
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $62.8K — a different platform, not this one.
You are a child of the dread Queen of the mighty empire of Haven. Alas, your life of happy luxury has been stripped from you. The Queen, your mother, is desperately ill, so you have been forced to travel to the savage Rokaj. It is a poor and brutal land of warriors, constantly prone to rebellion. You find yourself in the middle of a vicious power struggle, between your masters back home and the raiders and assassins of the wilderness. A rebellion is brewing. If you can’t prove yourself and master the wild Ro, it will be a bloody disaster. Can you take control of your Empire’s lands? And what will you do with them once you have it? Explore a vast nation full of cities, forts, and dungeons. Fight clever, carefully designed turn-based battles. Deal with misbehaving vassals with bribery, diplomacy, or violence. Build new forts and customize them, choosing among upgrades that give your adventurers powerful bonuses. Experience with other Queen's Wish games is not necessary to enjoy Queen's Wish 2. Queen's Wish 2: The Tormentor features: Epic fantasy adventure with over 50 hours of gameplay. Open-ended story in the barbarian lands of the Rokaj. Make the choices you want, and enjoy the terrifying consequences. Suspenseful tactical combat. Select from sixty different abilities. Build and rebuild your warriors to face rapidly changing foes. Gain strength with a unique fortress system. Build and equip fortresses. Customize your Empire to gain power or please the locals. Explore (Conquer?) an enormous outdoors and a huge variety of dungeons and enemy fortresses. Not just orcs and elves. Explore one of the fascinating, detailed worlds that make Spiderweb Software adventures unique. Over 100 quests and hundreds of magical artifacts to hunt for. Enjoy a new adventure from Spiderweb Software, now celebrating 28 years of making fine indie fantasy role-playing goodness.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, App Store, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 54 | 72% | $38.25 | |
| — | 29 | 94% | $15.99 | |
| — | 0 | 0% | — | |
| — | 78 | 78% | $6.45 | |
| — | 95 | 86% | $5.99 | |
| — | 60 | 82% | $13.99 |