
Q-YO Blaster is a shooting game, with peculiar characters, strange enemies, weapons and many explosions. Enter the miniature world and stop the threat
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Stats
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 199reviews | 91% | — | $42K |
| $0.99−90% | 112ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра, конечно, так себе. Если бы можно было оставить нейтральный отзыв, то он именно таким бы и был. Как пиксельный шмап, неплохая, но можно было и побольше вариантов прокачки добавить и пауэрапов тоже. А еще местами виден явный закос под Cuphead - как будто, тут такое выглядит лишним. В общем, по очень хорошей скидке и если вы фанат шмапов, взять можно. Только помните - игра очень короткая!
juego de naves entretenido,buen juego para pasar el rato y recordar viejos tiempos,mola y mas si es regalao xd
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Q-YO Blaster, developed and published by TEAM Black Hat Robot, is a side-scrolling shoot ’em up that blends old-school arcade energy with eccentric characters, chaotic bullet-hell action, and a distinctly quirky sense of humor. From its opening moments, it’s clear that the game doesn’t take itself too seriously. Instead, it embraces the colorful absurdity of its premise—a ragtag group of bizarre heroes defending the world from an alien invasion—while delivering a mechanically satisfying experience that pays homage to the shmup classics of the past. It’s a love letter to retro gaming that manages to balance accessibility and intensity, making it appealing to both casual players and veteran arcade fans. The most immediately striking element of Q-YO Blaster is its visual style. The game is rendered in bright, detailed pixel art that feels simultaneously nostalgic and modern. Each level bursts with color, and the backgrounds are packed with animated details that lend a sense of movement and life to every stage. The cast of playable characters is equally eye-catching: ranging from humanoid pilots to strange creatures, robots, and even animals, each one comes with unique abilities and weapons that subtly alter how you approach combat. This variety helps keep gameplay fresh, as experimenting with different characters can significantly change the rhythm and flow of a run. The character and enemy designs are intentionally bizarre, leaning into surreal humor and absurdity rather than gritty realism, which reinforces the game’s playful tone. Mechanically, Q-YO Blaster follows the established traditions of the shoot ’em up genre. You move horizontally through stages filled with waves of enemies and endless projectiles, dodging patterns of bullets while firing your own barrage of shots in return. The controls are responsive and intuitive, allowing for precise movement even amid the chaos. Each character has a standard attack, a special ability, and a “super” move that can clear the screen or deal massive damage when charged. One of the more interesting mechanics is the “pulse” ability, which lets players absorb enemy bullets under the right timing, converting them into energy for stronger attacks. This risk-reward system adds depth and tension to each encounter—you’re constantly deciding whether to play defensively or push your luck for more power. It’s a small but effective tweak that gives the game its own strategic flavor within the well-trodden shmup formula. The pacing is fast, and the level design leans into spectacle. Each stage introduces new enemy formations and boss battles that escalate in complexity, forcing you to adapt quickly. Boss fights are a highlight, featuring massive, imaginative foes that fill the screen with projectiles in intricate patterns. Learning these patterns and finding safe routes through them is part of the satisfaction that defines the genre. The difficulty curve feels fair but unforgiving; beginners may be overwhelmed at first, but the game rewards persistence and memorization. Importantly, Q-YO Blaster also includes multiple difficulty settings and a local co-op mode, which makes it an excellent pick for shared sessions—chaotic, hilarious, and surprisingly rewarding when two players sync their movements and attacks. The presentation complements the gameplay perfectly. The soundtrack is upbeat and energetic, pulsing with electronic and rock-inspired tracks that drive the momentum of each level. The sound effects are punchy and satisfying, giving every explosion and charge attack a tangible impact. The story, such as it is, serves mainly as a framework for the action—aliens invade, the heroes mobilize, and you blast your way through increasingly ridiculous scenarios. It’s all delivered with tongue firmly in cheek, featuring comedic dialogue, over-the-top animations, and a tone that refuses to take itself too seriously. The writing isn’t polished, and the translation can be rough around the edges, but this roughness adds to its charm rather than detracting from it. That said, Q-YO Blaster isn’t without its flaws. While the variety of characters and weapons adds replayability, the game’s overall structure can feel short, with only ten stages that can be completed in a few hours. The enemy and environment variety, though vibrant, start to blur together after repeated runs, and the story provides little incentive to revisit levels beyond chasing higher scores or experimenting with new characters. Some players may also find the visual chaos overwhelming; the screen often becomes cluttered with bullets, explosions, and effects, making it difficult to distinguish between threats and background detail. These issues don’t break the experience, but they highlight the game’s indie roots and modest scope. Despite its limitations, Q-YO Blaster succeeds in what it sets out to do: it delivers a fun, frantic, and visually distinct shoot ’em up that wears its retro influences proudly while adding just enough originality to stand on its own. It’s accessible enough for newcomers to enjoy, yet deep enough to challenge genre veterans who crave high-score chasing and precise bullet-dodging. The addition of local co-op and multiple characters makes it ideal for short bursts of chaotic fun, especially when played with friends. It may not redefine the genre, but it captures the spirit of classic arcade shooters with infectious enthusiasm. For anyone nostalgic for pixel-heavy, over-the-top shoot ’em ups with a dash of irreverent humor, Q-YO Blaster is a small but shining gem that delivers pure, unfiltered arcade joy. Rating: 8/10
Honestly, I prefer more classic shmup experience, this game feels weird and unbalance sometimes,I don't like the upgrade system and I consider it has too much characters and a great part of these cast it's not very funny to play, I had a lot of bugs like strange speed changes. Overall, I find interesting and charming the surreal art and cute graphics. This game isn't that bad for me (I Consider is fun and accesible for a lot of new public in the genre) but I'm not the audience for this experience.
este juego es una joya retro
I really like the animations and art style here. There are also quite a few characters to play as, on top of a wide variety of bombs to choose from. Regarding the playable characters, they go hand in hand with the overall strangeness of this game. You have a guinea pig riding a jet pack, a gamer girl, an anthropomorphic plane, a severed flying dog head (the character that interested A Skeleton the most in his review of this game) and many others. Overall, if you do get this, you will be greeted with one of the strangest as well as memorable shmups on Steam. This is an easy recommendation on sale.
Short-ish horizontal shmup. My wife and I who are noobs at shmup beat it in 5 hours, for veterans it would probably be way shorter. For the very low price during sale it's worth it.
Très bon petit shoot indé avec du rythme, des modes différents et avec des difficultés variables (mode arcade de folie) et une réalisation solide. Certes ce n'est pas le shoot du siècle mais rempli bien le contrat. L'environnement graphique rétro 2D est superbe, coloré et fluide (60 FPS). Le choix du bon vaisseau et des bonnes options est primordial pour avancer selon vos habitudes de jeu et avec efficacité. Manque le scoring en ligne. Je l'avais testé avant sur Xbox et dommage que la version console soit amputée de l'effet rétro et de quelques options ! Si les devs passent ici, faîtes quelque chose ;)
[list] [*]Pretty short, 40min-ish for the main stages, but also has challenge and arcade mode [*]Animations stand out, looking real slick [*]I'm not really good at bullet hell games, but still had fun, since you can continue right where you died without having to redo the whole stage or run [*]has a few controller input schemes predefined and worked fine [/list]
ta bonito y la música es buena.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.3K | 414 | 91% | $9.99 | |
| $11.1K | 108 | 88% | $5.99 | |
| $3.9K | 14 | 86% | $9.99 | |
| $2.4K | 17 | 94% | $5.99 | |
| $2.9K | 22 | 82% | $4.99 | |
| $623.6K | 2.4K | 94% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42K | 199 | 75% | $9.99 | |
| $42K | 261 | 87% | $6.99 | |
| $42K | 136 | 75% | $12.99 | |
| $42K | 237 | 84% | $7.79 | |
| $42K | 93 | 81% | $19.99 | |
| $42K | 93 | 69% | $19.99 |