
In the distant future, humanity has turned Venus into a livable environment. However, not all is well on Venusian soil as political intrigue pushes the way to help a young girl, the ace pilot known as Sonic Venus, to find the whereabouts of her missing father.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mission design is frustrating and I highly doubt this was ever properly tasted. There are number of missions that are incredibly disorientating solely do the graphics choices where ground, sky and sometimes even walls are really close in color. Never had this problem in all of AC. Planes feel sluggish (regardless what the in game stats say), distance to get lock on missiles is incredibly low. So to get a lock one needs to get close and at low speed - hard to do with 4 missiles coming at you. Not to mention looking at radar window I doubts that enemy missile aren't way more maneuverable. Story is weird and at points just straight up horrible. I don't understand how this got past a team of peoples. Presentation in VN style is fine, clearly a cost saving measure. Setting the story on Venus could be interesting but it goes essentially nowhere. Performance is great on windows. On Linux it doesn't work work at all. But not like there is much to enjoy even when the game works. If you want AC game set in a future play AC 3, despite being a PS1 title it's miles better in every single compartment. If you played all AC games, PW and other give busted unfinished Vector Thrust a chance.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Terrible game with poor quality. Can't rebind the arrow keys away from pitch and roll, not even if you want to invert the pitch keys. The characters and setting aren't interesting. Standard missile tracking is horrible, you're better off using the guns given how maneuverable the enemy planes are. Time limit for the tower defense mission is absurdly short. Game is inferior to Ace Combat 3, 4, 5 and Zero.
Worth playing if you're into Ace Combat-likes and don't mind low budget/doujin graphics and story.
i really dont understand where al these games in my library came from
I'm gonna keep it short and brief. Its an inferior, knock off version of Ace Combat (Particularly 1-3) and i mean that as a compliment.
7/10 The graphics are really dated and due to that it's sometimes hard to tell if a wall is close to you or not. The menu looks old and basic, and upgrades to weapons and the vehicle aren't as good as they could be. but despite all that, the gameplay is fun, the story is okay and the missions are very varied. The soundtrack is also really great! Worth playing.
Janky but i can fly a plane.. ;)
2/10
I feel like comparing this to Ace Combat games is a bit unfair and wrong. This game is pretty much its own thing (maybe they took a few things as inspiration, but that's about it). To make it short, this is perhaps the most anime Arcade Flight Sim games I've ever seen. Maybe even surpassing AC on that level. Also, the fact that it has 30 missions is insane. It's an aging game so controller configuration was hell in the beginning. You'll probably use the shoulder buttons instead of the trigger buttons for thrust and brakes. The rest is up to your preferences. If you need to yaw left or right, just tilt the jet slightly to the left or right and it'll respond. Other than that, [b] PLAY THE GAME IN EASY MODE IF YOU'RE JUST STARTING. [/b] Doesn't matter if you're an AC veteran. Every jet -- yours' and the enemies' -- will be stuck at the stats the developers gave them. You're going to start with a bad jet while enemies may have better ones, and they'll be swarming you. And the planes have weight. You can easily stall, get hit by enemies, and have reduced maneuverability if you fly wrong. If solely you and and the enemies are facing off while using the same jets, you have to play smart, fly smart and fly patiently. The AI is no joke and there are no flares and no magical hi g maneuvers that'll save you. The game doesn't hold hands with you, and I like that. Storywise, you and your companions take on missions as independents at the beginning while also desiring to figure out a mystery that drives the characters. They (and us players) also get to know more about the setting's politics and hidden mysteries that may or may not lead to even more questions. Speculation can be fun. There won't be preachy sermons of morality. [spoiler] All factions were quite literally at fault (despite being perhaps unaware of it) in the creation of what I could argue the true enemies in the game [/spoiler]. And there is no deification of characters, which happens a lot in AC. There are a lot of great pilots in the game's universe and you're just regarded as one of them as you take on more daring tasks. As for superweapons because, of course, they're pretty great. Some originals, some taken from inspiration. There are a lot of megastructures and megacities. Settingwise, it is some of the most hyperborean and anime things I've ever seen and I love it. At the same time, the way characters and factions react, speak, and think is realistic. It lacks the theatrics AC games had and perhaps that's a good thing? You decide. So yes. I love this game for being RaidersSphere4th. It doesn't try to be a carbon copy of other games and only focuses on the story they made. Instead of recycling another game's story (hopefully not), it makes their own and maximizes the hyperborean levels in storytelling and whatnot. I needed this when I'm craving for an Arcade Flight Sim game. Honestly, so long as it has good controls, good story, good enemies, and a challenge, I'm eating it up.
It's like playing Ace Combat 3 again. The translation team sucks tho, should stick to actually translating instead of "localizing".
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $1M | 1.7K | 96% | $24.99 | |
| $672.5K | 2.2K | 96% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18K | 58 | 97% | $9.99 | |
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| $18K | 64 | 98% | $14.99 | |
| $18K | 76 | 87% | $9.99 |