
Rainbow Billy: The Curse of the Leviathan is a wholesome, creature capture, 2.5D Adventure-Puzzle-Platformer with over 30 hours of gameplay!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 242reviews | 92% | — | $70.6K |
| $19.99 | 761ratings | 62% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Просто ужасно. Нарисовано хорошо, но в остальном все очень плохо. Игра про дружбу, понимание и все хорошее, но эти диалоги настолько тупые и неестественные, что просто подташнивает. Идея боев любопытна сама по себе, но в таком виде играть абсолютно не интересно. Способности некоторых врагов просто раздражают. Сейчас сражаюсь с oowoo, нужно выставлять бойцов с голубым значком, но враг сразу их всех удаляет с поля боя. И как побеждать я не понимаю. И вдобавок куча раздражающих мелочей, которые можно легко было поправить, но нет, пусть дополнительно бесят. Например, когда собираешь кучу друзей на корабле, половину прокачал. А потом насобирал предметов, хочешь прокачать остальных, но не помнишь кто прокачан. Приходится либо в списке смотреть, запоминать, а потом в игре идти по ним. Либо обходить всех. Вот сложно было добавить прям в игре маркер, что вот этот чувак прокачан до 3 звезд?
Fun enough game. I set the difficulty to "normal" which was quite easy, but I think harder would have been less fun because (I'm guessing) higher difficulty would just mean you might do less damage per turn, and by the end the combat was really dragging on a bit. Too much repetition for me in that arena. The puzzles were a reasonable level, not difficult but not nothing, which is probably right for a game that's not primarily a puzzle game. The graphics and story are cute. Playing on Linux with Proton, there were a couple of glitches - an interesting one that I've never seen before, where at startup there's no sound, and then about 30 seconds after startup everything freezes for 5 seconds then the sound starts working. Usually when there's a weird startup freeze it's before the main menu. The other glitch was near the end of the game, the portal at the end of the third "core" chapter, went to a scene with just the ship in an infinite black void. It seemed like the sort of thing that might be intentional so I drove around for a while trying to trigger some exit from that scene, but eventually gave up and exited the game, then when I reloaded it came in on the actual final chapter, which has no boat part at all. Weird bug but at least it resolved itself. Encountered one other bug in chapter 2, where exiting between "keys", when I reloaded it put me on the other side of the second door before I had unlocked it, which made some events play out out of order, but again, it all resolved to plot continuation in the end so no big deal.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
| $19.99 |
| 46ratings |
| 77% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 81%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $249 | 4 | 100% | $2.99 | |
| $1.5M | 4K | 97% | $19.99 | |
| $935.7K | 6.1K | 97% | $7.99 | |
| $189.1K | 496 | 84% | $19.99 | |
| $145.8K | 371 | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $70.6K | 623 | 92% | $9.99 | |
| $70.6K | 524 | 72% | $6.99 | |
| $70.7K | 200 | 50% | $14.99 | |
| $70.6K | 154 | 79% | $10.99 | |
| $70.7K | 167 | 80% | $9.99 | |
| $70.7K | 397 | 81% | $9.99 |