
The co-op open-world space sim where everyone has a role! Pilot the ship. Reroute power. Launch nukes. Explore alien planets. Research new talents. Work together to find the Lost Colony! ...or just deliver some biscuits
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only took 2 years but me and my "professional" crew completed the main campaign. Really good game honestly, the actual game is around 12 hours long (At least for the main campaign) Lots of content and work put into this game, give them your money if you want to have a confusing, tragic, heroic, and high quality game experience. Bring your friends, it's more funny. But most importantly, turn off core safety and eject core for a little bit of trolling.
WOW! Just spent an hour reading thought the "how too" manual and still can't figure out how to fly the ship using multiple keys. Maybe HOTAS would be better? This is an immersion game for serious micro management mined individuals. Reminded me of the first generation 3D games from the 80's. Hopping in for an hour of fun would have been nice if the flight controls mapped close enough like other flight sims. I could live with the odd interface mappings and setting micro task priorities for the crew, maybe. Was really looking forward to trying this in VR after learning the basics on keyboard. Just couldn't get over the flight control kludge.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is too bad this game didn't get more love. Yes it takes some figuring out, but the exploring and discovery with our friends has been a lot of fun. We love being pirates and boarding other ships. I recommend it!
A lot of fun with friends!
fun game, if you are good at programming the AI they often perform better than human players. Needs more depth, maybe add mod support or new planet/mission mod support. Would be nice if it was easier to swap ships. I also never left my ship to attempt to take over another, seemed too risky, maybe that is easier with a larger group of humans
It's like a cheap FTL, but co-op and in 3D
i really wish this game had more content. its so fun. like id love a generated map that changes from run to run instead of the current static one and way more content and cool stuff on many of the currently purely aesthetical planets. id pay premium for this game but with 10x more content great game and really a one of its kind.
my friend gifted me this... man this is single handedly one of the best games I've played, there is alot to learn, but once u do, playing it with friends feels like you are accomplishing something... its amazing. to the Devs, you guys did an amazing job o7 keep up the amazing work
Gud game, ai needs a little work and playing alone is hard but a challenge for anyone who thinks they can handle it. Get some friends to buy this game and start flyin.
Great concept and fun for a little while if you have a good group to play with, but the game is lacking in certain ways. Most of the environments are very spread out and empty, including hub areas. They just feel very dead and flat. I find an issue that with a full crew aboard a ship when travelling from system to system, some people will just have nothing to do, especially if there is no enemy encounter. Half of the crew is just waiting around. I hope the developers add to the game in the future, but as it stands now, I'm probably not coming back to it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 6K | 72% | $19.99 | |
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 6.7K | 70% | $24.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 910 | 36% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 8.5K | 86% | $24.99 | |
| $973.4K | 1.4K | 61% | $19.99 | |
| $6.3K | 11 | 100% | $14.99 | |
| $4.8M | 5K | 78% | $29.99 | |
| $36.1K | 254 | 82% | $4.99 | |
| $3.4K | 10 | 80% | $10.99 |