
Raji: An Ancient Epic is an action-adventure game set in ancient India. A young girl named Raji has been chosen by the gods to stand against the demonic invasion of the human realm. Her destiny? To rescue her younger brother and face the demon lord Mahabalasura.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 0.43/day in the week after.
About




Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.9Kreviews | 82% | — | $1.4M |
| $24.99 | 2.4Kratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
虽然很有印度风味,还能了解一下印度人的文化输出,女性主角也值得夸赞,但手感像屎玩得很不爽对动作游戏来说就是原罪啊……
Honestly, Raji: An Ancient Epic was such a pleasant surprise. The art style and music alone make it worth picking up—it’s awesome seeing Indian mythology brought to life like this, and the voiceover work from the gods adds a really cool vibe to the story. The combat and platforming can feel a little clunky here and there, and it’s on the shorter side (took me around 5 hours), but the atmosphere easily makes up for it. If you like atmospheric action-adventure games or just want to try something fresh, definitely give this one a shot. Respect to the devs for making something so unique
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 85% | $17.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 3.9K | 86% | $24.99 | |
| $1.3M | 3.8K | 65% | $7.49 | |
| $1.3M | 2.7K | 80% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 5K | 98% | $24.99 | |
| $82.6K | 265 | 94% | $14.99 | |
| $357 | 1 | 100% | $13.99 | |
| $0 | 36 | 81% | Free | |
| — | 0 | — | — | |
| $480.8K | 641 | 93% | $19.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Korean, Russian, Turkish, Japanese, Bangla +5 more
| $24.99 |
| 51ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if it's on 80-90% sale this game is kinda worth it but otherwise you'll find many choppy character moments and some visual glitches ( sometimes), overall a good game but needs good finishing ig + i got that black screen error evertime a cutscene played and running this game as an administrator helped me fix that but finding that solution took me days as none got similar error online so it ruined my hype for this game, so a 6.5/10
I really love the art work of this game as well as the history that it adds into the story. I love learning while playing. Although the control are a bit sucky and the perspectives are forced so, it makes difficult sometimes to see where to go next or with the fighting too. But great game overall.
原汁原味的印度文化,美术制作精美,这方面给满分。 剧情是标准的神话体,凡人接受神力,变大变粗,威力倍增,射爆恶魔。传承几千年的叙事手法表现稳定。 剩下全是缺点 作为一款动作游戏,操控的模型的动作僵硬,具体表现为:前摇大后摇长,手短腿短,翻滚无敌帧短,连续翻滚无敌帧更短,环境互动判定神秘且和翻滚按键冲突,回头有大硬直。 操作方式类似格斗游戏(拳皇),但是连续输入的按键包括翻滚键,并且必须先完成相应翻滚动作才能搓特殊攻击。在读指令加持下滚戳是不可能戳中的,因为你必须在完成翻滚前,输入攻击指令和方向。 考虑到格斗类在国内基本死透了,很难给这个操作方式打好评。 固定摄像机视角,有些情景找不到路,但凡能抬下头呢。 好在流程短,一共四-六个小时,不用坐大牢
Why I wouldn’t recommend Raji: An Ancient Epic: This game isn’t really a modern isometric action game like Hades or Death’s Door. It feels more like an old-school action-adventure game, closer in spirit to something like Prince of Persia, with a heavy focus on platforming and straightforward combat. The controls and combat can feel dated. You have a limited set of moves, some buttons handle multiple actions, and the responsiveness doesn’t always feel as smooth as newer action games. The combat also doesn’t have the depth or freedom you would expect from a modern hack-and-slash, roguelike, or Soulslike. It feels more like a simple action-adventure where you move from encounter to encounter rather than a combat system built around mastery, experimentation, or different playstyles. The biggest issue is the linear design. I normally don’t mind linear games, but here it feels overly restrictive. The game feels more like an old-school 3D platformer that was given modern visuals rather than a modern action game, which makes it harder to recommend today.
マップやビジュアルは良いです。 影絵の人形劇も大変良かったんですが、アクションゲームとして面白くない。 動きがもっさりな上にキャラが小さくてよくわからない。 成長要素がプレイに反映されているのかよくわからない。 コンボはやめましょう。反撃喰らいます。 遠距離から投げ槍でちくちく…これ、面白いのかな…?と疑問になったところでやめました。 たまに出てくるパズルですが、完成品を見せてくれません。何を作ってたんだろう…? このゲームを買うなら他を選ぶかなぁ
Indie Hindú muy ortito para pasar el rato
Wonderful! really enjoyed this, great art, music, combat, story, everything.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.