
RABBIT & STEEL is a co-op action roguelike that recreates the essence of high-level MMO raiding in a randomized, simplified, bunny-sized package. Choose your class, gather your rabbit-eared companions and battle your way to the Moonlit Pinnacle!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 8 → 7.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

RABBIT & STEEL is a co-op action "raiding" roguelike focused around fighting challenging bosses alongside your rabbit-eared friends. Fight foes, gather loot, build your character, and work together to overcome obstacles on your way to the Moonlit Pinnacle.
Combat is deliberately similar to tab-target MMORPGs, being based around global cooldowns, effective skill usage, gear effects, and resolving boss mechanics through teamwork.
This isn't an MMO, though; it's a roguelike!
Start a run, pick a class, invite friends to your lobby and you're raiding in seconds. Anywhere from 1 to 4 rabbits can embark together. If you venture out alone, mechanics that normally require cooperation will be replaced with intense bullet hell attacks.
Of course, it isn't always as simple as slapping down the enemies that stand in your way. Building your character with loot and upgrades you find along the way is key to success. Certain sets of items combo very well together... so make sure your allies don't roll on something you really need!

A few months ago, all contact with the Moonlit Kingdom was lost.
Reports indicate that the city's denizens attack outsiders on sight.
Investigative expeditions are repelled or go missing.
A colossal white tower now manifests in the city's center each night, stretching skyward towards the stars.
Something must be done. The rabbits will take care of this.
The night is short. Move swiftly.

Up to 4 players can play together locally, online, or a mix of the two
A plethora of bosses, stages, and challenging bullet-hell patterns to conquer
A single player story campaign where you chat up your enemies to uncover the mystery of the Moonlit Kingdom
Over 100 random loot items to power up your character
You can kill your friend by clipping them with a "spread" marker for laughs
Honestly they deserve it for rolling on the Darkstorm Knife even though they don't need it and it's SO good for your class
Supports playing with keyboard, mouse+keyboard, or with a controller
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a very cute art style and the story is very cute and fun. The gameplay is fantastic also!
Even when playing solo, this game is a blast. The bullet patterns (on Normal) feel less bullet-hell-y and more puzzle-y, but I think that's a pretty cool idea. It's kind of like Warioware if it was a bullet hell, where each area has funny mechanics, like spinning and expanding lasers, colour matching and teleports. Extra mode gets real funky with it, adding boss summons, spinny lasers but cooler (now with the fog that kills you), and the inevitable Indie-Game-Fight-The-Shopkeeper trope (which is pretty fun, might I add) The music also doesn't miss, hagane strikes again with more peak after M&S. also also the Extra Mode final boss [spoiler]being one giant Maiden and Spell reference[/spoiler] made me very happy :)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Ukrainian, French
Hours played at review time, across 977 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, best free updates in any game I've played since Minecraft. I don't usually like bullet dodge b/c I'm bad at it but this game forgives execution with time or good analytical skills. It is satisfying to play through the story on lower difficulties (no Touhou bad ending if you don't play on Basement Creature difficulty) and the different classes succeed in offering a lot of replayability. It's a good "one run after work" type game. If you do happen to be a Touhou player though, get this game right now
It's fun
Sympa, en revanche il est nécéssaire d'avoir des amis, ce qui, dans mon cas est l'étape la plus ardue.
I like Emerald Lakeside
Based game Really cool atmosphere and music :3 I like that this is my first serious bullethell game :D Item combinations are really well made :thumbsup_emoji: Shrimply umazing
lets eat leaf and carrot -one wise cute bunny
Hype moments and aura
amazing game, great songs, got into this game because kiichan or @KitsuiAkira on yt/twitter also this game super fun with friends
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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