
Quest Master is a dungeon maker inspired by the classics that first made us love dungeon crawling. Unleash your imagination, alone or in local co-op, to make dungeons full of puzzles, traps and monsters. Upload them for others to explore and challenge yourself with other players’ creations.
Modeled estimate, not a reported figure. How we estimate →
About

In Quest Master, your wildest dungeon designs come alive and beckon adventurers from around the globe to test their mettle. It's a world where your imagination reigns supreme, and every challenge you craft is a siren call to glory-seekers eager for the thrill of your creation!
An endless canvas. Add additional floors to your dungeon and make them as big as you can imagine.
Cycle between unique dungeon themes with the click of a button to give your dungeon a fresh coat of paint. Set your dungeon in a sand temple, a fiery cavern or in a lush forest. All components of the dungeon swap on the fly -- you're never locked into just one.
Creating interactions is as simple as drag and drop! Place items in chests or make an enemy ride a minecart.
Use the context menu to change properties and add conditions using shape matching or predefined conditions.
Have some inventive friends? Round them up and work together to build and explore in local co-op with up to 3 friends.
Don't have friends? Use puppets to swap between other characters so you can play multiplayer dungeons even while alone.
Built the perfect dungeon? Upload it for other players to test their mettle. Need a new challenge? Dive into another dungeon from the ever-growing list of community-uploaded creations and compete with other players for the world record.
Take a break from dungeon creation and diving with side-activities and mini-games in Castle Town like Lucky's Locks.
Train your combat abilities at the dojo!
A variety of rings can be equipped before tackling dungeons that give player various benefits like health regeneration or improved combat abilities!
In the verdant kingdom of Aetheria, beneath its serene landscapes and bountiful prosperity lies a hidden network of Aetherial Veins, mystic channels of magical energy that weave through the earth like the veins of a gigantic, slumbering dragon. These veins energize the Great Barrier, a mystical shield defending the realm from darkness. However, when a vile poison begins to corrupt the veins, monsters assail the kingdom, and the Great Barrier's weakening sends a shadow of fear across the land.
Step into the boots of Lanze, a fledgling Quest Master tasked with engineering intricate dungeons to protect his kingdom. In your journeys, ally with the Princess Javelyn and Shiv, the Rabbit Thief, to embark on a journey across six unique biomes to battle the corruption that threatens to infect the veins beneath their homeland.
A perilous and wondrous adventure awaits the trio - from the fiery depths of the Emberstone Quarry to the sun-bathed dunes of the Sandswept Ruins - as well as the signs of greater ambitions that taint Aetheria.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 389reviews | 98% | — | $208.2K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 good!!!!!!!!!
I like the art style. There's many different dungeon parts, enemies and themes that can be used to create very unique dungeons. In my opinion, this game is one of the best indie games ever.
Modifico mi reseña anterior sobre Quest Master. El desarrollador ha conseguido arreglar el problema con mi partida de una forma muy rápida y muy amable, es un punto muy positivo cuando los desarrolladores se preocupan por sus jugadores y saber que están trabajando para solucionarlo y que no vuelva a pasar este tipo de problemas en futuras actualizaciones. También modifico mi crítica sobre los elementos decorativos ahora que sé que van a introducir más elementos con la 1.0. Ya sólo queda esperar con ganas de que llegue la 1.0 y ver todos estos nuevos ajustes realizados. Con energía renovada vuelvo a la carga en Quest Master a seguir creando nuevas partidas para que algún día los podáis disfrutar.
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Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the Zelda dungeon maker Nintendo refuses to make. I love this game and would recommend this to anyone who wants to make their own Zelda dungeon 👍
Old review: I'd like to play decently rated dungeons that aren't the most recent slop made by tung tung tung timmy, but sadly when I filter by "top rated" or whatever, it just shows the oldest possible dungeons. The ones that accumulated rating points over the years due to having been made 4-5 years ago when the game first released on steam. This results in these "top" dungeons using the same dungeon types and enemies, which were the ones available on the very first release/demo versions of the game. No way to filter the best dungeons based on the time they were released (e.g filter "top rated" + in the last 1 year for instance, which would allow for good levels that use modern assets). Would also really appreciate a way to string together levels on a world map. Nothing too extravagant, maybe kind of like how Super Mario Maker 2 did it. Playing random timmy dungeons is fun for the 3 hours or so, then it loses all its appeal. As of writing this review, the game is dead with 10 active players according to SteamDB, and the last update was on January (I dont think the dev will continue updating a dead game). SO if you like making levels, that's cool and all, just don't expect anyone to play them, ever (game's hella dead mate) EDIT: Thanks for the reply Mr. Dev, I see I was wrong about the game not receiving updates or being dead, I'll try 1.0 when it releases :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.5K | 13 | 100% | $4.99 | |
| $795 | 7 | 86% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $165.6K | 785 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $208.2K | 1.2K | 92% | $9.99 | |
| $208.2K | 692 | 63% | $19.99 | |
| $208.3K | 390 | 54% | $14.99 | |
| $208.3K | 412 | 46% | $24.99 | |
| $208K | 1.2K | 63% | $4.99 | |
| $208.4K | 1.2K | 71% | $9.99 |