
Find yourself diving into a retro-futuristic city infested with bad guys!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I rarely give negative reviews on Steam because I usually try to find positives in whatever games I play. However, I grabbed [i]Rampage Miami[/i] since I saw it was by [i]RetroWave[/i] developer, RewindApp, whose nostalgic synthwave-themed games seem to be right up my alley as a retro gamer and synthwave fan. Unfortunately, I've decided to refund [i]Rampage Miami[/i]. While the sale price was $0.55, I just didn't have enough fun with it to decide to keep it, considering its rough edges. Don't get me wrong: for that price, it's not [b]terrible[/b] but with money being as short as it is for me right now, I'm prioritizing purchases even down to that low of a price. I'll tell you what, I can definitely see something fun under the rough edges. The gameplay isn't the worst I've ever experienced, and the idea of an action movie fantasy in a low-poly synthwave world is brilliant. It's not GTA like some expect, it's more like an arcadey third-person shooter. Think Just Cause if it was set only in a city, didn't have ridable vehicles, and had a low-poly synthwave feel: the idea is to just cause as much chaos as possible. Again, the ideas here are absolutely [b]not[/b] the reason I refunded/gave a thumbs down. No, the reason I did so is because it's a bit janky, you can't turn off the VHS-style filter (which, with the bright colors, can be eyestrain-inducing), it has achievements but they don't unlock on Steam, the list goes on. At the end of the day, I can certainly see some fun behind [i]Rampage Miami[/i] and I really do hope that RewindApp considers making a sequel with more polish, more features and better overall execution because with the right development, this game could easily have been a fun, affordable action game!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game does not remember any settings. The game does not support controllers in any way that's shown, but you will start spinning uncontrollably if a controller is connected.
Nice
Простенькая игра, кто играл в детстве в вайс сити поймут, просто дестрой, но под музыку ретровейв, советую брать ее в паке Retrowave.
Fun shoot em up game. https://steamcommunity.com/sharedfiles/filedetails/?id=3658329133
🌴 Rampage Miami A short, fast-paced, neon-soaked shooter with a full Disco Miami vibe. It’s all about the color, rhythm, and chaos — feels a bit like Vice City or Hotline Miami, but simpler and more arcade-like. Gameplay is straightforward: shooting, collecting, and facing three bosses, all wrapped in a vivid, flashing world. The soundtrack hits hard, perfectly matching the pace and retro-futuristic energy. You can tell the developer had fun making it — it’s not deep, but it’s full of style and heart. ✅ Pros: ✔ Bright, neon visual style reminiscent of Hotline Miami. ✔ Killer soundtrack — full of energy and drive. ✔ Fast, dynamic action with no downtime. ✔ Simple but stylish level design. ✔ Short enough to stay fun and not overstay its welcome. ✔ Feels like a passion project made for pure fun. ❌ Cons: ➖ Very short (1–2 hours). ➖ Simple mechanics — little depth or progression. ➖ No story or real motivation. ➖ Easy overall — lacks challenge or balance. 📝 Conclusion Rampage Miami isn’t about story or complexity — it’s about vibe. A quick blast of color, music, and chaos. It doesn’t try to be more than it is — just pure arcade fun for an hour or two. Sometimes that’s exactly what you need: turn on the lights, shoot some neon bad guys, and enjoy the beat. 👉 Rating: 7/10. Short, flashy, and full of energy — atmosphere is the real star. 🎮 Fun Facts: • The name and style clearly pay homage to Hotline Miami and the retro 80s vibe. • The game features three bosses, each with its own visual theme. • The soundtrack is synchronized with the game’s rhythm — it’s a key part of the experience. • Created by a small indie team as a fun experiment in “neon arcade” style.
is fun when you´re bored
Pros of this game: - For it's price, this game is fairly hella fun - Even when you finish all mission, you can go back and improve your own score - Did i mention this game is fun? Cons: - Only 30 levels....for now - Sometimes, i dream about cheese - Idk why you're still reading this section, this game is 100% worth buying it Pro Tip: If u wanna speedrun the game, save up untill u buy the vehicle spawner, then just press 9 to spawn an attack heli and destroy everything in ur path even if the mission says to not do it :D Edit: I have officially completed the whole game and by that i mean beat every high score, found all hidden packages, and finished the missions within the time limit in every single mission and bought all the possible upgrades. Can't wait for this game to get an update!
Das Spiel spielt in Miami, so hart von Hotline Miami geklaut
Rampage Miami, developed and published by RewindApp, is a chaotic and neon-drenched action shooter that revels in its retro style and explosive energy. Set in a futuristic version of Miami that looks like it was ripped straight out of an ‘80s fever dream, the game invites players to unleash destruction across a city saturated in synthwave colors, electronic beats, and pixelated chaos. It doesn’t pretend to be subtle or sophisticated—it’s an unapologetic tribute to arcade sensibilities, where blowing things up and chasing high scores take precedence over narrative or realism. From the moment the first explosion lights up the skyline, Rampage Miami makes its intentions clear: it’s about mayhem, momentum, and the joy of breaking everything in sight. At its core, the game is built around a simple loop of destruction and progression. You take control of a lone vigilante and wreak havoc through missions scattered across the neon-lit metropolis. Each level presents a mixture of objectives—defeat waves of enemies, blow up vehicles, destroy buildings, collect packages, or simply cause as much chaos as possible before time runs out. The controls are easy to grasp, with smooth third-person movement and straightforward shooting mechanics that make it accessible even for casual players. There’s a store system where you can purchase upgrades, new weapons, and bonuses, all earned through the carnage you create. Vehicles can also be commandeered, giving you more tools to obliterate your surroundings. It’s a simple gameplay structure, but the game thrives on its sense of scale and destruction, turning each mission into a playground of chaos. Visually, Rampage Miami embraces its retro inspiration wholeheartedly. The city is bathed in vibrant neon pinks, blues, and purples, its skyline glowing against the perpetual night. The grainy filters, VHS distortions, and heavy bloom effects give it the look of a lost action game from the arcade era, filtered through a modern indie sensibility. Explosions light up the screen in dramatic bursts of orange and red, and every car crash or collapsing building adds to the spectacle. The music deserves particular praise—the pulsing synthwave soundtrack perfectly complements the visuals, filling every moment with an infectious energy that makes the game feel like a playable music video. The blend of sights and sounds captures the spirit of 1980s nostalgia so vividly that even when the gameplay becomes repetitive, the presentation remains a consistent source of enjoyment. The destructible environments are one of the game’s defining features. Almost everything you see can be damaged, blown up, or reduced to rubble, which makes every mission feel like an open invitation to chaos. Watching the environment crumble as you tear through it with rockets or run over hordes of enemies in a stolen car never loses its appeal. There’s an undeniable catharsis in the sheer amount of destruction you can cause, and that sense of freedom is the heart of the game’s fun. The missions may have objectives, but it’s the player-driven carnage between them that provides the real entertainment. It’s easy to lose track of goals when you’re caught up in the spectacle of explosions and sirens, and in a way, that’s exactly what Rampage Miami wants you to do—embrace the anarchy. That said, the game’s simplicity is both its strength and its limitation. While the first few missions are exhilarating, the structure doesn’t change much as you progress. Objectives start to blend together, and the novelty of destruction begins to fade after extended play sessions. The city itself, though colorful, can feel empty and repetitive once the initial excitement wears off. The controls, while functional, sometimes lack the tightness needed for precision maneuvers, particularly when driving vehicles at high speeds. These rough edges are easy to overlook at first but become more noticeable over time. Rampage Miami doesn’t offer a deep progression system or a narrative arc to tie its missions together, which means the experience relies heavily on its atmosphere and arcade pacing to keep players engaged. Despite its shortcomings, Rampage Miami is remarkably self-aware of what it wants to be: an affordable, fast-paced, pick-up-and-play action title designed for short bursts of entertainment. It never overcomplicates itself with unnecessary features or pretensions—it delivers instant gratification in a package that looks and sounds fantastic. The balance between destruction and reward keeps the gameplay loop satisfying, especially for players who enjoy chasing scores or experimenting with different weapons and vehicles. Its price point also works in its favor; for a small indie project, it offers an impressive level of visual flair and pure arcade fun. In the end, Rampage Miami succeeds not because of its depth, but because of its energy. It’s a game that understands the appeal of chaos, wrapping it in a retro aesthetic that amplifies every explosion and gunshot with style. The combination of its vibrant visuals, pulse-pounding soundtrack, and gleeful destructibility makes it an easy recommendation for players looking for a quick, satisfying dose of digital mayhem. It won’t replace larger open-world action games, but it doesn’t try to—it exists purely to entertain through raw spectacle. For fans of synthwave, ‘80s nostalgia, and unrestrained arcade action, Rampage Miami is a short but exhilarating trip into a world where the only rule is to make things go boom. Rating: 8/10
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Players by region
Where this game's players are, estimated from review languages.
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