
Command the checkpoint in a collapsing city. Screen survivors, manage scarce resources, and hold back the undead. Every choice matters and one mistake could unleash the plague beyond your walls.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 2 → 12.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.3Kreviews | 82% | — | $8.5M |
| $19.99 | 4.5Kratings | 50% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed this game and collecting all the achievements. It can be a little repetitive, but there's a charm in that, which is why there's an endless mode. I find I haven't replayed this outside of gaining achievements, but if there is ever new content, I will absolutely redownload to play.
я отправлял всех на растрел и получил хорошую концовку, мне понравилось
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 14.9K | 86% | $29.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.6M | 13.5K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $555 | 3 | 67% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $84.3K | 138 | 64% | $18.99 | |
| $38.2K | 67 | 72% | $14.99 | |
| $16K | 78 | 44% | $5.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Spanish - Latin America +2 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Joguinho legal, mas curto. Tive alguns bugs (nada demais) e uns travamentos que era necessário reiniciar pra funfar legal. A progressão é bacana. O jogo é muito caro pelo que ele entrega, eu paguei 44 e acho que paguei caro, na minha opnião deveria custar R$ 30 ===Gráficos=== 🔲 Atari 🔲 Paint ✅ Aceitável 🔲 Bom 🔲 Ótimo 🔲 The Witcher 3 🔲 Red Dead Redemption II 🔲 Cada frame foi pintado por Da Vinci ===Requisitos=== 🔲 Qualquer coisa que conduza energia 🔲 Uma calculadora com 1 pilha ✅ PC da XUXA ou HOTWHEELS 🔲 PC de entrada 🔲 PC Gamer 🔲 PC Master Race 🔲 PC com I9 10900k + 2x Rtx 3090 ===História=== 🔲 História? que história? ✅ Tem uma historinha 🔲 Uma história bacana 🔲 Uma história digna de prestar atenção 🔲 É sobre a vida real 🔲 Feita pelo Tolkien ( prepare seus lenços ) 🔲 Platão escreveu junto com Machado de Assis e virou novela das 21h. ===Jogabilidade=== 🔲 Precisa de dois dedos pra jogar ✅ Aceitável (4 dedos pra ser específico) 🔲 Jogabilidade bacana 🔲 Jogabilidade excelente 🔲 Jogabilidade de muitos dedos e grande cérebro ===Complexidade=== 🔲 Jogo da velha é mais complexo ✅ Fácil de jogar 🔲 Fácil de aprender, difícil de dominar 🔲 É daqueles jogos que as pessoas ficam estudando 🔲 Precisa de, no mínimo, 2 doutorados ===Dificuldade=== 🔲 Você escolhe a dificuldade ✅ Seu cachorro consegue 🔲 Da pra zerar com uma batata de controle 🔲 Fácil 🔲 Médio 🔲 Quase Dark Souls 🔲 Dark Souls 🔲 Você precisa de reflexos instantâneos e 4 mãos ===Tempo de jogo=== 🔲 Da jogar enquanto ouve 1 música 🔲 6h ✅ 15h (Sem fazer as secundárias) 🔲 24h 🔲 48h+ 🔲 100h+ 🔲 Você começa, seu neto termina ===Áudio, músicas=== 🔲 Beep 🔲 É melhor jogar no mudo ✅ Aceitável 🔲 Muito bom 🔲 Músicas escritas por Hans Zimmer 🔲 Mozart escreveu junto com Beethoven ===Bugs=== 🔲 Nunca vi nenhum ✅ Pequenos bugs (Nada relevante) 🔲Pode ficar irritante 🔲 Pode estragar a gameplay 🔲 Assassin's Creed: Unity 🔲 Cyberpunk 2077 ===Publico=== 🔲 Crianças ✅ Adolescentes ✅ Adultos ✅ Moradores do porão da mãe que comem maionese ✅ Tudo e todos ===Fator Replay=== 🔲 Experiência de uma vez só ✅ Pelas conquistas 🔲 Se esperar alguns meses/anos (ou mods) Obs.: Depende se você enjoa fácil... 🔲 Se comprar DLC, vale a pena ✅ Infinitamente ===Compensa Comprar? === 🔲 IT'S FREE 🔲 Preço justo 🔲 Compre se tiver dinheiro sobrando ✅ Espere uma promoção 🔲 Caro demais não recomendo 🔲 Mais fácil você queimar seu dinheiro.
po 3 godzinach gry masz pistolet W
yes
This is a really fun game to learn, especially if you are really patient.
Атмосферная и интересная игра, но после полного прохождения становится чуть скучноватой. Этот вопрос я решил легко, ибо просто начал фигачить всех попадающихся с пистолета, не волнуясь при том за дальнейшие последствия. По итогу - игра хорошая, но действительно весело мне стало только после её прохождения и получения пистолета с прицелом (стрелять в зараженных и просто в тех, кого хочу стало удобнее)
its sooooo fun but the emergency evacuaitions are a bit hard for me
Once again, I’m back. Let’s talk about QZ. Most of you probably saw DieDevDie play this and it caught your eye. And honestly I don’t blame you. This game and the concept is really awesome, especially for a zombie apocalypse themed game. They have a cool collab with dead island 2, and other silly and various as pets that make the game unique. Let’s run through some things I noticed. - Mission Tasks: One thing I found super annoying was the missions were either unclear or BUGGED. Like super bugged. I tried looking up to see was up with the game and why I couldn’t complete some missions and other various things, and of course; they are bugged. The only way I “fixed” my missions was just continuing the story and eventually after like 2-3 days it fixed itself. Annoying, but playable. - Survivor symptoms: I definitely think this area could use a patch up. Some symptoms look like ones you have already discovered, and basically wastes your time with the game in the laboratory. I think a better solution with this would probably just be updating how the symptoms look on the symptom selector so it’s not so confusing. Another thing is I think they should make the game longer by ADDING more symptoms or more elements in the game. I really wish the game wasn’t so short so if they added an update where they added stuff to the game to make it longer that would be awesome. - Repeated designs: Obviously making different Npc designs takes time and can be annoying however, I think it would add more variety to the same and keep the player wondering on what or who is coming next. I wanna try and get all the achievements in the game so if I find anything else worth complimenting or complaining about I’ll definitely update the review. Thank you so much for reading and have an amazing day / night!
Very fun to murder with the hammer :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.