
Games for meditation and relaxation. Have 180 levels.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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I would have continued playing this for more than a few levels but noticed it's broken as hell. If you turn a piece before you are picking it up and holding, it count's as 2 moves instead of one. Also if you pick up a piece and set it down anywhere it counts as a move, EVEN IF IT'S NOT ON THE BOARD! Those issues should never be a thing in a very simple game like this. Fix it and I might eventually play this again. But as it stands the way it is good luck getting people to continue playing when your basic AF bugs aren't even fixed. Edit:Developer fixed these issues, confirmed. Also in a very timely manner.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Spanish - Latin America*, Simplified Chinese*, Portuguese - Portugal*, Russian*, Turkish*, German*, Arabic*, Bulgarian* +91 more
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For what's there it's decent for free. There's nothing inherently wrong about it, other than it can be a bit finnicky when trying to place pieces in the place you intend. And it doesn't save your full screen setting. If you care about finishing achievements one of the two requires the DLC, which just based on the main game I can't imagine it being worth it. Even if the game just cost $5.69(CAD), I think getting 60 levels for that price is a bit much. Though maybe the dlc puzzles are more interesting and take more effort. I missed 3 stars on 14 levels, turning pieces counts as a 'turn' and you quickly lose out on stars that way. Repeating the puzzles properly shouldn't be too hard to get 3-stars, it's just a shame the game didn't have a bit more effort put into the achievements. At least have 3 stars for each level.
Got through the free content in less than 30 minutes, with no real challenge. I doubt the packs that cost $3 are worth buying. There are a billion iterations of this style of puzzle, this one does not stand out in any way.
I actually adore the game! I know I've barely played but that's because the other levels cost money! I understand you need more money but trust me. More people would play it for longer if you at least let the community have Greece for free. And Persia I wont mind for paying. It's just that playing 30 levels and finishing it in under an hour isn't really that much fun. Sure i would play it more if you made Greece for free as well. But it needs something fun. It needs mini games. What i'm saying is that instead of just doing the tiny little puzzles and finishing it quickly, why not try and make a few mini games such as, finish some random puzzle in the game within a time limit. What i'm trying to say is, please make a Greece for free (or at least a bit cheaper) and add some extra modes! Thank you :)
Güzel zorlukta, çerez niyetine ve zaman geçirmek için oynanır. Tek seferde bitirmek yerine ara ara oynayın derim. 6 bölümden oluşuyor: 1.bölüm ücretsiz, 5'i ücretli. Başarımları tamamlamak için devamını satın almak gerekiyor, ucuz ve fiyat-performans olarak uygun. Değeceğini düşünüyorum.
The 30 free levels (Egypt) are nice for a quick challenge. I enjoyed this game and will probably come back and purchase the DLC at some point. Just wanted to come back here to say that for some reason the game stayed open after I closed it so it looks like I played for much longer than I did. I had 0.7 hours of actual play time. 😂
muy bueno pura inteligencia 100 puntos
This is a fun game. It's a good spatial block puzzle/exercise. It is casual except for the time element that I've encountered in the part of the game I've played so far. If you aren't timely, you simply don't earn 3 stars, but still, I do wish the timer was a feature I could turn off for when I'm lazy and want truly casual game-play. Regardless, I'm enjoying it so far. The base puzzle is free, too, so it's worth a try!
yani.... iyi
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $75.7K | 684 | 97% | $4.99 | |
| $30.8K | 336 | 99% | $5.99 | |
| $6.7K | 60 | 97% | $5.99 | |
| $6.4K | 241 | 99% | $1.99 | |
| $5.2K | 80 | 89% | $3.49 | |
| $4.1K | 152 | 76% | $0.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7K | 55 | 47% | $7.99 | |
| $15.7K | 53 | 83% | $9.99 | |
| $15.7K | 245 | 78% | $2.99 | |
| $15.7K | 99 | 76% | $9.99 | |
| $15.7K | 81 | 89% | $9.99 | |
| $15.7K | 118 | 58% | $6.99 |