
From Remedy Entertainment, the masters of cinematic action games, comes Quantum Break, a time-amplified suspenseful blockbuster. The Quantum Break experience is part game, part live action show—where decisions in one dramatically affect the other.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 31.1Kreviews | 86% | — | $27.6M |
| $39.99 | 67.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Takes a little longer to actually start, but when it does it leaves you asking for more.
Incredibly underrated and hate I did not get to this title until now. I always knew of remedy games cause of Alan wake but at the time that was not a game for me. So I dismissed the sequel and Control until early this year. The way they format and execute the stories within their games is such a head spin. Every game makes me wanna read the notes you pick up and listen to every voice message you hear. it feel worth it because it provides so much depth to the story. For me they have mastered 3rd person action combat. The flow, motion, gunplay and how it all seamlessly strings together is the smoothest experience I have ever had on any games. Only Remnant 2, Mass Effect (for it's time) and other Remedy games to me rival this combination of gunplay and powers. I would love to see them go back and re do this animation to live action game structure as it was very interesting on both ends. To me this was what i thought the natural progression of telltale style games would be. 9.2 out of 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil*, Russian*, Traditional Chinese, Italian**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Все одиночные игры remedy топ и эта не исключение
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 108.4K | 92% | $19.99 | |
| — | 0 | — | — | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $29.3M | 20.9K | 71% | $49.99 | |
| $10.7M | 68.7K | 92% | $9.99 | |
| $8.1M | 18.3K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.6M | 45.7K | 94% | $29.99 | |
| $27.7M | 53.8K | 69% | $11.99 | |
| $27.5M | 29.5K | 72% | $29.99 | |
| $27.8M | 61.1K | 93% | $19.99 | |
| $27.8M | 65.6K | 90% | $19.99 | |
| $27.3M | 138.1K | 97% | $9.99 |