
Ashwood Creek, 1985. A child disappears without a trace. A local policeman is drawn into a national park, seeking the truth. Mysterious radio signals beckon him further and further. Investigate, survive and face the unknown in Radiolight— an '80s thriller by solo dev Krystof Knesl.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 17 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
WELCOME TO ASHWOOD CREEK, SEPTEMBER 1985
Step into the shoes of Ethan, a police officer in the quaint town of Ashwood Creek—a place where the trees whisper, the mountains loom, and secrets hide just out of sight. What begins as a routine investigation, quickly spirals into a haunting journey through the unknown.
Ashwood Creek feels frozen in time, untouched by the chaos of the outside world. But under the surface, something dark is stirring. A teenager has gone missing. A strange signal is cutting through the static of local radio stations. Lured deeper into Ashwood Creek National Park, you’ll need to tune in to every frequency and every echo of the past in the hopes of uncovering the truth.

A MYSTERY YOU CAN’T IGNORE
As you explore the vast, eerie expanse of Ashwood Creek National Park, you’ll find that your radio is more than just a piece of electronics — it’s your key to survival. Pick up supernatural signals and tune into otherworldly transmissions. But not all signals will guide you to safety… some are meant to lead you astray, deeper into the shadows, where the past waits to confront you.

WHO DO YOU TRUST WHEN DARKNESS FALLS?
Guided by the voice of Robert, your childhood friend and the town’s chief of police, you’ll venture through dense forests, foggy valleys, and forgotten trails. Together, you’ll piece together clues, follow mysterious broadcasts, and uncover the secrets that Ashwood Creek would rather keep hidden. But the closer you get to the truth, the more you’ll realise that some things are better left buried.
An Edge-of-Your-Seat Mystery: Unravel a story filled with suspense, supernatural elements, and dark secrets that blur the line between reality and the unknown.
Captivating Characters: Dive deep into a gripping narrative as you uncover the past and present lives of those in Ashwood Creek, including your own.
Stylized Timeless Graphics: Step back into the 1980s with beautifully stylized visuals that capture the nostalgic vibe of the era and the beauty of the nature that engulfs you.
A Beautiful National Park to Explore: Wander through the serene yet unsettling landscapes of Ashwood Creek National Park, where every corner hides a clue... or a threat.
Can You Uncover the Secret? Armed with only your radio and a walkie-talkie, you’ll need to think on your feet, listen carefully, and trust no one.
Created by the solo developer Krystof Knesl, Radiolight offers a unique blend of atmospheric tension, exploration, and a story that will keep you on the edge of your seat. Will you brave the darkness, or will the whispers consume you?
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game so far! i appreciate all the little things they added that probably don't affect the plot at all... like taking some quarters and buying an off brand pepsi from the vending machine,,,
It was alright. You might like it if you liked Firewatch, very similar...
Holy game W story, W graphics, W everything
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Spanish - Spain, Czech*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great little mystery with brilliant atmosphere, sound design, and voice acting. The setting is brilliant, walking through a national park while discovering clues about strange ongoings surrounding missing persons and cult conspiracy. Highly reccomended if you lova a good walking sim which rewards curiousity.
echo beach
Якщо шукаєте нескладну гру з історією на вечір, де не треба розгадувати складних пазлів і довго блукати, а радше насолоджуватися сюжетом, то ви її знайшли.
fun and terrifying
:)
I bought this on sale and I really enjoyed my time playing except right at the end. I used an xbox controller to play and it was pretty intuitive (though the demo did not work on controller for me). I like that you're not spoon-fed answers or how to progress but I did have to look up one part to be able to continue. Perhaps a hint system that kicked in after you spent x amount of time in an area would be a good addition. I LOVED the music player that you could equip and I have not stopped listening to Love Beast for days now! I wish you could equip the music player and map at the same time, I found myself waiting to finish a song before pulling out the map or triggering cutscenes. I generally don't like jumpscares and there was only really one in this game and it's pretty early on, the rest of the time I was just vibing and having a great time. However, I got stuck on the ending, no matter how many times I tried I just wasn't quick enough changing my radio frequency when there were multiple beasts. I looked up the ending (as I was unable to reach it myself) and the mystery isn't wrapped up in a way that I would find satisfying, but to be honest the gameplay was the main enjoyment opposed to the actual story ending for me.
good game
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Players by region
Where this game's players are, estimated from review languages.
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