
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #280 | not modelled | |
Updates
Engagement
Reviews
Themes across 1565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extraction shooter in disguise
I don't know if you love stapling your gibbly bits to your chair... but if you do I bet you have the same problem that I do: There are just sooo many staples and I only have the single pair of gibblies. Well, this game is about the next best thing to taking a high power, commercial grade, pneumatic staple gun and going to town on your bits like a ♥♥♥♥♥-out carpenter ready to put in 12 hours of work in a span of 4 hours so they can call it a day and get down to some serious day drinking. Do recommend.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.1M | 26.9K | 91% | $11.99 | |
| $6.2M | 6.2K | 74% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 13.1K | 88% | $24.99 | |
| $6.1M | 14.5K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 5.1K | 91% | $19.99 | |
| $189.8K | 469 | 94% | $14.99 | |
| $16.3K | 70 | 73% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 3.7K | 94% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good style fun loop, can't really sort out a good controller config
Игра всё ещё в раннем доступе, ждём фул релиза ещё через 3 года. Как написал один чел в обсуждениях стим: "...да и не игра это, а генератор миссий." Как написал один чел у меня в комментариях: "...просто вышло так, что игра сделана для 3000 человек"
kosmity
It's a game for extremely niche genre. Neat concept, subpar implementation. Constant crashing. Mission difficulty that no one knows how exactly it works, a power concentration of 400 per floor, I had to go through a room of 10-20 enemies, then got 2 tapped by an enemy with full health and heavy armor. It is more grindy than Tarkov. To a point of being very boring. And it's getting worse after the 1.0.1 patch. Tried to start a mission twice, both times crashed. Maybe please write some unit tests or ask claude or codex to write it for you. This enemy making no sound moving outside FoV is driving me crazy. This is probably the worst design in this game. Tarkov and other hard games work due to a lot of audio cues. You slow down to listen to npcs across the wall, sure, but standing can't even hear enemy 1 step behind, this is just bad design, nothing more or less. As high as the stakes and enemy damage are, there are just too few tools for the player to counter them. You see them far or you crawl and listen. This is bad and boring. Uninstall for now. Really just a frustrating experience.
105 hours and at least 20 rage quits. Just buy it and suffer as you should.....
randomly rolled difficulty where the stats on the missions are a vague representation is quite the bs system
Я не знаю, как описать эту игру, чтобы она вам понравилась, Ну не похожа она ни на что другое. Я вот уже 300 часов почти наиграл (психопат). Лучше гляньте летсплей на ютабе, и если вкатит - вам точно понравится. Игра не для всех
Эта игра буквально пропитана вайбом Doom. 10 съеденных морпехов из 10. P.S. Скорее всего Doomguy съеден на Марсе Френсисом "Шрайком"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.