
Dodge bullets, missiles and lasers in battle as you wrap your head around that bunny girl costume! Combo away with your mighty Piko Hammer or spam various spells from afar with your fiery fairy friend. Explore and explode through Rabi-Rabi Island as you collect power-ups and uncover secrets...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 20 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

There never quite seem to be enough bunny girls in the world, so here is another for you aficionados out there. This 2D sidescrolling exploration platformer follows the adventure of Erina, whose humdrum life as a regular rabbit is turned upside-down when she finds herself in an unknown world and turned into a human (with rabbit ears)!
Along the way she meets the cheerful pink-haired fairy, Ribbon, who mysteriously chooses to stay by Erina’s side.
These unwitting heroes embark together on their quest to restore Erina’s life to normalcy, but who knows what troubles lurk, waiting for them…

Rabi-Ribi is a 2D exploration platformer that focuses on non-linear gameplay. There will be hints to guide the player along, but they’re never required to follow them, which allows for much greater freedom to—you guessed it—explore.
Players will play as our protagonist Erina, who focuses on close quarters combat. Ribbon the fairy is the ranged attacker who follows Erina’s lead, indirectly controlled by the player.
Erina may be a little rabbit that was turned into a human, but that doesn’t stop her from being capable of some pretty neat moves.
Both Erina and Ribbon’s abilities can be improved by learning new skills and attacks through collecting items and upgrades that are spread throughout the world.
What trinkets and skills to pick up is up to the player; dare you challenge hard mode without any items?

– Retro exploration platformer featuring a bunny girl.
– 4+n difficulty settings for all types of players.
– 9+ main areas and 20+ sub-areas to explore.
– Bunny.
– Over 60 items and upgrades.
– Over 20 fully illustrated characters with cutscene illustrations.
– 40+ boss battles, 1000+ attack patterns with Boss Rush Mode to fight some or all of them in a row.
– Post game story and content with speedrun mode which takes out every section of the game where the player cannot control the main character.
– Over 50+ pieces from an original soundtrack.
– English, Chinese and Japanese support.
– Bunny.
UPRPRC Edition contains
Rabi-Ribi Game
Digital OST (Original Soundtrack)
Rabi-Ribi Digital Artbook
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 12.3Kreviews | 95% | — | $5.2M |
| $19.99 | 696ratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cute game, but not a very good metroidvania overall imo. controls feel clunky and confusing menu
⣿⣿⣿⠿⠿⣿⣿⡿⢋⣶⣶⣬⣙⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⡿⢡⣿⣷⣶⣦⣥⣿⣿⣿⣿⣿⣷⣮⡛⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⡇⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⢮⡙⣿⣿⣯⢐⡎⣿ ⣿⢹⣿⣿⣿⣿⣿⣿⡿⣡⡬⢿⣿⣿⣿⣶⣶⣼⣦⠥⣖⣩⣾⣿ ⣿⢸⣿⣿⣿⡿⣿⣿⣿⣿⠇⣌⢛⣻⣿⣿⣟⣛⣿⣧⠹⣿⣿⣿ ⠏⣼⣿⣿⢏⣾⣿⣟⣩⣶⣶⣿⣿⣿⣿⣿⡟⡿⢸⡿⣡⣿⣿⣿ ⣼⣿⣿⠇⣼⣿⣿⢸⠋⠁⠉⢽⣿⣿⣿⣟⣠⣤⣆⢃⢻⣿⣿⣿ ⣿⣿⣿⣼⣿⣿⣿⡞⣿⣿⣷⣾⣿⣿⣿⣿⡿⠟⠛⠸⢦⣙⡋⣿ ⣿⣿⣿⠹⣿⣿⡿⠗⣈⣭⣭⣭⣉⠻⡟⣩⣶⣾⣿⣿⣶⡙⣱⣿ ⣿⣿⣿⣷⣌⡛⠠⣿⣿⣿⣿⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⢸⣿ ⣿⣿⣿⣿⢏⣴⣧⣴⡘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣱⣶⣴⡜⢸⣿ ⣿⣿⣿⢃⣾⣿⣿⣿⡷⠉⢿⣿⣿⣿⣿⣿⣿⢰⣾⣿⣿⣧⢸⣿
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.1K | 93% | $14.99 | |
| $5.2M | 13.3K | 93% | $19.99 | |
| $5.2M | 17.3K | 85% | $17.99 | |
| $5.2M | 9.6K | 63% | $34.99 | |
| $5.2M | 14.1K | 91% | $14.99 | |
| $5.2M | 10.5K | 80% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 4.1K | 89% | $29.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $1.1M | 3.3K | 92% | $10.19 | |
| $507.9K | 11.9K | 93% | $1.99 | |
| $506.5K | 2.6K | 88% | $9.89 | |
| $7.2K | 23 | 96% | $12.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Korean
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пopнyшка
键位不能设置鼠标太ex
喜欢我长按攻击键显示判断点吗,喜欢我双脚沾地躲超高速奇偶奇偶奇吗,喜欢我近战卡肉被自己硬控2秒但是其余东西速度不变吗 如在自动存档的地方卡关了的话,可以从主选单读取之前的手动存档喔!
Some attacks are unavoidable. Progressing through the game does not feel straight forward. Enemies have levels? Item progression? There's too much in here that takes away from the experience. If it were a more linear game with well-curated stages, ability unlocks and no items it would be much better,
全成就了,回来补个好评。 如果对上了电波将会是相当优秀且耐玩的游戏,换言之就是优缺点都非常明显。 剧情一般(需要 Is the order a DLC 补全体验),音乐顶级,画面以十年前的标准来说还行,弹幕设计相当华丽且有记忆点(躲起来手感如何你先别问),在游戏本体完成度极高的同时兼顾了 0% 物品挑战、special boss 挑战、boss rush 挑战等内容,使得其游戏寿命非常长,还有很多可以开发的奇妙小技巧(比如紫 boost 暴击)。 问题的话,我觉得最大的问题还是道中:除了地图背景的美术风格以外,道中感觉全长一个样……放怪基本上是四色战队轮着来,在雪地就放蓝色的怪,在火山就放黄色和红色的怪,这啥啊……高难度下跑图受伤惩罚还贼重,还让不让人愉快地玩平台跳跃了……
本质好玩,虽然主角性能前期约等于半身截瘫。和tevi相比有点弱 有华丽的弹幕设计和3R2的神级boss战音乐,力荐购入OST,显得你很有品味 来自16年的二次元萌萌画风助力你成为装逼中类银老资历 约等于没有剧情,有女同成分。基本上是为见到人就随便开打找个理由然后进boss战,有的还挺搞笑的,总体上看也就是个公式合家欢包饺子游戏,但是难度并非!? hard开荒有点小坐牢,建议配合攻略游玩 地图设计又神又史,0%收集率通关路线和各种跳关跳进度都是有成就鼓励的,我认为这是很神的设计;但是又有一堆单向路得绕导致要么看得见过不去很恶心,要么你多走一小段路就倒不回去了得重新走。扎一下800血的刺又是谁设计的!?谁的部将!? 后期的长boss战以及boss连战的评价就见仁见智了,能玩下去魂游的这个就随便玩了,后期拿到轮椅护符以后战斗更是让你肾上腺素飙升,主角变得劲!霸!强!超级爽游!等待你去狠狠凿!见人就凿!
打半天打完一个boss,然后对话闪退,白打,不能打完boss自动存个档吗? 走金字塔打不过boss想回去,发现走不出去了,传送点还要打完boss才能走到,地图设计无敌了
i lost my virginity while playing this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.