
Take on a role of a hardened PMC fighter in a dark turn-based cyberpunk RPG. Engage in unforgiving combat, manage your ship and pile up the bodies of your clones to unravel the dark mystery behind threat to all life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.57/day in the week to Jul 31 → 84.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Quasimorph is a unique high-stakes roguelike that blends cyberpunk, cosmic body horror, and PMCs trying to profit from the Apocalypse.
Complete corporate contracts, and you keep everything you managed to extract, making your PMC stronger with every successful mission.
Die, and you lose everything you brought with you.
But you can always print a new mercenary and try the contract again.
Take on contracts from powerful corporations.
Earn reputation through sweat and blood.
Turn your mercenaries into augmented weapons with cybernetic implants and body modifications.
Explore planetary bases, secret laboratories, and the wreckage of starships.
Recover new technologies and resources to upgrade your flagship.
Corporations are stretching their claws far beyond the Solar System.
And something terrible is drawing near.
Discover what unforgivable things humanity has done in the depths of space.
Didn’t make it? Rethink your approach.
There’s huge room for experimentation: hundreds of weapons and armor pieces, unique gadgets, a deep augmentation and body modification system, dozens of classes, and unique mercenaries.
Corporations hire ruthless mercenaries to carry out their shadow operations.
Demons twist human nature and corrupt the course of human evolution.
Assemble a team of professionals, count your bullets, maintain your gear, and prepare yourself for every grotesque turn of this bloody slaughter.
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.3Kreviews | 83% | — | $6.2M |
| $16.75−33% | 125ratings | 88% | #93 | not modelled | |
Updates
Engagement
Reviews
Themes across 1597 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love it.
Tons of fun with great writing.
Тарков в космосе!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 15.7K | 84% | $19.99 | |
| $6.2M | 5K | 78% | $29.99 | |
| $6.1M | 27K | 91% | $11.99 | |
| $6.2M | 6.2K | 74% | $24.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 11K | 85% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 5.1K | 91% | $19.99 | |
| $191.1K | 473 | 95% | $14.99 | |
| $16.3K | 70 | 73% | $7.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $3.2M | 3.7K | 94% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Simplified Chinese, Turkish, Spanish - Spain, Portuguese - Brazil
| $19.99 |
| — |
| 91% |
| — |
| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mi juego favorito pero sufro bastante :c
It's very hard. But it's so satisfying to learn. Tons of mechanics and gear, and each run is going to play vastly different because you're going to discover classes/item recipes in different orders, and unlock upgrades in different orders. You're going to level different factions, which further changes the availability of your gear. Crazy engrossing and addictive if you're willing to learn the mechanics of pain, dodge being reduced by equip load, and when to change your movement and how you're going to use cover. If you start losing multiple runs or waste time traveling to distant planets, you WILL get outpaced in tech and you'll need to restart. That's the fun. Starting a fresh, new run and getting to feel strong again, taking what you learned from your last failed save and doing even better.
Phenomenal, especially on Steam Deck. There's just so much to do, and itches a defensive mindset type gameplay. This game does not hold your hand but the learning curve is part of the fun. I'm at least 100 hours in and I still feel like there's so much to learn.
no idea what I'm doing but having a good time doing it, my only compliant was getting my hardware to understand I was trying to play the game.
Quasimorph is both enthralling and disappointing, which makes it very difficult to review properly. I enjoyed the gameplay loop, but this is certainly no RPG and it’s not really a Rogue-like either. Every mission, which exception of the few story missions is pretty much the same: You land with your ship in a floor of randomly generated rooms with randomly generated enemies who just have equipment without rhyme or reason, you kill a bunch, you finish your mission, you extract, rinse and repeat. What happens if you die really depends on your difficulty. For me dying was annoying and not really a worthwhile gameplay mechanic. You don’t really have any manual saves, you I’d ALT+F4 out of the game frequently to reload a bad try. Some missions straight up don’t work properly: Escort missions, where the VIP just gets stuck between other NPCs and defence missions, where the attackers can become panicked and actually never try to attack the target so you have to do a very long and boring hunt for them. The story path took me for forever to complete. At some point it wanted me to reduce the power of one of the factions, but that faction had already snowballed so it took me more than seven hours of only doing missions against that faction to be finally be able to continue the story. I can’t say the ending was worthwhile. Still, the turn based bloody combat with all the different implants and augmentations kept me engaged for a very long time. I’d recommend getting it on sale and not doing the story, just random missions until you get bored of it.
очень прикольная игрушка
demon die game guud. dont rush
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.