
Defeat the sorcerer and save your daughter!
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[h1]*Queen's Quest: Tower of Darkness* - Durchschnittlich![/h1] Der erste Teil der Queen's Quest-Serie kann zumindest mit seiner Geschichte und Handlung wenig überzeugen. Wir haben eine frisch vermählte Prinzessin, deren kleine Tochter von einem bösen Zauberer entführt und deren Ehemann in Stein verwandelt wird. So muss sie sich also aufmachen, um hinter das Geheimnis des schrecklichen Familienfluches zu gelangen. Immerhin haben wir in diesem Teil wenigstens eine Königin, so dass der Titel der Serie zumindest hier gerechtfertigt ist. Grafisch ist das Spiel zwar in die Jahre gekommen, aber dennoch immer noch ganz hübsch anzusehen. Relativ gut gefallen haben mir in diesem Teil auch die Mini-Spiele und die verhältnismäßig vielen Wimmelbilder. Herausfordernd sind sie allerdings nicht. So ist es auch ein leichtes, die Errungenschaften zu erhalten, die ein schnelles Lösen der Rätsel und Wimmelbilder voraussetzen. Beim Sammelmodus gibt es dieses Mal gleich 4 verschiedene Objekte, die man nebenher finden muss: Kronen, Schwerter, Haken und Äpfel. Ein sehr kurzes Bonuskapitel ist ebenfalls dabei. So kurz und knapp wie mein Review ist auch mein Fazit. Wie schon die anderen Teile der Serie handelt es sich auch im ersten Part um kein hochklassiges Hidden-Objekt-Game. Es ist zwar solide und hübsch gemacht, aber irgendwie auch langweilig und sehr einfach. Deshalb gibt es auch hierfür wieder nur eine bedingte Empfehlung. 👑 Powered by HoI 4 Deu Curators group in German / English 👑 [url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url]// [url=https://store.steampowered.com/curator/40282064/]Follow Second group [/url]
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Очередной вполне терпимый поиск предметов с героиней похожей на Оливию Уайлд и достижением, где нужно 40 раз кликнуть на подсказку [/h1] Да, впервые пришлось увидеть такое достижение. Притом основная часть была пройдена без подсказок с получением основных достижений. Бонусная часть же была полностью на подсказках, притом ещё и в основной игре пришлось тупо тыкать на эти песочные часы. По итогу ещё одна идеальная игра с довольно простыми головоломками и немного фентезийным сюжетом. Жаль, что в плане повествования истории довольно скудные и примитивные. Но для расслабленного вечера самое то. Тем более есть и более замороченные сюжеты в когорте игр с поиском предметов. Здесь затыков особо не было, хоть и проходилась игра с руководствами. Из плюшек магазина тоже полный набор. Одно только расстраивает, что издательство порядочно взвинтила цены на свои игры и из-за этого они становится всё менее доступными даже по скидке...
Ah... It's OK. This is a HO/P&C Puzzle game. The graphics are OK. The music is decent. The story is as basic as they come and full of cliches. No bugs or crashes. Overall, a run-of-the-mill P&C game. The mini-games are on the easy side. It's a very casual one that you can finish in a couple of sessions. The story is mediocre and it is a point to focus on because there are few differences among games of this genre. It includes cards and achievements. I would recommend it with little enthusiasm and just because there is nothing really bad. Don't overpay for this. Same old, same old... but there's some comfort in familiar things, I guess.
Not the greatest Artifex Mundi hidden object game. There is better ones from them to pick from and play instead.
This is a pretty standard Artifex Mundi game. Not the best of the batch, but not the worst either. The puzzles are fine, there aren't any typos, and the voice acting is actually half decent. I'd recommend it if you're buying it as part of the bundle, but not for $15. The plot is kind of funny, though, because if the main villain hadn't been so chatty his plan would have worked and he could have grown up as a princess.
Man the Princess/Queen looks so damn bored! Even when you get to the end of the game after all the events... She is like "MEH." That aside, game okay. The bad guy constantly repeats same things over and over again. The husband is useless. The MC/Fairy did more work... The mage only did that one thing and gave an answer. That grandma is a bit freaky... Uhm really... There isn't much to say apart from... "IT'S not that bad"... But... It's not that great either. It's the first game in the series so maybe they got better doing others (other games that followed I mean)... Maybe. We all have to start somewhere. It felt rather easy (for collectibles) and although some puzzles were tricky... Hmm... Even the H.O.G. scenes weren't overly hard. I don't know... I guess if this is your first HOG it be alright? But for people who got spoiled by newer versions of these wont really like it... *Shrugs* It is what it is. :D
Це атмосферна пригодницька гра в жанрі hidden object із казковим сюжетом. Вона пропонує гарно промальовані локації, цікаві головоломки та спокійний, сюжетно орієнтований геймплей. Добре підійде для тих, хто любить неквапливі історії. ______________________________________________________________ This is an atmospheric hidden object adventure with a fairy-tale storyline. It features beautifully drawn locations, engaging puzzles, and a calm, story-driven gameplay experience. A good choice for players who enjoy relaxed, narrative-focused games.
husband piggy bank has lost my favourite hammer, which I entrusted to him
Queen’s Quest: Tower of Darkness, developed by Brave Giant LTD and published by Artifex Mundi, is a hidden-object adventure that blends fantasy storytelling with a variety of puzzles and exploration sequences. The game opens with a dramatic event that immediately sets the tone: a dark sorcerer kidnaps the royal child and turns the prince into stone, forcing the queen into a perilous journey to save her family. This setup creates an atmosphere of urgency and tragedy, drawing the player into a world of curses, enchanted forests, and sinister castles. While the premise follows a familiar fairy-tale formula, it provides a clear emotional hook that carries the story forward. Visually, the game captures attention through richly illustrated backdrops and detailed environments. Each location, from eerie towers to mystical groves, is carefully crafted to evoke an atmosphere of wonder tinged with menace. The art direction is consistently one of the game’s strongest features, offering players a sense of immersion that compensates for the simplicity of its mechanics. Characters, however, are less impressive, with animations and lip-syncing that sometimes break the illusion. Despite this, the striking landscapes and ambient designs help maintain the tone of an enchanting yet dangerous journey. The gameplay structure adheres closely to the established hidden-object and point-and-click adventure formula. Players progress by exploring new locations, uncovering clues, and solving an assortment of puzzles. Hidden-object scenes are a staple, tasking players with finding items scattered across intricate environments. Alongside these, the game offers mini-games and inventory-based puzzles that require combining objects or unlocking mechanisms. The difficulty is adjustable, which makes the experience accessible to both newcomers and seasoned fans of the genre. However, while some puzzles are engaging, many rely on predictable patterns or straightforward item usage, which can leave sections of the game feeling repetitive. The narrative pacing is uneven at times. While the overarching goal of rescuing the queen’s child is clear and motivating, the story itself tends to unfold in predictable ways. Characters encountered along the journey are functional rather than memorable, serving mainly as obstacles or helpers without much depth. The villain, though ever-present, feels more like a looming shadow than a developed antagonist. A bonus chapter extends the story slightly, but it is short and lacks the weight needed to feel essential, acting more like an epilogue than a meaningful continuation. Technically, Queen’s Quest: Tower of Darkness is a lightweight title, requiring little from modern hardware and running smoothly on most systems. Its interface is intuitive, and the inclusion of multiple language options with subtitles and voiceovers broadens accessibility. That said, the voice acting is inconsistent and sometimes mismatched with the tone of the dialogue, which can diminish immersion. Subtitles occasionally fail to match spoken lines, and transitions between scenes sometimes feel abrupt, giving the experience a somewhat unpolished edge. Reception has been mixed, reflecting its strengths and shortcomings. Many players enjoy the relaxing nature of its gameplay, the art design, and the comfortable familiarity of its mechanics, while others criticize its lack of originality and shallow narrative. Compared to other titles published by Artifex Mundi, it doesn’t push the genre forward, instead offering a solid but unremarkable entry that feels tailored for existing fans rather than newcomers seeking innovation. Ultimately, Queen’s Quest: Tower of Darkness is a serviceable hidden-object adventure that succeeds in delivering atmosphere and accessibility but falters in storytelling depth and puzzle variety. It is best suited for players who enjoy the genre’s comforts and appreciate detailed environments paired with light, casual puzzles. Those looking for inventive mechanics or a more impactful narrative may find it underwhelming, but as a short and visually engaging fairy-tale adventure, it fulfills its role within Artifex Mundi’s catalog. Rating: 6/10
De l'Artifex Mundi pur jus : Un jeu d'aventure en mode point&click dans lequel vous ferez face a des SOC (Scènes Objets Cachés) et des casses-têtes. Rien de novateur avec des énigmes classiques que l'on retrouve dans les autres jeux du genre et une histoire assez banale. il devrait vous falloir entre 3 et 4 heures pour en faire le tour (en incluant le chapitre bonus qui est très court). Pour les succès là aussi c'est du classique et il est possible de tous les débloquer en un seul passage (les objets à collectionner ne sont pas trop difficiles à trouver, il est possible de les dénicher sans guide en prenant un peu le temps de chercher). Bref un jeu du genre assez classique qui n'a rien pour se démarquer mais qu fait le boulot si vous aimez le genre.
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