
Rary - is a casual game in which you play as a bird and the main task is to eat fruits that fall on the playing field and earn points with this. Do not eat mushrooms, monitor the amount of fruit. And how many points can you earn?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Rary is a compact arcade experience that embraces simplicity and turns it into the foundation of its appeal. Developed by Remy Moreau and published by RemyM un artiste, the game focuses on a straightforward objective: guide a bird around the screen and collect falling fruits while preventing the play area from becoming overwhelmed. At first glance the concept appears extremely basic, but beneath that minimal setup lies a surprisingly engaging challenge that rewards concentration, quick decision-making, and efficient movement. The gameplay revolves around gathering as many fruits as possible to increase your score. The real challenge emerges from the constant stream of objects falling into the environment. Players cannot simply collect items at their leisure because the game imposes a strict limit on how many fruits can remain on the field at once. If too many accumulate, the session ends immediately. This creates a steady sense of urgency, forcing players to balance score chasing with crowd control. Every movement matters, and successful runs depend on anticipating where fruits will land and determining which ones should be collected first. Adding variety to the formula are mushrooms that act as hazards rather than rewards. Unlike the fruits that contribute positively to your score, mushrooms reduce your progress when collected. Their presence introduces an additional layer of risk management, as players must react quickly while avoiding costly mistakes. This simple distinction between beneficial and harmful items keeps the gameplay from becoming repetitive and encourages sharper focus during longer sessions. Visually, Rary adopts a colorful voxel-inspired art style that complements its accessible nature. The graphics are intentionally uncomplicated, allowing players to immediately identify important objects without unnecessary distractions. The bright presentation gives the game a friendly atmosphere, while the clean visual design ensures that the action remains readable even when numerous objects occupy the screen. Although the visuals are not technically ambitious, they suit the game's arcade roots and contribute to its charm. The inclusion of physics-based interactions helps make each session feel slightly different. Falling objects create unpredictable situations that require fast reactions and constant adaptation. Combined with the game's relaxing musical backdrop, the result is an experience that manages to feel both calm and tense at the same time. The soothing audio encourages players to settle into the rhythm of play, while the increasing pressure of managing the field keeps the challenge alive. Where Rary succeeds most is in delivering an experience that is immediately understandable. There are no complicated mechanics to learn, lengthy tutorials to endure, or deep systems to memorize. Players can jump in within seconds and begin competing for higher scores. This accessibility makes it well suited for short play sessions and casual gaming breaks. However, the same simplicity that makes the game approachable also limits its long-term depth. Those seeking extensive progression systems, multiple game modes, or a rich narrative may find the experience lacking after extended play. Despite its modest scope, Rary demonstrates a clear understanding of what it wants to be. It offers a focused arcade challenge built around quick reflexes, efficient resource management, and score improvement. The combination of simple mechanics, charming visuals, and replay-oriented design creates a pleasant experience for players who enjoy classic high-score pursuits. While it may not provide enough content to sustain long-term engagement for everyone, it delivers exactly what it promises: a light, entertaining, and accessible arcade game that rewards persistence and skill. Rating: 5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Simplified Chinese, Korean, Polish, Portuguese - Portugal +2 more
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $755 | 21 | 67% | $1.99 | |
| $715 | 19 | 21% | $1.99 | |
| $5K | 265 | 88% | $0.99 | |
| $3.7K | 195 | 94% | $0.99 | |
| $249 | 4 | 75% | $2.99 | |
| $1.8M | 25.1K | 97% | $2.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $479 | 50 | 94% | $0.99 | |
| $463 | 51 | 69% | $0.49 | |
| $487 |
| 57 |
| 74% |
| $0.54 |
| $454 | 50 | 68% | $0.49 |
| $496 | 71 | 61% | $0.49 |
| $498 | 67 | 43% | $0.49 |