
Puzzle Pelago turns the classic ware-chain based economy sim into a challenging puzzle! Help rebuild the network of goods production via deceptively simple drag & drop mechanics. Produce various goods exactly where the islanders need them - from wooden planks and wheat to barrels, beer and bread.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain
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Reviews
Great little puzzle game with slowly increasing complexity. Nothing to complain about, really... runs smoothly and is fun in short bursts. Just what I was looking for,
Puzzle Pelago is a minimalistic but beautiful puzzle game that has a fun theme take on the genre. The dev created it as a solo project part-time and created most elements himself. It's really fun and super addicting and I highly recommend you give it a try! :)
需要稍微思考一下的休闲游戏,玩着挺有意思的,价格可能稍微有点小贵,但画风我很喜欢,个人还是很推荐的
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Hours played at review time, across 35 reviews with recorded playtime.
Very fun
Kurzweilig und intuitiv! Spielspaß garantiert. Ab Kapitel 12 wird es langsam schwieriger, mitunter richtig hackelig, wenn man das Problem nicht versteht.
I love this little puzzle game. :) Relaxing, fresh with beautiful colors and low-poly models, and a sweet little soundtrack.
s'ok. simple, colorful and only occasionally stumpy. great for kids of good for a bit of relaxing puzzlement!
I'm mixed. It's a more advanced version of those "grid with pairs of coloured dots that you have to connect without any lines crossing" puzzles: Draw lines to move a good from one place to another, and bringing two together produces a new good to then move elsewhere. These chains get several levels deep. It's a good idea, and it's very nicely presented I think. It's clear and charming. The trouble for me is that it shares the issues that those other line puzzles have: it's hard to solve them logically, step by step. Unless I'm just failing to pick up some kind of method, the way you solve them is to pick one area, try to solve that, and see how the rest of the level pans out. If it doesn't work out, try doing something else. As the levels get larger, and the production chains have more and more steps, it gets worse: The lack of many constraints doesn't give you much to work with other than trial and error. And then there's more to redo if you have to change something. I've completed 13/17 chapters currently, and maybe I just lack patience for the last few. Opening a new level feels more like "oh no I have to do all that again" than excitement. I do want to like it, and I'm leaving this as a positive review rather than negative, for now at least. I hope to finish it off. I'd recommend getting it on sale and seeing what you think.
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Hi, endlich auf Steam :) Schönes Spiel, wie auf dem Handy aber mit der Maus die Gebäude zu bewegen ist tatsächlich etwas besser. Gibt es mehr Spiele als auf dem Handy?
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $100.9K | 288 | 78% | $9.99 | |
| $2.5K | 38 | 97% | $2.99 | |
| $1.5K | 14 | 100% | $4.99 | |
| $800 | 53 | 96% | $0.49 | |
| $38 | 1 | 100% | $1.99 | |
| $0 | 0 | — | $3.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11K | 347 | 47% | $0.99 | |
| $11K | 115 | 99% | $4.99 | |
| $11K | 95 | 95% | $5.99 | |
| $11K | 69 | 93% | $8.99 | |
| $11K | 57 | 86% | $9.99 | |
| $11K | 91 | 74% | $3.99 |