch ledge? You can stand on it, Ratty! Building ledges are the highways of the rodent world, as they say. Start thinking like a rat.

Your Rat ancestors left helpful tip signs all around the world. They will give you useful advice and encouragement on your journey. Be sure to look for the golden sparkles!

- There are only 3 controls: Jump, dash, and walk
The dash lets you jump farther
The safety walk prevents you from walking off of ledges
Rat Climber was built for speed-running! There are a multitude of speedrun tools built into the game, such as:
Overall timer that starts as soon as Ratty moves and automatically stops once you reach the final spot at end of game and lose control of Ratty.
Individual level timers (both split times and segment lengths) that automatically record times when you reach new levels, no need to manually start and stop your own custom timer
Superjump (allows you to fly) [only in speedrun mode]. There's also option to disable this, so you don't accidentally press it and invalidate a speed-run
Custom save and load checkpoints to practice hard sections or skips
Restart at specific levels instead of the bottom of world
Restart hotkey that must be pressed twice (prevents accidental restarts)
Official Speedrun website board with moderators, rules, and runners!
Can you guide Ratty to the top of the world and reach cheese heaven? Try your skills in the best 3D Ratformer ever made!

Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game. Mechanics wise I appreciate that the game has no save points. It makes you more careful in dangerous places and less so in places you know you wont fall which if no paying attention leads to you making mistakes later. Progressing feels very rewarding while falling feels devastating. I will say me personally I did appreciate having to walk before sprinting prior to the update. Only because it made for more of a challenge in some areas. The update is nice, though I do wish there was a sprint indicator. My friend SuperFirePanda showed me this game a few weeks ago and we play at least once a day. My first play through I didn't get out of the first zone at all, but when I came back to it I kept getting farther and farther learning how to navigate each zone. I also find myself mentally becoming the rat and immersing myself in that perspective winding and weaving through tunnels and crevices. I still haven't reached Rat heaven falling from the 6th zone as a new pb today, but I watched SuperFirePanda beat Rat Climber today and am excited to get there myself. The game has hidden cheeses throughout with one on each zone. Today me and SuperFirePanda searched for the secret cheeses and we are only missing the one in the mages tower zone. Rat Climber has become a group activity within our friend group, where we either watch a person play or play at the same time. I find that Rat Climber is super entertaining with the challenge of no save points being part of the fun. I highly suggest Rat Climber especially if you enjoy Foddian games. Even better if you play the game with others or by yourself Rat Climber is a wonderful challenge. I would love if the game was longer or even if we got a second game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we are the rats
First completed run was 1hr 16mins. Was a really fun game, some of the geometry was a bit weird to parkour on but otherwise great game.
ez
a wonderfully fun parkour featuring ratty the rat
Rat cool, be like rat climb get cheese rat cool
fun climbing game responsive controls
Difficult but enjoyable. The rat is very adorable and the platforming is solid. Discovering different paths is very rewarding!
I'm not typically a fan of these streamerbait style games, but this one is actually fun. The levels are varied and well-designed, the game doesn't feel excessively unfair, and the platforming is actually pretty decent. I ended up investing a ton of time into speedrunning, which is well supported with in-game settings. I think you'll enjoy it if you like rats and platformers and rat platformers.
im not writing this as a ♥♥♥♥♥♥♥♥, this is genuinely a really good game. It is simple, and well designed. Was fun took about 9 hours to 100% it, now im speedrunning it and there is great built in support.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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