
Discover the truth about Quern’s past, unfold the mysteries of its present, and be the explorer who shapes its future. Quern introduces reusable puzzle mechanics to the classic genre, making the player think about the game as a whole, and not just as a series of individual challenges.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 1.86/day in the week after.
About

Genres
Sums Steam only; GOG, Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.1Kreviews | 91% | — | $1.8M |
| $7.49−70% | 270ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty fun
Jeu d'énigmes très agréable et histoire intéressante à suivre.
The story is good and the graphics are good. It's a solid puzzle game. If you get stuck on a couple of the puzzles, just look it up on some of the guides on steam or just use you tube like I did.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 47.17/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Hungarian, Italian, German, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese*languages with full audio support
| $19.49 |
| 253ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 231ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A great first-person puzzle, very like old school Myst wherein you are given all the tools to solve the puzzles, but must figure out how to use them together to achieve your goal. Exploration and trial & error are a must! The one major bit of criticism I have is that the game will give you no indication that you have to put this in that and point it over there to get the clue you need to solve the next step. Not everything is intuitive, BUT as I said at the start - you ARE given all the tools to succeed. You just have to figure out how to use them.
Отличная игра! Поклонники Myst и Riven непременно оценят. В играх я новичок, будет жаль, если больше не найду ничего подобного.
game has a little bit of puzzle game ♥♥♥♥♥♥♥♥ and is held together by sticks and stones but overall enjoyable experience, majority of puzzles (at least the ones that take time) are panel puzzles rather than world puzzles with a pretty low difficulty across the board other than one [spoiler]underwater teleporting puzzle[/spoiler] from hell. story is fine, worth playing if you like puzzle games.
Quern ist eins der besten Rätselspiele, die ich der letzten Zeit gespielt habe. Am Anfang erschlägt einen die verwinkelte Welt. Sie ist nicht groß, aber man verliert schnell die Orientierung. Durch die Details der Räume und durch die spannenden Rätsel kommt keine Langeweile auf. Viele Rätsel sind sehr schwierig. Hier braucht man viel Geduld oder muss nach einer der wenigen vorhandenen Komplettlösungen suchen. Trotzdem konnte ich kaum aufhören weiter die Rätsel zu knacken und zu schauen welche neuen Orte ich entdecken kann.
+Nice graphics, pretty world. This is subjective and some others have called it "drab" but I thought it was very nice. +Sound design, the soundtrack gets a bit repetitive after a while but it does the job. +Puzzle design, some of the puzzles were very cool, especially ones related to the [spoiler]alchemy area and the green crystal[/spoiler]. I actually think this game is in the pocket difficulty-wise for a kid who likes puzzle games. +The games style of giving you feedback, namely there isnt much of one. It can really ruin the vibe when games like this do too much "announcing" that a puzzle is a puzzle, and making it too obvious that what you did was or wasnt effective. This game was pretty good, for the most part, about not throwing hints at you after you fail, and maintaining the vibe of being a guy alone and confused. It wasnt Riven-tier at tha, but theres only one Riven. +itemization, there are plenty of Macguffin items, but a lot of the items are very cool and thematic and are used in interesting ways -Story, it does the job but I found myself less interested in the story and more interested in just seeing the next game area. -Puzzle design, Some of the puzzles are really cool, some are really tired. There was a simon says puzzle. I mean come on dog. From a puzzle design perspective I would compare this game more to The Neverhood than to Myst. It even has a 5-note melody audio puzzle, and a 5-crystal prism puzzle! I love the Neverhood so this was fun in a nostalgic way for me, but I have to admit that its not always great. Next time you want to make The Neverhood 2, remember to hire Terry Taylor. It's not the best game ive ever played in the genre (Riven) but I had a lot of fun with it so thumbs up.
Quern is a great take on Point & Click games. Tha game is beautiful, as is its soundtrack, the story is nice and the puzzles are a mix of object related problem solving and combination locks, the difficulty is pretty well balanced although a bit too straightforward, but that's one of the only defect with some very minor plot holes, and those tiny imperfections don't stop Quern from being extremely enjoyable. A detail that I especially liked was the ability to switch from a regular modern game controls with wasd, to the old school Point & Click control style with fixed screen and free mouse, that was very helpful for many puzzles.
Super Spiel! Nicht zu leicht aber alles gut lösbar.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
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| $1.8M | 6.3K | 95% | $19.99 | |
| $1.8M | 2.9K | 86% | $15.99 |