No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.7M — a different platform, not this one.
"Words cannot express how insanely fun it is…” - Touch Arcade (5/5 stars) Watch the world blast by you in your solar powered glider and try to keep pace with the setting sun, while avoiding deadly collisions further and further into a strange and dangerous landscape. Upgrade your ship by completing challenges and learn to adapt to a world that changes daily. Compete on local and global leaderboards against friends and the world... but in the end the sun always wins. Key Features - Race at insane speeds through an infinite world that changes every day - Complete objectives to unlock upgrades and level-up your ship (25 levels) - Customize your ship with attachments like faster turning and decals - Unlock two ultra-hard worlds as you level-up
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
"Words cannot express how insanely fun it is…” - Touch Arcade (5/5 stars) Watch the world blast by you in your solar powered glider and try to keep pace with the setting sun, while avoiding deadly collisions further and further into a strange and dangerous landscape. Upgrade your ship by completing challenges and learn to adapt to a world that changes daily. Compete on local and global leaderboards against friends and the world... but in the end the sun always wins. Key Features - Race at insane speeds through an infinite world that changes every day - Complete objectives to unlock upgrades and level-up your ship (25 levels) - Customize your ship with attachments like faster turning and decals - Unlock two ultra-hard worlds as you level-up
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $393.6M | 281.6K | 89% | $59.99 | |
| $244.5M | 418.9K | 97% | $24.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $34.8M | 59.6K | 95% | $19.99 | |
| $34.5M | 90.5K | 92% | $19.99 | |
| $34.4M | 41.6K | 88% | $29.99 |