
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the 'remedy' to my depression
受《控制》的吸引,现在再回头来玩这款10年前的《量子破碎》。刚才通关,现在来写一些玩后感。 我感觉最明显的就是,量子破碎有明显的电影感,再加上它标新立异的真人短剧配合游戏剧情,12小时玩下来有一种看科幻电影的感觉。那这种大胆的创新并未获得成功,首先演员们的演技都十分精彩,但是游戏和短剧双线叙事,这种混合模式我个人是不太喜欢,有一种割裂感,游戏每个章节后我一般都迫不及待进入下一章节,可是此时需要插入一段20多分钟和主线没有那么相关的电视剧,让我感觉游玩体验不是很顺畅。倘若是跳过真人短剧,那么后期等到短剧男主和游戏男主针锋相对时,又会感觉到茫然。所以我如果把真人剧情的预算用来做游戏的双线叙事,把真人短剧用游戏表现出来,会让单纯的游戏玩家觉得剧情更加充实和丰富。 除此之外,我再归结几点优缺点: 优点1:剧情紧张优秀,关于时间循环的逻辑能够自洽。 优点2:演员演技优秀,无论是游戏CG还是真人短剧。 优点3:画面的风格化表达,从颜色搭配到时间跳针的特效,都有令人影响深刻的艺术风格。 优点4:特别喜欢每个章节结束后的音乐,感觉选曲的人有品,我几乎全收藏了。 缺点1:战斗无聊。我明显感觉本作较《控制》的战斗缺乏乐趣,枯燥的战斗、平庸的枪械手感、单调的技能系统。这几点使我每次进入战斗都觉得折磨,因为枪械瞄准扩散爆炸,没有专门的掩体动作所以到处都能挨到子弹,全程的战斗都是在这里和对面站立直射,没血了跑到特别远的地方回血再回来面对面直射。还有一点就是,在主角蹲在掩体后面时,面向面前瞄准也要站起来,这样就会吃到掩体前面敌人的子弹。还有就是不能腰射,打精英怪的时候粒子特效晃眼睛,根本看不清往哪里打。 缺点2:无聊的地图设计,所有章节的地图没有探索性,除了几个升级点和游戏文档,技能升级点又因为技能系统枯燥所以玩家也没有多大动力收集,所以就不会去犄角旮旯里去找,而地图又没有什么场景叙事或者有趣的支线任务,所以相当于一个纯线性关卡了。 缺点3:鸡肋的多分支。游戏里仅有的几个分支选项除了对过场叙事产生变化,对于游戏体验几乎没有变化,缺少重复可玩性。 综合以上,所以我想,或许这个剧本设计成一个纯电视剧或者电影,会比游戏表现出来的效果更好。不过依然是个值得体验的游戏,如果满分是5分我应该会给到3.7左右。 OS:游戏结束看讲解,发现游戏第一关能在大学里找到剧情的主要几个人物,这个伏笔还很有意思的。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
To rasowe, mocarne science-fiction od Remedy: fabuła wokół podróży w czasie tradycyjnie wgniata mnie w fotel, a industrialne, surowe projekty lokacji oraz tech-dizajn laboratoriów Monarch Solutions to absolutna czołówka branżowa. Mechanicznie walka z użyciem manipulacji czasu to dashowanie, tarcze i zamrażanie wrogów pasuje do świata gry a dodatkowo daje masę frajdy, choć sama gra jest boleśnie łatwa i nie stawia przed graczem żadnego realnego wyzwania taktycznego. Solidne 5/6, mocne polecanko dla każdego, kto szuka inteligentnej, poważnej narracji, nawet jeśli miejscami trzyma za rękę bardziej, niż wypadałoby w strzelance.
molto bello
Bom, eu recomendo! Quantum Break tem uma narrativa ótima e gostei muito dos plots. Para mim, o grande ponto forte do jogo é justamente a história. Particularmente, também gostei bastante da gameplay. Por ter cerca de 10 horas de duração, achei que valeu muito a pena. O jogo sofre bastante com quedas de FPS; eu travei em 60 FPS e isso resolveu boa parte do problema. No fim, a experiência, tanto em história quanto em gameplay, foi bem satisfatória. E, novamente, curti demais a narrativa. Foi o que mais me prendeu no jogo.
I'd give this game Nissan out of 10
It has to be one of my fav remedy games and its a damn shame that the IP is barred behind microslop jail. The story is sooo good and the combat is fun, I wish to see a remastered of this in the future and hopefully a second entry in the series cuz the ending leaves us on a cliff hanger. 10/10!!!!!
중간 중간 총을 쏘는 구간도 있고 영상을 보여주는데 영화를 보는 것과 같은 느낌을 받음 후반 갈수록 난이도도 높아지지만 재미있어서 추천함
⭐ 9/10 — An Underrated Masterpiece! Quantum Break is honestly one of the most underrated action games I’ve played. The combination of time-manipulation powers, cinematic storytelling, amazing visuals, and intense gunfights makes the experience really unique. The time powers are absolutely incredible, especially when you combine them during combat. The story keeps you interested from beginning to end, and the live-action episodes add a really cool cinematic feeling to the game. The graphics still look impressive, the characters are well-written, and the atmosphere is fantastic. The soundtrack and sound effects also make the action sequences feel much more intense. It may not be a perfect game, but Quantum Break has a very unique identity that many modern games are missing. If you enjoy story-driven action games with supernatural abilities and sci-fi elements, this game is definitely worth playing. Highly recommended! 🔥🎮 One of Remedy’s most underrated games.
Уникальная в своем жанре игра, шикарное соотношение цены и качества. Крч ставлю лосяру
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.3K | 92% | $19.99 | |
| — | 0 | — | — | |
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| $10.7M | 68.5K | 92% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.7M | 65.6K | 90% | $19.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.3M | 138K | 97% | $9.99 |